So,any thoughts on Aatrox
Ahh
one of my favorite champion .I think he is in a kinda average to weak position right now ,because he has big cooldowns in his spells and kinda bad tanky stats.
Ahh
one of my favorite champion .I think he is in a kinda average to weak position right now ,because he has big cooldowns in his spells and kinda bad tanky stats.
I think that in lower tier solo queue, he is going to start feeling a lot stronger thanks to Warlord's Bloodlust. It is incredibly powerful for dueling and will help you win lane a lot more with Aatrox. Because he is very snowbally, this can lead to him being able to carry more games. He is still probably outclassed by Olaf and Irelia in terms of versatility (along with other fighters), but he gained a lot of power from that mastery.
I've been testing out Aatrox with a few builds and I think that Rageblade might be a strong first item on him now as he doesn't need to rush Hydra or BoRK for the Lifesteal anymore as you can easily have 10% lifesteal + Warlord's at the beginning of the game with Runes,
, and the lifesteal mastery in Ferocity. Top that off with the increased healing mastery in resolve and you are really hard to kill early on. Even in unfavorable trades you can get back everything in a short amount of time by tagging minions.
Rageblade is a strong item as it gives you increasing stats throughout a fight and this favors Aatrox in that he likes drawn out duels with lane opponents. Other reasons to get Rageblade is that it gives AP on top of the AD that you want on Aatrox. He has AP scaling on his E and Ultimate, which gives him a little extra burst, particularly in the early game. He can maintain stacks on Rageblade through his Passive Revive so he can keep some Attack Speed and damage after he revives (which is a big problem with him fighting after he revives). You can actually wait until your 3rd item to get a Lifesteal item, allowing you to grab a Hexdrinker/Maw or a Sterak's Gage to deal with burst damage.
Now the downside of the Rageblade build... You will have to give up either Hydra or BoRK as one of your items (unless you get incredibly fed). There really wouldn't be room to fit both in a build that had included Rageblade and had adequate defenses. The choice is yours, but I feel like you will need one or the other as a second or third item. BoRK is better for tankier opponents and to counter kiting a little bit, and Hydra is for higher sustain and AOE damage in teamfights (it also helps waveclear, but that shouldn't be a problem with Guinsoo's).
On a final note, I will say that the state of Toplane isn't really favorable for Aatrox at the moment. He is really weak against many of the current meta picks, so pick your matchups carefully. He can do well against other sustain based champs or champions that have heavy mana constraints as he can stay in lane longer than most as long as he doesn't get bullied too hard.
Those are my thoughts. Try the Rageblade out. The build path is wonky, but it is a pretty significant powerspike. I don't think Aatrox can thrive in the Toplane currently, and I agree with many people in saying that he needs a complete rework to be a champion that can be considered healthy when strong. However, you CAN play him effectively in some matchups and he can be a significant asset to a team as a major splitpushing threat and partial carry. Best of luck out there. Peace.
is subpar ,easily bursted unless full tank ,but no damage. ,damage get kited and instafked
aside of that ,he heals alot in sustained fights but after you revive u get camped and killed again ,and lose all attack speed anyways. R 100% ap ? REAsoning? nope.
easily kiteable.look
id rate him 2/10 compared to fiora heal/true dmg /spam gapcloser and slow W slow E etc.
as for jungle you lose ur blood before reaching gank.
At almost no time has Aatrox been strong enough to affect the meta or become popular since his debut. Even when he debuted, people were just kind of indifferent towards him. Riot has proven very thoroughly with
that they have no idea how to properly balance and implement drain tanks, so Aatrox never had a chance.
First of all he's feast or famine. If you feast you deal lots of damage and are very tanky due to your lifesteal. If you famine, you have neither damage or tankiness. Very rarely is it anything in between those.
Secondly, his kit is so boring. A bunch of non-interactive steroids, generous AP scalings on an AD kit, and an ultimate that feels more like a normal ability instead of a character defining power. He's also got arguably the worst revive passive in the game.
He's going to need a full rework to get him to be anything other than "meh" at best. Although with Riot's track record on reworks lately, he might be in a better place now.
He's definitely not WEAK, like most people think he is, but he's just kinda... There. When he gets ahead and grabs a Hydra, a BoRK and then tank items and just dives into the enemy team and goes balls-to-the-wall, yeah, he's strong. But if he's behind, he does NOTHING.
Aatrox is not a tank, he is a split-pushing and dueling machine, like Tryndamere. You want to beat him, you have to send at least 2 people to take him down. Aatrox actually works pretty well as a jungler because he can build devourer and use his long CD abilities to gank.
He has a boring paint-by-numbers kit that fills the same role of about a dozen other champions and he's only good when he's balanced around dealing the most damage out of any of them.
I don't think they want him to be much of a thing like the old poppy yorick
He is decent only if you can't burst him, so he can heal.