Im tired of change, not game

amirreza2142·6/5/2018, 1:14:35 AM·138 votes·20,941 views

stop changing game so heavily that changes strategies to win every fucing 2 week i played travian for 5 fucing years, and there was fucing 0 changes, before connections grow and video games become popular, i played Travian.com , I played Ikarim for 5 fucing years, they had 0 change and I never get fucing tired of them, and only reason i didnt resume playing them was the time they need ( u actually need play all day that wasnt possible for me in higher ages) and u need money to win. but league is ok, u dont need to play all day and u dont need money to win, just playing champions against different players with different minds and strategies is so funny, interensting and will never be boring, stop reworks and heavy changes in game, let me find some strategies to carry and win and play with at least one season, the game state atm is this : because u cant find new strategies to win yourself (because game is changing every 2 week) u just copy paste pros idea and builds, that is so shitty and unfun.

played many games, I played Counter Strike 1.6 for 12 HOURS daily for 2 YEARS and never NEVER was tired of it, fucing NEVER was tired, and only reason i leave it was magic sXe and cheaters, the game was full of cheaters, and after cheaters dominate cs and anti cheats i came to LoL.

I mained evelynn, fucing old evelynn was my main , u rework her. I main yi, what was my strategy for yi that gave me platinum ? I do cowsep level 2 cheese, take one kill and be sure im a bit ahead in start of game, take free boot + 150gold future market that is like gold of 2 kill and then just farm until I buy bloodrazor, after I take drake immidiately and take herald asap , actually maybe 2-3 gank in first 20 min. right on 20 i do nashor with my top laner (just need 2 items if u had skill on yi to dodge nashor attacks and some other tricks) and after that i fucing split push, I learnt every thing about split pushing on yi and match ups , i was plat and trying for diamond. and now ? just back after 1 month, I cant do level2 cheese becuz scuttle , I cant afk farm because every laner is feeding af because game is to snowbally , i cant do nashor at 20 because every single champ can dou nashor at 20 now and everyone come on nash at 20, one month ago even one player dont check fucing nash on 20, siupports always check it in 20:15 , when it was gone (20:10 and i slain nashor), and because all of these changes , i even cant split push, runes are changing and champs towers every fucing thing is changing i can say my strategy with evelynn that is completely ruined now , i had strategy with xin that gave me plat and it is just unplayable now,

as I said, I played many fucing video or online web site games for hours daily, and never quit them because they was boaring , website games just need so much daily time, and shooter games have cheaters but LoL is just changing a lot, stop dude, dont change meta for 1season im sure nobody get tired of game, the beauty of game is this that 10 different people wtih 10 different idea and strategy come in game with many different runes and set ups and everyone try to win or make his strategy better for next one, but ur strategy just get removed by riot every 2week.

it is all , stop changing game every 2 week, let players find their own playstyle and play that fucing playstyle for at least months if not years. sry if my english is not perfect

92 Comments

player05846/5/2018, 2:04:26 AM53 votes

changing numbers can be good to make balance, but changing game play and game style is so anti fun when it is every 2 week, what there is a pre season ? they should bring all heavy class and gameplay changes to pre season and then just change numbers for rest

DunkmasterDennis6/5/2018, 2:45:08 AM26 votes

truee, we dont need a meta that shifts every week

rtbf2256182416/5/2018, 2:45:59 AM13 votes

League doesn't have enough variety to begin with. It's essentially ONE map with ONE route to victory and every experienced player already knows literally every champion, item and meta shift so things become stale very quickly.

Obviously, this is more of a design issue than a balance one.

Sire Hippington6/5/2018, 9:41:20 AM10 votes

Partially agree. I don't think 0 change in 5 years would be good for league, haveing some change is generaly a good thing. However, change imo should be more like evolveing, something that happens as natural progress and it certainly shouldn't be forced. So changeing the game by adressing game health issues, balance or new content like champs(if not to frequent) is fine, but changeing just for the sake of changes sucks. And imo that's one of the big issue that got worse since S5, with a huge acceleration in S6 and onward: Changes for the sake of changes. I feel like half of the bigger changes that Riot did since then were for little good reason but to shake things up, and it backfired. Instead of adressing actual issues, they made random changes that just created more issues.

