Adding a Fun Mechanic To ARAM

Hazardus ducees·9/24/2019, 11:31:37 PM·1 votes·1,302 views
The Aram Tier 2 Tower Problem

Found in the link is a reference which gave me the inspiration to this idea/post. Not trying to remove credit or disclaim/reclaim or call out in any negative way, I'd just like to give credit to the player who helped me imagine this idea of inspiration. So with all that aside, let's get it goin'.

To quote CaptainAntiHeroz without taking him out of context, "They really need to add a mechanic after the first tower falls" sparked quite a bit of an insatiable idea. First, how many of you guys like ARAM? Next, how many of you liked Nexus Blitz? With that all said and done, what if for tower 1, 2, and inhibitor, a minigame is initiated? For example, a rotational mini game like: Fighter rink 2v2s once a tower or inhibitor goes down and each "inactive player on the side" can bet on a pool of gold for the victor. Bets can be made per round, full minigame, or ____. My whole point of saying this, is so that when the tower goes down, each side is given added equal opportunity to come back and also add onto the game for some fun. I know, to quote CaptainAntiHeroz again, "Aram should be fast paced for the most part but it also has a problem of being a total wash just because of one bad fight and that's super unfun."

I hope league can run with this or something similar to it because it can go far without having to trash everything they have previously made.

0 Comments