Since they removed SotAG, why not give Warmog's it's passive?
When Riot removed the old jungle items, tanks lost a good mechanism for stacking health. But, the SotAG passive, while useful for HP stacking tanks, had the problem that it was attached to an item that most would normally not build, not only because it was a jungle item but because even in the jungle most tanks were better served by getting a Spirit Stone.
Therefore I think that SotAG's removal is an opportunity for a good HP stacking item that can be built by junglers and laners alike without being worse than alternative items. Warmog's is already the go to "I want a lot of HP" item and would therefore have little problem fitting in the builds of tanks that like to stack HP. As such, I propose this change to Warmogs:
Warmog's Armor Cost: 2500G(300G) (Unchanged)
+640 Health (-160 health from live) Unique Passive: You gain 25% extra bonus health. (New; +160 health if Warmog's is your only source of bonus health) Unique Passive: You gain health regeneration equal to 1% of your maximum health. Health restore increases to 3% of maximum health if damage hasn't been taken within 8 seconds. (Unchanged)
What do you think? I'm open to increasing the price if necessary, but I think Warmog's is already expensive enough.
over
Frozen Mallet now
and I think your idea is a good start. This is because health counters armor pen and since the passive on
(1000) +
(850) +
(400) + 750 = 3000 (Not sure if this is too low/high)
with a 3k shield because Spirit?
instead?