However, the big problem atm for me is that i find the current state of the game horrible so i wouldn't be very content with a low change rate right now.

AVENGER04535386/5/2018, 1:44:07 AM8 votes

exactly i played cs1.6 for years and never was bored of it , while game had zero changes. I didnt played lol since s7, suddenly came boards and see this now. lol, this is so true

mosqueBreaker6/5/2018, 2:12:56 AM8 votes

damn right , im not a hater of league and i love the game, but it is damn right

Jbels6/5/2018, 2:41:00 AM8 votes

It's worse because most of the time the major changes just feel awful. They took three tanks and elevated them to pick/ban status while gutting the rest of them because they have no idea that the game NEEDS tanks to be at least decent compared to bruisers or the bruisers will just be able to assassinate squishies while still being tanky enough to get out alive/act as a front line. LOOK AT THIS META, it's the same shit as back when that happened! Tanks are being pushed out by bruisers, there's just no fancy tank update causing it

SergeantScuttler6/5/2018, 5:53:26 PM8 votes

agreed!

I feel like I'm wasting time learning the game, theorycrafting, thinking about strategies and so on because next month it's probably going to be mostly useless. it's really unrewarding to take the game seriously and if I'm not playing a serious competitive game, I may as well pick something with more enticing graphics, story, etc. I pick League because I want something that I grow with and where I can get better with time, understand more, and so on. If we play roulette with changes every few months, that becomes untrue so why bother investing in it? The game was barely changing in the first few seasons while now we have more changes in a few months than entire seasons then. It also ruins balance and they destroy their own levers for it and can't even learn properly how to do it because they change all the systems. I don't think even they know what's going on half the time because all the lessons they learned from the past don't apply very much when everything is unstable.

I want them to just balance the game as well as possible and leave it alone outside of that once a season starts. Let people figure it out and let a meta develop organically. I shouldn't have to relearn the game every 3 months and then have my champions also frequently become nearly unviable (hello Corki). Many changes don't even seem to really improve the game. They're just there for the sake of it. Riot needs to understand that a change during the season must not be neutral or just a slight improvement. Because the frustration caused by the disruption is quite significant. It has to be a really good change.

This is why I see players who were Plat now in Silver 1 or G5 this season... the game does not reward mastery or time investment properly. That's just ridiculous. Even playing a shooter is more rewarding for my time.

ChuShoe6/5/2018, 3:40:02 AM7 votes

{quoted}

I mained evelynn, fucing old evelynn was my main , u rework her

Don't purge me for what I'm about to say, but I'd say most (if not all) VGU's are for the better, especially in eve's case...

Power Cosmic6/5/2018, 4:33:51 AM7 votes

Gr8 post and thank you for taking the time to write it out for us.

I used to play a lot of old Eve too. I miss her very very much, mainly bc her new E is so unsatisfying to use and the charm is just a power gate.

The old saying goes: If ain't broke, don't fix it.

Infernal Ironic6/5/2018, 9:58:29 AM7 votes

League is dying because its improvement is lacking since tencent bought out Riot

Let me list you guys some of the current issue leagues have which Riot doesnt have a plan to change

  • Towers give way to much gold (I would personaly also reduce their ramp damage because they turtle garbage players and 1v1 dives are hard AF, 2vs1 dives arent). Make them do increased damage if they switch targets to make 2vs1 dives harder if needed

  • Towers have to big fking hitbox / model (They literaly dont have to be 10 meters tall to a point you have to flick your camera corner to hit an enemy)

  • Rectilinear skillshots completly ruin gameplay for MOST melee champions because they are bassicly undodgeable if you are melee / on top of someone

  • The above issues is magnified when you realise there has been a massive rectilinear creep ( an increase in a % of such abilities) not to mention that tanks have so fking high hitbox that they cant dodge anything (Recitilinear abilities are abilities such as Ezreal Q,W,R Brand Q and milion others)

  • Crit IS STILL FKING RNG BASED. Also funny for how long champions such as Kog/twitch/xayah (xayah still isnt touched) Pentakill deleted in 2 seconds

  • BARON is still a fking coinflip to a point where all you ll see is Kalista / Cho / Nunu on lcs if tehy become semi viable because they remove the coinflipness

