45 second death timers @ 26 minutes
My gameplay experience
[slayer-pantheon-thumbs]
My gameplay experience
[slayer-pantheon-thumbs]
Personally, I think death timers are a bit too long, but the turrets are wayyyyyyy to weak. The problem with dying at 26 minutes is the enemy team can get 2 towers no problem after a fight. I get that it decreases game length but this seems a little extreme. I would like to see maybe 5-7 seconds shorter on death timers and towers buffed a lot more.
Now you don't have to wait as long if you forgot to pee before the game started, amirite? /[slayer-jinx-wink]
Turrets fall like dominoes too so you can get someone's entire base.
Yeah well I get that they want games to close a bit sooner but watching grey screen for a minute is not fun, especially if game drags. They should give lategame kills give more gold or so instead.
Should be a 26 second death timer at 26 minutes. My two cents.
bump
isnt it fun [slayer-pantheon-thumbs]
What's a death timer?
This is the reason why suicide Karthus isn't played anymore.
Death timers had the opposite effect of what Riot wanted. Clear Riot doesn't REALLY know what they're doing as far as balancing goes; they're just tweaking things around in a method of trial and error. Not terrible but not great eit her.