Why does Warwick always seems... OP?

BlizzardMOBAsoon·3/21/2015, 2:52:17 PM·11 votes·3,501 views

At first I just shrugged this off as perhaps people just aren't using grievous wounds items... then I realized the only grievous wounds item left is Morello, an AP item, and only when they're below a certain % of health, which means Warwick never gets the grievous wounds. I think it's safe to say that, when your entire team needs to get ignite just for Warwick, perhaps Warwick might have a little bit too much sustain, and Skirmisher blade + any other on-hit + Warwick ult = enough damage to one-shot a non-tank.

Just so people know, Skirmisher Blade after smiting the champion basically puts a mark on them so that every time you hit them it does true damage, so it's the perfect storm for WW after he smites he ults them and that hits them a ton, adding a lot of true damage. How does it make sense for someone as tanky as Warwick to also have extremely high, sometimes the highest, amount of damage? You need to follow the principles of balance Riot. If it's Fast and Cheap, it doesn't hit hard. If it's Fast and hits Hard, it's got to be very expensive. If it's Cheap and hits Hard, it can't be fast. Obviously Riot is not following any of those principles, since Warwick is Fast + Cheap + Hits Hard, gg.

16 Comments

The5lacker3/21/2015, 3:52:40 PM12 votes

The problem with Warwick is that he has so few options, what little he does is tuned up to 11. Think about it: What does WW do? He runs up, he ults someone, then he right clicks someone else while slamming Q every few seconds. He doesn't really have much depth as a champion other than "Ult someone vital who doesn't have someone to peel you off nearby."

Pvt Yong Tai3/21/2015, 6:18:30 PM8 votes

If you can't beat a champion, play it.

Now mind you, I'm not saying "If you can't beat 'em, join 'em."

What I'm saying is simply to play the champion to see what Warwicks (or whatever champ you are having trouble with) are thinking, what they are capitalizing on and what they are weak at.

Chances are, the players who make a champ seem "OP" are just players who know how to capitalize on what that champ does best.

For example, I was having trouble as Annie mid vs Orianna mid. She just seemed to zone me so hard, her 800 range Q seemed broken and OP. So I get in a game as Orianna, and to my surprise, I discover her Q is TINY. Turns out that the Orianna players I went up against were just that good at predicting where I was going to stand when they Q'ed. Also, they were always keeping track of their ball. It's not so easy to do that effectively, especially for me, who was not used to doing something like that.

You can try this with Warwick. I can assure you, with a little bit of thought, you will discover all of Warwick's immediate weaknesses and strengths. Good Warwicks will be capitalizing on his strengths, so to beat them you will have to capitalize on his weaknesses.

Hope I helped.

EndlessSorcerer3/21/2015, 5:14:09 PM4 votes

I realized the only grievous wounds item left is Morello

It's not an item, but Ignite still applies Grevious Wounds and should be taken by somebody on your team, especially if you're against healers or drain-tanks.

Just so people know, Skirmisher Blade after smiting the champion basically puts a mark on them so that every time you hit them it does true damage, so it's the perfect storm for WW after he smites he ults them and that hits them a ton, adding a lot of true damage.

This is how it work in patch 4.20 or 5.1 (forget which), but it was immediately changed the following patch. Now the applies true damage over 3 seconds, with the timer refreshing on autoattack with a maximum duration of 6 seconds. Warwick doesn't really benefit more from the true damage than any other autoattacker.

How does it make sense for someone as tanky as Warwick to also have extremely high, sometimes the highest, amount of damage?

Warwick doesn't have extremely high damage but he offers consistent damage, since it's mostly based on on-hit effects and attack speed. What you have to realize is that Warwick tends to focus squishy targets; when the target has no defensive stats, you don't really need many offensive items to hurt them.

If you are having trouble with Warwick ganking you, try to adjust the positions of your wards or track his position better. If you are having trouble 1v1-ing Warwick later in the game, you probably shouldn't be fighting a duelist/drain-tank by yourself. If you are having trouble with him in teamfights, get a QSS for his ultimate or have someone on your team save CC to cancel it.

Sona Ping3/21/2015, 4:55:09 PM2 votes

I totally understand where you are coming from OP, and I believe you.

