Azir rework idea
Thoughts on possible Azir re-work:
Remove current passive. It's not consistent, hard to get used to, and not very flexible. Replace with "Courage to Obey." If Azir is within 1,000 range of an allied structure (turret, inhib, or Disc of the Sun), his soldiers gain 10% attack speed and the range on his Q, W, and the tether range of the soldiers is increased by 50%.
Q & W stay the same with the above change.
Remove E. The dash is hard to use for newcomers and really doesn't fit his place as someone who commands from afar. Replace with "Shurima's Legacy": Azir summons a Disc of the Sun on any piece of terrain (walls, turret foundations) outside of the enemy nexus. The sun disc does not attack but provides true sight. Allied units within 1,000 range of the Disc of the Sun gain 10% movement speed.
R: same as before, but modified so that Azir can activate a second cast on it that allows him to dash to the wall's location (behind the soldiers). Gives him some mobility but ties it to a higher-CD ability and is easier to use. (R twice instead of QE).