  • simple fix is adding extra dmg to a smite if a smite wielder autoattacked / fiddle drained baron few times
  • Toplane top right side is extremly gankable and the botlane side doesnt compensate it due to botlane having more warders (Rivers should be mirrored)
  • Juggernauts are just a massive anti melee lane bully stat checkers who cant function even 1% vs ranged champions. Horribled design
  • Lack of constant balancing and favorism. Why the fk is Asol still allowed to be top tier, Why could KHA DOMINATE entire fking game for 2 years
  • Riot is afraid to stick with their changes so they revert gut champions such as Le blanc (I dont have time to talk to morons who rushed gunblade on her)
  • Support still dont do anything... 1 leona e per 3 minutes is their fking gameplay. They need constant skill check mechanic (other lanes have CS-ing) Why cant they interact with FKING ALLIED MINION WAVES, How is an afk gameplay of support better? You wonder WHY ITS THE LEAST POPULAR ROLE? ITS BECAUSE THEY CLICK ONCE PER 2 MINUTES AND CLICKING IS FUN. BUTT HURR durr TARGON , SPELLTHIEF THOSE ARE FKING BABYS STEPS
  • Speaking of minion waves. WHERE IS A MINION WAVE FKING REWORK? WHY IS fking minion block still JUST A nuisance rather then mechanic
  • Why the FK does ocean drake make me want to KMS any time I play poke champion. Why is every drake EXTREMLY Subpar compared to infernal. Why is mountain DRAKE EVEN ALLOWED TO EXIST WHEN ITS THE MOST NOOB BAITY FKING SHIT.. YES Go ahead 30 seconds early game to have 1-2 seconds potentionaly faster baron later on. Yes just take this objective which can literaly have 0 WORTH ENTIRE GAME since it does nothing if you are behind
  • Why does fking inhibitor only give 50 gold? You get 50 gold the enemy gets 600 gold of worth within the time it respawns and holding 1 INHIBITOR off is a breeze. High elo tip NEVER take inhibitor if you can only take 1
  • Why the fk cant we remove homeguard effect by taking out 1 nexus tower? Legit? jUST LIKE taking just one inhibitor going of for 1 nexust tower is always a mistake (Perhaps that is just a macro excuse no its a garbage map design excuse)
  • Teleport is another turtle a bad player mechanic. We need a fking Portal between botlane and Toplane. Remove a teleport add a portal (Portal shouldnt be instant there should be mini RNG (get to see in advance) ritual you have to perform to teleport (3 seconds should be an average time) (opens once in a while)
  • Riot does stuff for the memes nowdays. OH THE SWIM RENGAR Q.. You are right guys it is completly not better because it looks fking silly, balance team completly didnt make that ability silly by gutting its distance before it was called silly, Another ryze rework Why the fk not its fun its A MEME
  • New champion OH better make it overpowerd because its New- yes that is legit their logic.. till people learn them a champion gets to be OP
  • There are items which cost about the same gold yet the other one has higher gold efficency for whatever fking reason.
  • Deathrecap is still a fking joke. But then againt it ll always be a joke its there just for the MEMES
  • Why the fk does summoner rift still start at minute 2. Better alt tab browse 9gag then die to first blood. NONE FKING LIKES INVADES
  • Some people are complaining about scuttle stuff so I ll mention it, but those changes werent the worst Imo
  • Why are teamfights so short WHO THE fk wnted that. Dead ball .... hashinshin is right on this.
  • Why the FK ARE WE EMBRACING The STUPID KOREAN INTERNET CAFFEE policy WHICH Forces shorter games
FElokee6/5/2018, 1:55:05 AM6 votes

true, im not playing league anymore just because i cant win anymore, i have no idea about game, everything i learnt became useless after 2 week. when u cant master game , u know my feeling, u are a player as well ... :(

Forerunner6/5/2018, 2:49:11 AM6 votes

Yeah, I'm sick of complete reworks. If your game game is good, don't try to do a somersault backwards while flipping a fucking burger to make it "better". Just make SMALL TWEAKS as you see fit.

Riot, if you are going to make a large change, do it in Beta first and get feedback. Once we tell you how god-awful the shit you come up with is, you'll realize what you shouldn't do. Let us tell you what to do, and you'll keep making tons of money.

