Knock up tenacity idea: Weight

Loganson·3/4/2018, 5:44:55 AM·2 votes·470 views

With knock ups, knock backs etc. I was thinking of a way to get a "tenacity effect" for them. With tenacity not working on them, it's frustrating to me that you get completely disabled, QSS doesn't even work. In my opinion, with all these new champions getting this kind of cc, it's starting to get out of hand.

This could possibly Nerf champions like Tristana, Janna, the ones that people complain about.

So to get into it, every item (or certain items depending on balance) would get a stat called "weight" that lower the effects/range of the knock up or knock back. Items could be separated into categories like armor, trinkets, blades, etc. each getting their own base weight values. If balance so demands, Riot could just give each item their own weight. There could also be a new boot item called Anchor boots, or gravity boots (this idea was probably posted at one point) which gives a more weight.

(A bad idea) Weight could possibly also reduce the range of movement abilities like Trist W. However, this is too complicated and could cause issues.

I know I'm unranked and never posted on these boards and a lot of people are gonna call me out for that but that's fine I just wanted to show my idea. You may disagree with me, so I'd like to see your opinions or ideas.

Have a good day! :)

8 Comments

SEKAI3/4/2018, 6:19:54 AM3 votes

Why don't we just make tenacity interact with knockup at least in some way already, instead of adding more parameters into the game?

Baron Barian3/4/2018, 6:15:39 AM1 votes

So would Galio be impossible to knock up?

Spoofghoul3/4/2018, 8:11:28 AM1 votes

Why not make weight scale with bonus health/armor

Every champion that is most fucked by knockups builds those stats anyway

kurnubego3/4/2018, 12:53:39 PM1 votes

Displacements are different category, they may in some instances have similar effect, however they are not the same. It's not ment to be just a different cosmetic for stun effect.