fixing the patch
well you really need to reduce snowball mechanisms. XP for a kill really needs to be reduced.
Also, towers health is fine (Debatable), and it's nice that it accelerates games; however, towers' damage needs to be increased.
ADCs and/or their items need to be tuned down. It is now expected that an ADC will 1v1 any assassin (except perhaps
). This really should not be happening. If assassins can't even 1v1 their primary target class, what the fuck is the point of the assassins class as a whole.
lastly, jungle is really in trouble. Their XP is totally gimped so that if they don't pull off successful ganks, they are massively behind. Consequently, the least risk and thus best option is to afk farm which isn't so healthy for jungle position and a team as a whole. The jungle is a joke now and the most snowbally (along with ADC) of the positions. Really need to equalize lane XP with jungle XP as well as kill XP.
......... i love the direction of the patch. the new items are really cool and i like the new options as well as the more common situational builds. I just think the numbers need to be tweaked. Towers need to be a bit more threatening (even if still same level of health), and snowball potential ought to be toned down. Reduce XP per kill pls.