Gnar is just messed up, and Lee-Sin needs some changes
I played Gnar today in top lane. I was against a lee sin. As Gnar, half of the time I last hit minions, I got no gold. His auto attack is broken or something, its weirdly slow but looks fast. As soon as my auto attack would hit minions, deal damage, and kill them, I just didn't get the gold. I don't know why, but this caused me to fall far behind. I normally have between 150 and 175 cs by 20 minutes on average, and I ended up having 100 cs at 20 minutes, making me really behind. If i haven't changed, then the champion must be the different variable. Gnar with his broken auto attack is almost impossible to consistently last hit with. Also, his boomerang goes off in random directions for no reason. If i am walking forward and throw the boomerang straight ahead, It will go diagonally and go off way to the side and no where near where I am, and its impossible to catch. Also, when I was dived by Lee Sin, I was very low health and was in front of my turret, I was between the turret and the pursuing Lee Sin. I used my ult and knocked Lee Sin into the turret, and while he was in the air he cast his ult. It killed me and the stun did not work on him. So basically champions are able to cast abilities while being pushed which should be cc, displacement cc, and also his stun does not work sometimes. I just ask that riot can fix these glitches. Also, I think lee- sin should be nerfed. His q damage goes up by 60 damage each level up, plus % health damage, and a huge ad ratio. It just does tons of damage, comparable to Jayce's q, except jayces q doesn't give him a free gap closer. It is just better than 99% of non- ult ad abilities. Also, his ult is pretty broken. What is meant to be a type of disengage, is used as a HUGE damage execute that also gives a ton of AOE CC. I suggest to riot that they revert the multiple nerfs to lee-sin's w, make it strong again, and nerf his q damage a little and his ult damage. Also, riot should fix gnars multiple glitches.
Please and thank you, Broom2