Can we please rework the state of ADC?

YOU BEEN WARNED·7/25/2015, 9:27:01 AM·64 votes·3,611 views

It is incredibly frustrating to play a mage/fighter/tank/support against a BF sword+ ADC. It feels like this category of champions dictate the game once they buy a B.F sword regardless of which one buys it Graves Lucian Vayne Kalista Sivir Jinx any of them for that matter. The only hope to shut down this anti fun load of mobility and bullshit is usage of another overpowered cancer assassin like Fizz Zed Vi or unfair burst mages Leblanc Syndra Ekko

Realistically, any squishy character does not like fighting against the forementioned assassins/burst mages. So why does everyone have to keep up with them just because ranged champions are made overlords? Can ranged crits be reworked to work like Ashe's passive please? No more instant AoE crits Jinx or nonesense being able to split push, siege, carry early and carry late bullshit. Give them weaknesses in teamfights/1v1s please.

I am sure I'm not the only person who doesn't play assassins/adcs and has this feeling about this class (and assassins, and burst mages too or at least most of them) thinking the game would be better off ACTUALLY being a team game rather than egotistical toxic cunts single-handedly determining the outcome of games since the beginning of history with "muh kiting attack move skill".

I swear to god when playing against a competent ADC, this game goes from "fun" to "torture" very quickly. Can something be done about this? A while back, Twisted Treeline (3v3) was the go-to place when you want to stay away from this marksman plague, but I feel developers lean much more towards catering to them than not; ignoring a shit ton of people whose joy in the game is entirely removed because of them.

I get Riot wants to keep the game "objective focused" and interesting, but can we please, please have some sort of option/place where people like me don't have to deal with them? They suck the fun out of the game for me, I mean it.

Am I the only one who feels this way ??

39 Comments

Zair Umbras7/25/2015, 11:19:18 AM47 votes

Make them... weaker... in team fights... and in 1v1's? I don't know who the hell you play in games, but nearly every ADC is currently 1v1'able with very, very few exceptions based on incredible skill and who the non-ADC is... 'Cause Varus, Kog, Cait, Lucian, Graves, Draven, Corki, Ashe, MF, Jinx, and pretty much every other AD ranged character that isn't Jayce, Vayne, or Ezreal are pretty easily caught and murdered. Jayce has huge range poke and a personal peeling mechanism on top of having large burst when becoming melee. Vayne has her E and invisibility. Ezreal has a bunch of poke and if he lands a lot of it, his E has a short CD.

Overall, most ADC's are pretty damn easily exploded and very easily caught out. Their damage is not 'ungodly' or even 'HOLY SHIT, THEY HAVE A BF SWORD, GG'. BF Sword makes them do a flat 50 extra damage on AA's with certain ones like Vayne, Draven, Cait, and Corki getting a bit more than that because of passives or their Q. Two of those I mentioned don't even get a BF sword early, nor do they scale well with it comparatively.

Personally, I think you're just complaining since you seem to main tanks. I won't even mention your rank. Just the fact you play nothing but immobile tanks like Nasus, Trundle, and Sion shows a rather large amount of bias.

Sire Hippington7/25/2015, 1:56:12 PM15 votes

I agree, ever since season 1, ADCs are the core of every fucking meta. They just excel at to much things: they have a strong laneing, they are lategame gods in damge vs champions, damage vs structures and damage vs monsters, they have the highest sustain of all classes, they can burst down squishy with crits, tehy usually have alot f savety already in their kit... They have a weak midgame if they don't snowball, and they die fast if they are out off position or if their team is bad at peeling, but thats all the weakness they have. and if we asume high elo, beeing out off position and bad peeling from the team should fall short, so all that stays is a bad midgame if not ahead...

KONO RUBICK DA7/25/2015, 12:01:40 PM14 votes

did you wonder why mele adc can't lane against ranged adc as well as can't teamfight? in teamfight ranged adc has the same damage as mele adc as well as having mobility or some kind, making them a mele adc with 500 bonus range in lane they have nearly the same base AD making them again the same champion with 500 bonus range

edit: why downvote? can you tell me that this is straight up false? hyprocrite

Bisaknosp7/25/2015, 11:27:33 AM13 votes

since you call syndra an unfair champ i cant take your post serious you are just mad kek

FalconPawwwwnch7/25/2015, 6:14:23 PM12 votes

Until ADCs are mainly rightclick bots, then that's all you'll see lol, their problem is that there will NEVER be item diversity because their sole purpose is to do the highest damage possible, and for most of them this is by rightclicking, meaning it's just which items at the time mathematically give the most stats.

