The Mage Support Situation in Bot Lane
https://gyazo.com/c064cabdc92b36c926c9172f7edbd136
There are 10 mages and 1 caster ADC that currently hold the top 11 spots for damage dealt in the support role. The top one averages 24K damage per game (henceforth DPG) while the lowest averages 16K DPG. Compare that with the top rated real support on the list - Morgana, at just under 14K DPG and the two lowest damage dealing supports, Soraka and Taric, averaging less than 6K DPG. This doesn't mean supports need more damage - that would be bad for the health of the game, but something does needs to be done about the prevalence of mages in support.
http://champion.gg/champion/Xerath/Support http://champion.gg/champion/Velkoz/Support http://champion.gg/champion/Zyra/Support http://champion.gg/champion/Lux/Support http://champion.gg/champion/MissFortune/Support http://champion.gg/champion/Fiddlesticks/Support
These first 6 have much higher win rates for games ending between 0-20 minutes - they're poke heavy casters and are simply crowding out bot lane right now. Normally, these champions would have to focus on farming creeps, and often their mana and cooldowns are used to aid in CSing. But when played as support, they can simply focus on poking the entire time. This is particularly difficult to deal with in cases where they run the Sorcery Tree's Arcane Comet, Manaflow Band, and Scorch.
http://champion.gg/champion/Teemo/Support http://champion.gg/champion/Veigar/Support http://champion.gg/champion/Brand/Support http://champion.gg/champion/Zoe/Support http://champion.gg/champion/Annie/Support
Obviously, damage is not the only stat that matters, which is why these 11 champions don't simply have the 11 highest support win rates in order of damage dealt. In fact, 8 of them occupy the bottom 8 win rates. Most do not have good tools to escape engages (only 5 movement abilities total, with only 2 being reliably useful as escapes), and all but 1 do not have any way to buff friendly champions. The problem is the anti-fun play pattern they encourage as supports. High damage, with most offering either relentless poke or high impact crowd control - or both in cases like Lux.
