mana is booooooorriiiiiiiing

Bhudanaboy·1/27/2015, 2:26:08 AM·2 votes·569 views

I hate mana, its soooooooo boring. Like I can only bare to play champs that have plenty of mana, like ww and yi, pantheon, or champs that don't have mana at all. I feel like all mana could just be changed to energy, or hard cool downs.

Does anyone else feel the same?

Oh I forgot to mention that I don't like having to choose between regen and damage, because I feel like if I go regen and my enemy goes damage im obviously going to lose in trades.

4 Comments

tseihei1/27/2015, 2:30:46 AM1 votes

all problems can be solved in a very simple way.

LongFur Fox1/27/2015, 3:52:04 AM1 votes

You say that and list ww and pantheon both of which are heavily gated by mana if you spam spells.

Mana is meant as a gating device to keep champions from becomming op.

Erockandroll1/27/2015, 4:02:53 AM1 votes

Their are many Resources to gate champion abilities. Mana is Merely the Tried and tested version. A system that gates champions Over the Long run with Larger pools but poor regen.

Energy is the Opposite, It gates champs more along the short run. All energy based champions have a way to refund some of their energy.

Furry based champions Are at their Strongest point when their Furry is fully stacked, which is after a few seconds of combat.

Health based champs usually have some means of Refunding the Health they spend. This category include mostly Bruisers and tanks.

They're plenty of Options, and you can even create new, unique systems. (Like Rumble's heat.)