You'll have to admit that most of the champions in that role are problematic as hell design wise first. The champions that aren't rightclick bots have proven to be very versatile in the past because their kits allow it.

Varus goes mid and builds like an AD caster, Ezreal has built Gauntlet to kite, Corki builds sorc shoes because of poke, Kog'Maw can be built AP to utilize poke instead.

All of the other ones are autoattack bots

therealdragon7/25/2015, 11:29:38 AM10 votes

......no not really. Who else besides fizz and zed and vi can shut down an adc? Lets see our midlaners here:

Ahri Hell yeah she lands a charm ur dead lol Annie flash tibbers yeah your whole bot lane'll die Brand stun op Diana turret shots cause of melee but ur dead Shall I go on and on about mids are better than adcs? k

Ekko lets not forget this guy Ezreal e>w>ult if all hit ur dead lol Heimerdinger first mid that doesn't roam much so heim won't be able to do much.
Katarina dude.......she gets down there and e's ur dead lol Velkoz pulls his full combo off.....ooohhhh dude

mid laners take out adcs just fine. Besides maybe crits where I can half-see where everyones coming from adcs are in a fine place. They can kite and take down tanks and they get destroyed by mages, assassins, and junglers like you mentioned. But they destroy tanks and fighters and help with taking out mages.

So your thought of "The only hope to shut down this anti fun load of mobility and bullshit is usage of another overpowered cancer assassin like fizz zed or vi" .....not even close bby

And oh yeah, you can't do anything as support but you're not SUPPOSED to do anything as support. You're PURELY there for poke (see luxx or annie), utility (janna-people almost 99% of the time play the tank versions with utility) or tanky (Blitz, Braum, Alistar, etc)

So the only people that should be able to 1v1 adcs are broken fighters (yas, riven, etc, ones with major gapclosers), mages (see above), or the other adc. Everyone else should get rekt by them

Irelia Bot7/25/2015, 4:11:59 PM10 votes

I wantt o see marksmen have their items nerfed to hell so the game can go 6 months without them making the ADC + support meta die. I have played enough Dota to know that if the meta were not locked in like it is where a raged attack damage carry is requiried that would open up the doors to many other play styles.

Also turn speed needs to be added.

yukonl7/25/2015, 1:06:26 PM4 votes

To be honest, ADCs have been the weakest out of every role excluding supports for obvious reasons.

Also, buying a B.F. sword does not dictate the balance of the game, rather it dictates the balance of bot lane depending on which ADC gets it first. And even then there's still room for outplaying the ADC with a B.F. sword.

Cloud2737/25/2015, 5:30:58 PM3 votes

Marksmen don't need nerfs. BOTRK needs to get gutted hard. Warmogs received some pretty huge nerfs over the last few years, and now they buff BOTRK. What the actual f*** Riot?

TwitchInMyPants7/25/2015, 1:02:30 PM3 votes

Tbh ADCs have always felt like damage supports/siegers. You have to stick behind your team and focus on dealing damage to whoever you can safely. Its just now there's more divers than ever so you're forced to pick more and more defensive picks in most matchups. I still snowball and carry on ADC tho most games I end up just being extra damage to set up kills/pushes, tho that's definitely an important role to winning the game. I think having another defensive AD item in the vein of Mercurial/Bloodthirster would help a lot since those items while nice cut your dps substantially for effects that won't stop divers with several ccs and GA gives you no stats and leaves you as a squishy potentially in the middle of an enemy team, you have to be ahead to justify it. Other than that the role is mostly where it should be imo.

Solari Fortune7/25/2015, 2:51:35 PM3 votes

ADC's are a very delicate role. If they get ahead enough, they can snowball to oblivion. Yet they still can be shut down if you coordinate with your team to pick them off when they get out of position. Or they end up being a waste of space because they ended up so far behind that they are finishing IE at 25 min. Very few ADC's are good at 1v1's unless hyper ahead. Mid game can be rather weak for ADC's because they either lack damage for tanks or the attack speed needed for fights. Most ADC's will not have any defensive items until late game and even then some of us forgo that defense item for some extra damage. By hyper late game we sell boots for a second PD and that removes a lot of mobility from us so we have to stay glued to our supports in the hope we don't get blown up. Assassins, hard CC tanks, and fighters with a million sticking tools (Tryndamere XinZhao ) are absolute nightmares for some ADCs. Also, a BF sword does not mean that the game is now over. That ADC is still very shut downable. If you let an ADC be free in a teamfight you will probably lose that fight. but with focus put upon them by assassins and fighters. They can be taken out of the fight and made useless while you protect your own ADC and let them cause havoc.