As it stands right now, I hardly want to play. I play about once every few days now, and NEVER ranked until it settles down. This up-down shuffling of metas is actually garbage, and not worth my time.

Morticianjohn6/5/2018, 2:20:05 AM6 votes

I totally agree, champion reworks, major gameplay updates like jungle changes and itemization changes are coming in at light speed. There is no way to keep up with the amount of changes.

I still haven't even learned how to create a good mastery page. I'll just keep using the default sorcery page for EVERY mage, and enchanter support in the roster. I feel bad sometimes because I know I'm only hurting my team but, it's not a big deal, I'll continue to lose until I reach the ELO where choosing the right runes and masteries doesn't matter (I'm already there anyway).

Unholyheart6/5/2018, 2:28:55 AM5 votes

well said, maining a champ is not anymore a thing and playable champs in ranked are so low, because every 2 week a big game play change completely change strategy and playstyles

TheTough6/5/2018, 10:37:15 AM5 votes

Unfortunately, Riot thinks that is the way to keep league FRESH.

Risen296/5/2018, 3:56:13 PM5 votes

I saw a video of a longtime player basically saying the same thing. He's getting tired of change itself. Rather than change being a point of excitement for something new to try, it is instead becoming a point of exhaustion as we have to yet again relearn how to play the game or scrap our favorite champions and try to learn something new all over again.

We put too much time into learning this game to have it arbitrarily shaken up just for the sake of something new. It gets tiring having to constantly keep starting over from square one. We dont all have that kind of time. And we dont all have the desire to keep playing when our favorite champions or playstyles disappear completely.

Dota, at least for the first few years I played, took a light touch approach. They rarely changed, only when absolutely necessary. They rarely even added new features, items, or heroes. That did change the last couple years with a flurry of renovations, but they dont seem well received by long time loyal players.

I feel this way after the jungle changes. For the first time I put all this effort into one tricking shyvana to climb, only to have her made unviable and everything I worked to develop about jungling thrown out the window with it.

Now I am starting from square one trying to find a mid or top laner I can one trick reliably carry with at low elo, one that also fits my play style.

But even if I start to do well, I feel like I have a time limit on how long I have to be effective with my one trick before something gets radically changed and I have to start over with something else.

Ive been trying to one trick Yorick, but who knows where Yorick will be in a couple months after all these item changes come through.

Reletr6/5/2018, 12:06:27 PM4 votes

I would have to disagree

  1. You cited Evelynn and Master Yi rework as a reason why too much change is bad. I didn't even realize that Yi had a rework, and the Evelynn rework made her into a proper assassin instead of a spam bot.

  2. I assume you post this now because 8.11 brought a shit ton of AD item changes. I agree, I didn't like those changes. But cut Riot some slack, they told us what they were going to change in 8.11 back in 8.9. People had a full month to prepare for the changes

  3. If you really think that your Master Yi - Cowsep strategy from 5 years ago is expected to work now, I don't know what to say except look at what has changed before jumping back into the game. I mean, we had 5 reworks and the tank update just in Season 7. Don't expect the jungle to be the same.

  4. Riot has to release a patch every two weeks. It keeps the game interesting. And two weeks is enough for players to find a new playstyle/meta again. We started abusing on hit Kennen when AP Kennen got nerfed on the same patch. We abused Ardent Censor when other support items got nerfed starting on that same patch. And that gave me a window to somehow make Orianna Support viable, getting all the way to Mastery 6 and two Mastery 7 tokens before Ardent got nerfed at the tail end of Season 7. Hell, Malphite had one of the worst win rates before the Season 8. When Season 8 started, his win rates shot up to 54% because the new runes made him viable again.

My point is, even with so much change, players are still able to create new metas and play styles right after a patch has dropped. And with so much change, you can't expect outdated strategies to work, even if you are a high elo player.

Cloud2736/5/2018, 5:38:13 AM4 votes

Everyone always complains that only about 20-30 champs are played in LCS. Well guess what? If the meta doesn't change they will continue to play those 20-30 OP champs and nothing changes. The meta needs to change because the game is boring if it doesn't. You see the same old sh*t every game and it's boring as hell.

