How does Brand "Support" do more damage than anyone in the game?
With 1 item? Riot thinks Supports that 1 shot you is fine with low skill to play, while Azir is broken so they just gut him and let him rot.
With 1 item? Riot thinks Supports that 1 shot you is fine with low skill to play, while Azir is broken so they just gut him and let him rot.
Early boots really help against brand.
He doesn't
does
With 1 item? Riot thinks Supports that 1 shot you is fine with low skill to play, while Azir is broken so they just gut him and let him rot.
What's low skill about a skillshot / combo based squishy immobile mage with high mana costs and long, clunky delays on his kit AND long cooldowns? :/
A support is a champion who functions well outside of the income curve, or simply put, they don't need money to reach a good power position.
Thus support champions is mostly populated by high utility users, because utility often does not need gold to reach the power.
But it doesn't mean support should only be fulfilled by champs who have high utility, if someone can also similarly go around the gold issue by having high base damage and still deal significant damage even if without gold, then more power to them.
He does a good chunk of damage early, and can focus 100% of his attention on landing the skillshot due to not having to CS. Then when he hits 6 he gets an ability that works best when two champions are present... AKA the entire laning phase bot. It's only logical he'd be a strong support. I just wish his strong, teamfight-turning ult wasn't point-and-click. It's too reliable for being so impactful.
Because they doubled the base values of his passive and ult a while back. They grudgingly did a semi-revert to his passive's damage.