Decrit7/25/2015, 11:02:35 AM2 votes

As far as i know that is the scope of the next preseason. What they did recently to the Ap itemization was just a warm-up for similiar changes, as fara s i know.

Probably mwe will see reduced prices, more builds out of advanced items and active items like those in black market brawlers, of these receive a good feedback. Also consider that hitting the ADC itemization hits the assassin itemization too, so that is another onle.

Plus, about the OP rant: if they build full damage you can explect to blow up, of course, and they have to rely on range, cut that out and they are simi useless. What do i mean is, cloppity cloppity cloppity Hecarim

HighKingOfSkyrim7/25/2015, 3:27:19 PM2 votes

There is so much wrong with this post its hard to even find a proper start...

I dont want to go into detail but the whole strategic point of the game is to let champions that have different ways to dominate the enemy interact in a max profit low risk team. The ADC and the APC are heavy damage tools of a team that die rather quick if they are alone while the tank pretty much go where he pleases (mundo :3) even while 2 people are bashing his skull. Its all about being able to fit the different strengths and weaknesses into an undefeatable team... A frontline to take damage and put of CC/Slow/their rather low damage where it is really needed, while the others use the time the tank keeps the rest busy to get out as much damage to the best target they can get to. Bruisers, Junglers and Support (if they are no tanks) often tend to have other means to influence a fight so the enemys damage gets denied and the damage of your carries gets aplied. ADCs might feel too important in lower divisions, because too many people tend to build damage and there is too less teamplay. Combined with a lack of game mechanics an ADC might have an advantage this way, as he can (rather easily (machanicaly) and undisturbed) aply his damage to one target at a time, while these targets struggle to hit skillshots and position correctly or are simply not meant to deal with an ADC alone (Supports, Teamfight orientated mages, Tanks and Bruisers that lack damage or have abilities that only work good with other teammates) and stumbled into him due to a lack of map awareness....

CasterGilgamesh7/25/2015, 3:44:14 PM2 votes

adcs are supposed to kill anyone but then again they can be murdered so fast by assassins and mages. the only adcs that really can't be killed easily by assassins are Quinn Vayne and maybe Graves and these three champions have low range meaning that long range mages can poke them easily like Xerath Syndra and Ezreal when played ap. also most of the hyper carry adcs have no escape like Jinx Draven and MissFortune so assassins like Talon Katarina and Leblanc will kill them before they even had a chance to get out one auto attack

arcinex7/25/2015, 5:29:24 PM2 votes

cry some more baby

pompeii127/25/2015, 5:34:33 PM2 votes

its incredibly hard to play as adc vs a mage that has the 1600 gold ap item

Iamawalrus7/25/2015, 11:38:13 PM1 votes

It makes sense that they're somewhat at the core, being made to do the highest damage out of any type. I don't have a problem with the archetype, or fast interactions, though I think there should be an effort done into making ADC vs burst interaction be open to outplay on both sides, since that's only sometimes the case nowadays.

I think they have plenty weaknesses in 1v1s, and quite often die easily in teamfights, but feel strong with a strong player and team backup

TurquoiseYoshi7/25/2015, 6:01:44 PM1 votes

Syndra is an unfair burst mage now. PowerOfEvil you really effed up now. You beat ADCs with Armor. The ADCs are major damage dealers of the team. The tank line is to prevent the ADCs from getting damage on everything and locking down the ADC to kill them. Also, Jinx doesn't even have ADC AoE crits all of the time. That is Tristana.

Emperor Time7/25/2015, 11:08:30 AM1 votes

Play perma slow evelynn and prepare to make ADC's cry :3!

CoolKnightST7/25/2015, 10:54:44 PM1 votes

Adc are not the problem. It's the item diversity that's the issue. A year ago the state of Adc was bad. Don't bring that time back.

Anotherherolost7/25/2015, 12:57:39 PM1 votes

This is about no one ever saying "YOU BEEN WARNED carried us!" isn't it?