TKP B1lly6/5/2018, 1:21:51 PM4 votes

Riot decided to change the game for literally no reason in season 5. the game was great at seasons 3-4. they literally had no reason to change it. yet they did it. and it was not for improvement. they game was in a pretty balanced state. and improvements ofc were still to be made... But riot decided to 100% change the game. it started with the juggernauts patch. they introduced so many new aspects and features, and they changed so much the game as we knew it, that it STILL has not been balanced since season 5. Riot should not have made that change. They should keep on improving that game-state of season 4's. Not 100% change the game as we knew it for no reason. And they changed it so hard, that season 3-4 to now seem like 2 different games.

juggernauts : since then tanks deal more damage than any other champ in the game. basically since then, fighters were lost from pro scene and we only see tanks since then in top and jungle (now even in mid and support). litterally if you remember last pro games in this season, we would see 4 tanks and one hyper adc/. (galio/sion etc mid 100% pick/ban, remember?), assassin nerfs to oblivion (since then we stopped seeing assassins in pro play at all. only mages, solo-carrying potential dead -----> team-oriented games.

p.s.: personally i was crying in forums about what had started happening in end of season 4-season 5 but community did not say much back then, and on top of that, we had no saying in that change anyway. riot never asked us. it was not something we asked for. they just decided it for themselves.

The most balanced era of this game was backa in season 3-4. the MOMENT game seemed balanced for a couple of months for the first time ever, riot immediately starting changing it 100%.

MysteriousBootie6/5/2018, 6:00:30 AM3 votes

yeah agreed This game has been out for near a decade but they keep changin it anyways. It's because league is the only property riot has lmao

They don't wanna risk losin their only source of income so they'll do anythin to keep it "fresh", pretty shit business decision if u ask me. Very inefficient to be a one tricky pony company

TEA Nietzsche 6/5/2018, 7:28:42 AM2 votes

See, one thing hasn't changed about League: change.

League having large patches with a high impact is what set it apart from it's competitors and that hasn't changed until now. If you grew to dislike change then you simply grew to dislike the game because constant change is inherent to what League is.

As a wise bug once said

change is good

CandyCommando6/5/2018, 1:28:40 PM2 votes

Yea this game blows fucking ass.

MFTORANK16/5/2018, 3:31:57 PM2 votes

The game doesn't need major changes right now, just better balance. By adding new elements this often they are juste creating more imbalances, they have lowered JG diversity to the point that if you aren't picking Graves/Xin in ranked you are pretty much trolling.

Then a patch after that they nerfed crit ADs so now if you are not picking EZ/Kaisa you are gonna get destroyed.

Mid isn't what it used to be either, good luck if you are trying to play mages ;).

The only lane that isn't completly ruined is toplane and that's because the top 4 champions are so OP that it makes up for it.

This has been one hell of a season let me tell you ;)

summoner 3

Saibbo6/5/2018, 9:55:52 AM2 votes

From having big changed every pre-season to every 2 weeks, great job.

rtbf484192826/5/2018, 10:47:38 PM2 votes

Agreed. The ranks refresh every season, but some radical patches come up mid season. Now the previous strategy no longer works and the champion you mained is no longer effective in serious games. As long as such pattern persists, this game will never produce any masters or anyone with dedicated development of mastery. In fact, there is no such specific game. The game changes every two weeks, unlike more traditional games like chess or soccer. It's almost like changing the rules of such games every two weeks or so. The title is the same, but the game is different.

When I started playing this game few weeks ago, it was more fun than I had in a while, but I am becoming increasingly disappointed with subsequent patches.

One thing I did not understand about this patch 8.11 is that the crit items were nerfed so that non-crit items will shine. Okay, so the change the game meta to non-crit builds. What about the crit champs like yasuo and tryndamere? There is no viable argument against the fact that patch 8.11 was a huge indirect nerf to those two champions. In serious games, those two champs are obsolete.

