So, With the Removal of Spell Vamp...
First off, Will of the Ancients' spell vamp was changed to this stat that wasn't SPELL VAMP, rather just flat healing. With gunblade about to follow it to hell, let's look at Vladimir!
E - Tides of Blood: Vladimir unleashes a torrent of blood, damaging all nearby enemies. Each cast of Tides of Blood gives him a Tides of Blood Empowered stack that lasts 10 seconds and stacks up to 4 times. Each stack increases both the base damage and cost of his next Tides of Blood by 25%, and increases Vladimir's self-healing, health regeneration, and spell vamp effectiveness by a percentage that stacks multiplicatively with itself.
So let's say Vladimir had himself a shiny new gunblade. He would have 20% spell vamp. After 4 casts of his E he would then have [4/5/6/7/8]% increased healing AND spell vamp per stack. 4 stacks would be 32% increased spell vamp and healing. His 20% spell vamp would turn in to 26.4% spell vamp.
Going off of his base numbers, he would deal 230 damage with his Q, and heal for 55. With the old WOTA, and 4 E stacks, he would heal for an additional 60.72, or 115.72 in total, and with the increased healing it would be 152.75. I have left out the AP gain here because it is irrevelent.
With the new WOTA he would heal for 89.5 before his E passive, and 118.14 with it. And keep in mine these numbers get further and further apart the more AP he gets.
The change to WOTA alone, along with the reintroduction of Executioner's Calling, has removed this champion from viability until something massive changes.
A very fine example of how changeing items changes the meta. Not a single change to Vlad, just his items and counter items.
Now for the proposed fixes:
- Allow his E to increase the 15% healing from WOTA and Gunblade.
- Revert the items
- Increase the healing bonus from Vlad's E
- Make his passive give him better ratios on AP:HP so he can live longer
- Give his E it's own healing
- Increase the healing on Q
Any other suggestions, or things to add to this discussion?