Why do you even play immobile ADCs

HàrrowR·8/6/2019, 7:57:43 PM·16 votes·9,214 views

This is a question for my fellow ADC mains, i've been playing ADCs since season 1, although i don't play immobile carries a lot i still have a lot of experience playing things like Jinx Varus Twitch Jhin so i decided to pick up Jinx again for the fun of it(keep in mind i have 100k+ mastery on her just didn't play her lately), played around 10 games with her, safe to say it was the most frustrating thing i've done in the past 2 days.

You have a bad supp? GG Your team can't peel? GG Youre up against poke/bully lane? GG Getting ganked? GG

I mean it was a coin flip, i'm either getting stomped to death and ganked or i have a good team and i can just rev up the lethal tempo minigun with 3.3 AS and go ham but here's the main question, why do you ever choose immobile carries over Lucian Ezreal Kaisa Vayne Tristana Xayah . Is it just the love for the character? Cause i love Jinx and Jhin but playing them is damn frustrating or are you teaming up with premades?

On the side note, to the dude that has a hot page post asking why every game there's an Ezreal or Kai Sa, well trust me i'm not playing Jinx again in the near future either, give me something that can move god dammit

59 Comments

Zullar8/6/2019, 8:24:22 PM12 votes

League has too much mobility creep. When you play an immobile champion most fights are out of your control and you are reliant on your team to peel. I don't like the current high mobility state of league.

BLIGHTBRINGER8/6/2019, 8:16:08 PM10 votes

I would switch Jhin and Xayah, Xayah's W gives her a short timed amount of movement speed whereas Jhin's Passive gives him bonus movement speed if he crits (which is also increased by attack speed, aka the origin behind the The Fast meme).

Hayaishi28/6/2019, 8:06:35 PM9 votes

We like suffering. Playing 47% win rate champions.

Atleast Jinx Twitch Jhin Ashe can kite. But Varus? You get killed by everything due to his shitty base stats and can't even kite darius.

But dont worry. The 1% of the league community can make him work in a perfect coordination enviroment so i guess he is not garbage?

figold6668/7/2019, 2:58:42 AM8 votes

Kalista Chillin as the most mobile ADC with the lowest win rate.

The thigh guy8/6/2019, 10:14:18 PM8 votes

How to see if a champion is good or not atm. A check list

  1. 2 or more dashes
  2. Insane burst
  3. Undodgeable burst
  4. Atleast 1500 gold in free stats not including bases
  5. Did I mention burst and dashes?
Sirsir8/7/2019, 1:10:35 AM7 votes

Jinx and Twitch both completely demolish teamfights and have respectable lanes. Twitch has stealth and a movepseed buff which makes him a bit mobile, and Jinx passive does too when teamfights start. Jhin is (with crit) very mobile considering his passive, plus he has more time to kite since he can't stack AS. Less time doing auto animations = more mobility.

Kog has been taken over by newer better ADCs, with better lane phases but that ramp harder and better than he does. He was tank shredder in chief, and with the way the game is now that isn't that special. Varus... is weird. He scaled well with pretty much any offensive stat so much he got nerfed till none of them do well.

Most would argue that Kaisa and Xayah fit this list as well since all they have is minor movespeed, and Kai'sas ult which has strings attached.

Most mobile ADCs have lower damage at some point in the game than the immobile ones. Vayne and Trist struggle to survive lane phase, Lucian falls off, Ezreals DPS is usually quite low compared to others. Immobile ADCs have better stats at SOME point in the game than others and requires that the enemy manages your space.

Eedat8/6/2019, 8:57:05 PM5 votes

Jinx and Jhin are very good right now so I think it's more of a problem with you adjusting

Modl Ryden l8/6/2019, 9:55:45 PM4 votes

I'm a season 1 marksman main myself, if anything, playing 'immoble' adcs is a testament to your fundamentals of positioning and traversing the map. At their core, marksmen do their work best by keeping their enemies at arms length. It's a rookie mistake to use dash directly forward as a 'mobile' marksman as that one, possibly two if you survive after the first, was really only a means to forgive your bad positioning in the first place.

Marksmen like Ashe and Jhin do a lot of their work best from ulti range, you don't need to be auto attack range to do work, you can simply ulti and cover your teammates that way.

On a side note, I'd argue that any type of movement speed perk is a sign of mobility. It may not be a dash but movement speed helps you kite your opponent and side step lethal abilities and crowd control. Players generally have the tendency to underestimate movement speed by a huge degree, oh but when they see the likes of Hecarim, Master Yi, Singed and Rammus coming dat booty, suddenly they're way too problematic and that their movement speed needs to be nerfed to kingdom come.

ModAcademy Kayn8/7/2019, 2:04:32 AM3 votes

Because I'm an optimist who has faith that his team can protect him.

HP Crookshanks8/6/2019, 9:05:53 PM3 votes

Xayah is not mobile

Seenan8/6/2019, 8:48:25 PM3 votes

Jinx can be destructive once she gets going. Varus has a fair bit of utility and poke. Twitch is sneaky. Jhin..is Jhin, Idk about him.