Now, with the new changes, how do you come up with a build that makes sense for those two champs? As for yasuo, with phantom dancer and infinity edge, he will have 120 percent crit chance. Now the additional 20 percent crit is wasted. Not only that, the gold cost to get those two items is more than 1k gold expensive than previously was, making it much more difficult for yasuo to snowball. Not only that, does yasuo really need the true damage that comes from infinity edge? Yasuo will fare better with +50% crit damage than with the true damage because of the armor penetration he gets from his abilities in almost all cases. What if Yasuo only built phantom dancer? Now, riot increased the gold cost of that item with the justification that infinity edge will double any crit chance a champion gets. So without the infinity edge, any crit items are no longer gold efficient. Also Yasuo is not an easy champ to master. I just feel bad for anyone who played so many games with yasuo to master him only to see him obsolete in future games.

What about tryndamere? Tryndamere is a burst glass-canon champ. Tryndamere is designed to burst down the squishy carries with his burst crit damage and undying rage. The new infinity edge is designed so that champions like tryndamere can no longer burst down squishy targets but deal more damage to tanks instead (mainly those who scale with armor and not health. In fact, such item makes building armor obsolete as well. Health items are so much bettter). Tryndamere is not designed to shred tanks. His ultimate is designed to make him immune to burst damages and one thing that tanks are not designed to do is to deal burst damage. So at this point tryndamere no longer has a role that really suits him (although he may be viable as a split pusher in very limited circumstances, now that building armor no longer counters him. So was this patch really a nerf to tryndamere or a buff made the toxic quality of such champ even more toxic? I thought riot liked team game).

mosqueBreaker6/5/2018, 2:35:21 AM2 votes

i played travian season 2 & 3 as well, they add new things but never change what was already in game, so both new and old players actualy enjoy game and ofc they do it between seasons

when your6/5/2018, 9:11:42 AM2 votes

amen, my bro

all these changes have ruined everything that league stood for 3-4 years ago and now it only keeps on getting worse and worse. the only reason i play it still because of addiction that i never knew i had and it's depressing. bring changes into things that require them, not to something that doesn't even need it. reworks should resemble the main champion, not just take away the old champ then give it everything new, but the old name. shitty game and shitty strats.

Holy Activist6/5/2018, 5:31:36 PM2 votes

LoL is the only game i know that takes champions that players have been playing for YEARS just to say, we are turning them into an entirely different champion but with the same name and backstory like, they could have kept irelia my baby without turning her into whatever the fuck she is suppose to be considered now and same for the old but gold champions we will never get back , maaan before my miscarriage i was going to name my little girl irelia after my favorite champion man am i glad i didn't because the new irelia was such overhyped trash that i cant even play her. i had around 400.000 mastery points on the old irelia i only played irelia non stop would not play any other champion because irelia was everything i wanted in a champion, i had a blast on her!!! best memories ever going to a convention dressed up like her getting an artist to make a custom painting of her (was not cheap) just to hang on my wall, those were the days.

then they said oh well we are trashing irelia for a new design so to those who love her you better say your goodbyes because she will be no more now i just struggle day to day trying to find my way in league, my main is dead and she was the only reason i really stayed and now i try to find anyone like her ive taken a liking to fiora but its still not the same i cant take all theses goddamn changes

DEAR RIOT IF IT AIN'T BROKE DON'T FIX IT!!!!!!!!!!!

natedo96/5/2018, 5:44:26 PM2 votes

I agree with all that is said. I see the reason why Riot thinks that the meta shifting changes are good, but to a player that has been loyal since season 4, it's truly terrible. I used to be an ADC main, but I just dont see the reason to keep playing the role if champions like Irelia and Camille easily do more damage while also being incredibly hard to kill. The new patch has truly done it for me with the awful changes to the AD items like Infinity Edge. I hope that the next patch will fix the utter uselessness of the role by making things like critical chance to not be a complete waste. And then there are champions like Renekton that have such ridiculous mobility and tank (seeing a pattern yet?) and do double the damage of the carry that has inevitably been dead for half the game.

TLDR: Don't change the meta. Tweak items and champions and let the meta shift with the players. And for the LOVE OF GOD, stop reverting unique champions.

ModCaliCoastReplay6/5/2018, 5:45:50 PM2 votes

I, too, think Riot fiddle-fucks with this game far too often.

I can understand major changes, like, twice a season, and emergency hotfixes and nerfs or buffs for 55%+ winrates or 45%- winrates. But this once-a-month shit has to go.

Half the new patch notes are "Whoops! We put a little too much butter on this one last patch so we're reverting it!"