I thought the same thing as you when I was coming up. I thought Warwick was pretty OP, I wanted him banned in draft mode and the reason I thought he was so at the time was pretty accurate. Warwick is probably the easiest champion to jungle with, so it's easier to get results so when Warwick is played, he does more damage, he clears faster and ganks harder than other junglers. And with the jungle being so much harder this season, I can only imagine how this is magnified for you.

So yes, I believe you. Warwick probably is pretty OP. He probably gets that way in all your games.

As I continued to play and leveled up, everyone improved. Laners improved and junglers improved, they got more champions, got better at jungling and got faster at jungling and better at ganking. While Warwick...Warwick just kinda stayed the same. He slowly kept growing less and less strong as my games progressed. What happened was that since people didn't have the trouble with jungling with Warwick that they did with other champions, so relatively they got to a very high level of Warwick's potential while the other junglers were stuck rather low. Warwick was because of how much strength was able to be brought about compared to the level of junglers overall. But when other players improved, they got over the jungle difficulties and champions got better results while Warwick didn't because the strength of his players was just from not facing those difficulties.

So just keep playing, and don't sweat it. Warwick will be fixed automatically for you at some point.

XxxLumberJackxxX3/21/2015, 3:50:30 PM2 votes

Fizz also lost his grevous wounds. BTW ww counters fizz.

XxxLumberJackxxX3/21/2015, 3:50:52 PM2 votes

oh and ww cant 1 shot tanks

Distractivated3/21/2015, 4:41:47 PM2 votes

If you can't beat it then be it.

Sirsir3/21/2015, 8:19:10 PM1 votes

Quite frankly we need more grievous wounds. Its being systematically removed from the game.

Bring Executioners calling back, give it stats worth having (probably in the area of 50 AD on a 2400G item, similar to Last Whisper) and make it Basic attack damage on targets below 50% health apply Grievous wounds to the target for 4 seconds

Bears Dont Care3/21/2015, 3:53:44 PM1 votes

If you really believe Warwick's sustain is too high, then you have not played him before. He needs that sustain for a reason.

flibitydoo3/21/2015, 3:59:33 PM1 votes

he has a pretty high base health gain per level (98, which makes him 3rd place for most health gained per level next to udyr and alistar), ontop of his in-kit self sustain which makes him tanky enough through the midgame to get items like wits end and botrk.

And the issue with getting grevious wounds is that Warwick doesn't burst heal, his healing comes out of his eternal hunger passive which works on autos. The healing ain't much, but from a sustained, drawn out fight, warwick ends up healing a ton in the long run.

Cupkek3/21/2015, 5:06:41 PM1 votes

The big thing behind Warwick is that he's a reliable pick. Back in patch 4.20 (pre-nerfs), he was pretty much god mode and could 100-0 any non-tank champions with just his ultimate.

He was then met with nerf after nerf and now has a fraction of that power now.

That said, he's still reliable. Why? Because he can out-sustain many champions in 1v1 situations while also being able to lock down a single target so that his team can focus him. He's not OP at all if you can simply not fall for his tricks.

Terff3/21/2015, 6:27:07 PM1 votes

Dude you are out of the loop man, warwick is at the worst he's been in ages, skirmishers was nerfed ages ago so that it basically works like red buff without the slow (it applies a burn over time that deals true damage rather than true damage every hit) his sustain was nerfed also and so was his ultimate.

Narasimha3/21/2015, 7:25:23 PM1 votes

If it's Fast and Cheap, it doesn't hit hard. If it's Fast and hits Hard, it's got to be very expensive. If it's Cheap and hits Hard, it can't be fast. Obviously Riot is not following any of those principles, since Warwick is Fast + Cheap + Hits Hard, gg.

Its a little bit more complicated than that. After all, a lot of assassins are 'fast', 'cheap', and 'hit hard'. WW is the standard drain tank. He gets tanky because he attacks. Therefore, any method that stops him from attacking considerably lowers his survivability rate. This is why you don't see WWs invest too much in offensive stats, since they NEED the defensive stats to live a bit longer. And if he's not building for attack, he's not going to be hurting anyone other than the adc.

SEKAI3/21/2015, 2:58:35 PM1 votes

There was Executioner's Calling, which was the AD variant of the Morellonomicon, it was ok then they tweaked it so became sucky but still somewhat useable and was still bought by people sometimes.

Then they removed it completely, for no reason.

Get that back, and make it actually worthwhile to build, a few people are having trouble against Fiddle and Swain for this same reason as well.