The Assassin Rework was a Failure and so is Riots response to it
One of the worst times I can remember for this game, and the thing that really put the pin in the coffin for me was the assassin rework Riot threw together. It seems like Riot wanted to add delay to assassins kits, in order to give them, "counter play," i.e, you never being allowed to kill someone with a summoner spell up or a support with any form of peel whatsoever. This whole concept was a failure, because an assassins sole purpose is to kill, they have no other goals, if they can't achieve this they serve no purpose other than gimped bruiser. Their DPS is typically low and single targeted burst, meaning their only real goal is to kill a squishy and get out if they're lucky enough.
Not every rework was a failure however, and you can't really expect them ALL to be. In total, they did 6 major reworks

Of these, Katarina Mains and Talon Mains tend to agree that it was a satisfying rework. They still felt like their old champion with some minor tweaks to make them more healthy, which isn't really a surprise considering both those champions had repetitively low skill caps and numbers that would either be too strong or too weak depending on the state of the game. However, the other 4 had repetitively high skill caps, scaling with your gameplay knowledge and overall mechanics. In short, there was a lot more room to fuck up. Of those 4, every single one of them has left those players with bad tastes in their mouths and Riot has done very little to address this.
When they do, they think an okay response is, "Oh, we'll just fix them in a couple seasons, cheers," and it's not. It's completely unacceptable coming from one of the most profitable games, if not the most, in history. They have the resources, they have the money, and they have the time, the fact that no changes are coming, especially after the worlds patch, should NOT be permitted. Personally, I've never really played much of Katarina, Leblanc, Fizz, or much of Shaco (though I did mess around with him a decent amount) I like to browse other champion subreddits, and the backlash every single one of them have for Riot is immense. Overall, it's not like it isn't deserved either.
There should be two mains goals when it comes to reworking champions, unless they're playrate is abysmal like Urgot and Poppy pre rework. One of these should be: Keep the champions identity and fluidity in tact, and if they are toxic, try to downplay that and replace it with a healthier mechanic. Riot tried this with
, and I know from personal experience, they completely fucked up.
prime identity, believe it or not, out of montages, was never to one shot, it was bush mechanics, ferocity management, and his empowered Q, His ultimate, then snare, then W in that order, relatively. Riot decided to change his Q into a clunky cast spell rather than an enhanced auto attack, changed his ultimate into a basic leap because everyone can see him coming miles away, and made his W scale off of bonus health, and he no longer was able to stack ferocity and keep it, negating his burst window. Clearly, from a logical standpoint, this is going to turn him into a bruiser without just overpowered numbers, and I have got no clue how this wasn't seen by Riots sorry excuse for a rework.
As for
, I never really played her, but I Can say without a shadow of a doubt this one is 2x as frustrating to play against and half as fun to play (according to those that main her). Me personally, I'll take facing old Leblanc ANY time of the day over this new one with her godly annoying clone, crazy waveclear, and chain CC with crazy damage.
was replaced by something with no realistic counterplay, which is hilarious. He was so much more healthy without a targetted ultimate that locks 50% of his damage, because you could actually dodge it. Now, as soon as he hits 6, you can pretty much gurantee a death in the mid lane. Overall, he became much more frustrating to play against, and a lot less fun.
Used to be an assassin, and now like rengar, is pretty much built like a bruiser. As for if he's more frustrating to play against, I don't really know. Yes, I can no longer realistically ward against him, because my pink no longer reveals him, but I'm also not getting one shot then tricked into hitting a clone. Overall, frustration wise, I'd say he remained the same, but what didn't remain the same were the players who mained him satisfaction level. That went down dramatically.
The fact that these reworks could pertain for an entire year or two is crazy and has left game balance out of wack. Assassins can no longer assassinate with the support powercreep and ADC's lifesteal power creep. They have to effectively burst through two entire health bars, if they don't get CC locked in the process, and they just don't have the damage output to do that. It's left ADC's way too strong, all season long, regardless of the circlejerk earlier this season, which was mostly because of abusive tanks, which had nothing to do with ADC's being weak, but the sunfire/Iceborn meta being too strong.
I hope to hear an EXACT date from Riot soon, and in the near future to address what they did to these peoples champions so we can fix this out of wack game.
too.