Give us a good season or two where the game feels right again, Riot. Here's a hint: you want to move back towards Season 4-5, not this business of continually moving further away from it.

outplayr6/5/2018, 5:52:51 PM2 votes

Riot is so focused on Competitive league that they are blinded from what their vision is, a sport. You can play basketball and not be good, but still have an amazing time. But in the end, if you are not planning to go pro, you can still enjoy it for a few hours a week. As you get better, you have to commit, put all of your time into it, because this one thing determines how you live your life, and make a living. The thing Riot does not see, is people will always change the game, just like in everything else. They are forcing change on something before the people can and that in itself is not healthy. I quit watching LCS for one reason, it was nothing new. You look at basketball and it is almost a completely different game with the pros. The people determine the game, so it's always unique and different. With Riot forcing all of its changes on the game, it is played the same everywhere. The people can not develop on these changes. When everything is completely balanced, it won't be, people will find new ways to break it, and that is when Riot needs to do it's job.

ModCaliCoastReplay6/5/2018, 6:23:49 PM2 votes

It's not that Riot changes the game, by the way.

It's that it continues to make these inexplicable changes out of nowhere that the community didn't ask for and struggles to deal with - like the recent mana changes.

I'm not even upset about it because it hurt me - something in me felt this meta shift early in the season, and I've been playing a lot of juggernauts, who are doing reasonably okay right now.

But I do miss playing mages that felt good to play. Why was it a problem that mana-based champions who built properly could cast freely by late game? Why is it better now that they can't? Changes that make it fundamentally much harder to use abilities are not a good idea in my eyes - only marksmen can really exist in a lane without using them, and the game certainly isn't much fun on autoattacks alone. And there was plenty of challenge in knowing the ins and outs of your preferred choice of item 3010 or item 3070 or item 3802, and how to stack it/time its use properly to keep you casting. Now instead mages are in their weakest period in ages, because once again, they can run out of mana even in midgame, and manaless champions are better than ever, and the entire meta is shifting to AD because pure mages aren't reliable laners anymore.

Was any of that intended? I just want to know why Riot thought this was a big deal when nobody else I can see in the entire world did.

Manly Tear6/13/2018, 3:33:01 AM1 votes

This ring's so true, and honestly, more light should be given to this topic, more threads should pop in reddit & around these boards. The game will never be truly balanced but there are some good patches here & there, but they just don't last at all. Thinking about it, in one such patch, if given enough time people could eventually develop their own winning strats, which above all is super fun & feels very rewarding. Even pros could truly master a few strats w/o the stress of constant change(I recall even Regi pointing out how his players really disliked how the constant changes are back in s6 or 7 I believe). Tons of sports keep the same rules for years, and if we're to talk about games, even mobas at that, dota 2 doesn't have nearly as many changes as league.

As it stands we have HUGE chances every pre-season and small to mediocre changes every 2 weeks. Even worse, we can have big changes in a random patch throughout the year, just like what the current 8,11 did to bot lane. I've kept adapting over the years myself, been through situations like a pool of 5-6 freaking champs becoming complete garbage tier in the next season, adapted again & again. And yea sure, you can do it, but there comes a point where you wonder why are you doing it? Are you enjoying it? I know I'm not. Heck, it actually gives me less incentive to get out of my champion comfort zone and pick up a few that I always wanted to play - with the intent of trying to master 'em that is. But league has become the LEAST REWARDING game when it comes to mastering champions & strategies.

AlphaMaleJungle3/1/2019, 12:32:59 AM1 votes

looking back at this in 2019 this was what season 8 was the only major change was the ad items(reverted) and the aatrox/irelia/Akali reworks which didn't change the game. League has been the exact same games same meta for the entirety of season 8 and early season 9 and they seriously need to change something because the game is still fun love urf also, but having 0 change and no balancing changes fix anything besides make certain characters unplayable (Akali/aatrox) there has been no change to any character unless they were overpowered nothing for the weaker characters to make them competitively viable compared to others. Please if any riot people want to go see some real changes to make go find LS's video about what should change in league.

Rıots Bad Client6/6/2018, 1:53:19 PM1 votes

I like change.

I just don't like "false Changes". Where they make it look like they changed how the game could be played. But in reality it just changes the champion pool.