Knock up tenacity idea: Weight
With knock ups, knock backs etc. I was thinking of a way to get a "tenacity effect" for them. With tenacity not working on them, it's frustrating to me that you get completely disabled, QSS doesn't even work. In my opinion, with all these new champions getting this kind of cc, it's starting to get out of hand.
This could possibly Nerf champions like
,
, the ones that people complain about.
So to get into it, every item (or certain items depending on balance) would get a stat called "weight" that lower the effects/range of the knock up or knock back. Items could be separated into categories like armor, trinkets, blades, etc. each getting their own base weight values. If balance so demands, Riot could just give each item their own weight. There could also be a new boot item called Anchor boots, or gravity boots (this idea was probably posted at one point) which gives a more weight.
(A bad idea) Weight could possibly also reduce the range of movement abilities like Trist W. However, this is too complicated and could cause issues.
I know I'm unranked and never posted on these boards and a lot of people are gonna call me out for that but that's fine I just wanted to show my idea. You may disagree with me, so I'd like to see your opinions or ideas.
Have a good day! :)