Vivial Moon8/6/2019, 8:44:17 PM3 votes

Twitch is actually pretty safe if you think about it in terms of team fighting. You can stealth when you think team fights are about to happen and wait until their whole team shows and and used their cd before going in. The ms from q also should not be underestimated.

2Charmnot2Charm8/6/2019, 9:29:05 PM3 votes

Because Ashe is fun that's why.

Kai Guy8/6/2019, 8:17:33 PM2 votes

For their kits.

OtterlyLost8/6/2019, 8:40:40 PM2 votes

Because Jinx is flat out better than most of the mobile carries. She literally only needs two items and she nukes whole teams... I think you're just out of practice because, honestly, I find Jinx players don't even need to be good as long as they get Runnans and IE. Varus is trash though, I'll agree with that one. Jhin and Twitch are also fine. But Jinx is giga broken.

Hauling Ashe8/7/2019, 5:18:28 AM1 votes

Because playing another character would be cheating. Ashe

Honestly at my elo I can still win a lot with her in spite of it. It's a chore sometimes and can get super frustrating when half the time your teams don't know if peeling has something to do with oranges. But if you love a champ enough, you'll persevere. I've regularly beaten Ezreal, Vayne, Tristana, and even have a 100% win rate this season against Kai'sa. Depends on the luck of your team and if you know your champion inside and out, I guess.

Qukslice8/7/2019, 8:57:16 AM1 votes

The main reason why I play immobile ADC's is that I am just better at playing and find immobile ADC's to just be better ADC's right now. I have never like playing Kai'sa, Lucian, Ezreal and I have always played Varus, Jinx, and Twitch to surprising amounts of effectiveness.

I think the main reason why a lot of people have trouble on immobile ADC's is that they are too used to not getting punished by enemies when they have some sort of escape like a dash. On Jinx, Varus, Twitch etc. you really have to believe in the amount of damage you do, and play pretty passively until you get your chances. You can't really just walk in and fight, you have to be very selective about where you are and paying attention constantly to where enemies that can kill you are. That's why you sometimes see ADC's who seem like they are playing way too back in teamfights. It's because they are still thinking about the jungler who might flank and kill them if they aren't far away...

Or maybe I'm just scared and bad. Idrk tbh.

II JGL II8/7/2019, 3:57:52 PM1 votes

Can't speak for everyone, but personally, I'd say that the immobile ADCs are more fun than mobile.

My examples are as follows

Ashe

  • CC from slowing and ult
  • Very helpful for kiting an entire team out
  • Shines in tank meta or protect the X meta
  • Fun builds, can make use of BC or raw Crit or fun builds like Machine Gun Ashe
  • Solid lane phase and smooth scaling, bork into runnans or stuff like tri/ER or my funzies build of Bork -> BC -> zeal item all let you have fun
  • With a supp, you can usually survive assassins like zed or talon by virtue of stunning them on entry or approach and then kite them out if they don't instagib you

Draven

  • Boatloads of damage
  • Flex your ADC mechanics of positioning, orb walking, and what not
  • Very self sufficient, versatile build paths
  • Can go for meme builds like Dark Harvest / Lethality / Crit / Any big AD item into w.e
  • Snowbally as hell and capable of facing most assassins 1v1 since he very high upfront dmg and a form of self peel

Jhin

  • Versatile build paths, even AP is possible
  • Can take a lot of masteries, such as fleet, DH, Comet or w.e u want within reason
  • Effectively a mage where his auto attacks are mini spells and eventually massive spells
  • Massive AD scaling while also being able to kite effectively and make picks with his supp / team cause of his ult and W
  • if an assassin doesn't pay attention, he can very easily 2-4 shot them depending on CS and what stage of the match you're in
  • Makes the supp's job much easier since he can follow up as you please

Twitch

  • Can jungle or bot
  • Capable of 1v5ing with the right items and positioning
  • Ambush heavy pseudo assassin ADC, think vayne but more ambush in a dark alley rather than vayne's Agent 47 esque assassination thing
  • Very easy to get back in the game if you're behind since he can invis and pick up assists/kills off ppl not watching his movements on the map
  • Fun to play and in a sense, is essentially the ADC for assassin mains that like a challenge, as Vayne is kind of boring since she is doesn't really pull off the "assassinated" gameplay fantasy like Twitch does.

Maybe this helped you, maybe it didn't. Either works.

enshine8/7/2019, 3:59:24 PM1 votes

twitch and jhin are fun

Smyrage8/7/2019, 11:56:27 PM1 votes

Varus doesn't need to kite. He is basically an ADC who can also nuke with his W passive and active and Q. Also his early game can be even more opressive than Caitlyn's, because his AA range is similar to hers with more AS and of course his abilities have even bigger range. He also operates as an artillery. The fact that he can also build AP makes him more flexible in terms of items, but yes in teamfight he relies a lot on his team, because he can get caught really easily.

Another thing to note, that apart from Kaisa and Tristana, those champs don't really have good waveclear.

Also... Fleet Footwork can help a lot with immobile carries. That rune allows you to kite even with Varus.

Daddy Ants8/8/2019, 10:01:02 AM1 votes

My favourite ADC's are - Vayne Jinx

Least favourite - Ezreal Sivir