Playing as a jungler in practice (Co-Op) games
This hurts someone who is expecting a game against the bots WHERE they will be, not where they will NOT be (jungle). Most notably, anyone in the top lane will be screwed with a 1 v. 2 lane. Well, okay, to stop the ignorant responses, not anyone, but surely the newer players who would be using Co-Op games to learn. Even with my experience, I sometimes dig out new champions of whom I am totally unfamiliar, thus making it so that I too need some practice.
With a jungler on the team, whoever ends up in top lane cannot practice with any reality which reflects a true game. Unless the jungler tests out the first few camps, then dutifully joins the top laner, and they never do. I can see a need for those who want to learn jungling to give it a secondary shot, not primary function. For instance, trying to figure out when to take out a dragon. Still, a lot of jungler functions can be tested while the jungler still does his team play job by helping out the top laner. We cannot require that of anyone, so that notion is merely musing. Leaving this as is continues to allow for newer players to get screwed in to plane, and perhaps cost Riot Games a PAYING player, and that is my point. And, by the way, that is how I practice my jungler champions - by taking out a couple of camps, then go to top lane to DO MY JOB AS A TEAMMATE! Then, when I feel my champion is ready, I will try to take out the drake. Regardless, returning to MY JOB AS A TEAMMATE when that is through. Can't force players to do that, so we cannot consider such an option.
So, before you respond, know that this post is NOT so much about MY issues, but about issues which affect potential revenue for Riot, and growing the player pool. If Co-Op games remain as they are, my response is simply to stop playing them altogether, and just try out new champions in PvP, even though that will adversely impact my team. That is okay since I can ignore the 'you suck' garbage comments knowing that I am only doing that which makes the most sense.
So, to fix this, well, we need to gain consensus. I have my ideas, but if the Majority wants to make these bot games unusable for newer players, this post will not change that mentality unless they start thinking about others, and not just themselves.
So, if you want to respond to this thread, please ensure that you consider the effect of this to newer players, and try to see things from their perspective. There is a lot of learning which Riot still falls very short of providing explanations about (for instance, how to release the Rift Herald. I understand it has been said to use the trinket key, but that does not work, and no further information can be found, thus an unexplained feature, one of many).
Shortcomings of Riot Games not telling us how to play their game is a much larger issue, and I will not try to include all of those shortcomings in this post. I only bring it up to support the notion that, without playing these Co-Op games, there is no other way to learn. If those games are tainted with useless junglers, the player pool suffers. Then, when these newer players see how much has been left out by Riot, but well known by experienced players, newer players will feel even more left behind, quite possibly to a point of not pursuing playing the game ever again.
So, here is an easy suggestion:
Make it so that once a jungle camp has been destroyed, it will not respawn, except the buff monsters. That will give a test jungler the chance to test out starting items. Then, leave the river monsters in place. Taking out the drakes and barons are good tests and should remain.
See how easy this can be? It really wouldn't take much except a little design effort from Riot, but we need a Community who is sympathetic to the new players to see just how a jungler adversely impacts a practice game.
(note that I will ignore any responses which try to tell me how to play under these conditions. This is not about me as much as it is about new players needing the practice).