New champion idea
Not yet complete will continue to work on it shortly.
Although if anyone is up for a challenge could use someone to draw this champion I'm a horrible artist.
Dante, Defender of Runeterra
Dante, born in the Shurima Desert was trained by his father, a cold hearted man who knew only battle. Dante was raised to thrive in combat, facing foes with nothing but his hands for the early years of his life, He had been fighting for as long as he could remember along side his father. Until one day that still haunts Dante his father was killed in battle infront of his very eyes. His life would be taken next but as time came for Dante's head to be taken he escaped grabbing his fathers Zweihander and a rifle that laid near the door as he ran. At this point he was still a young man, After that hateful moment in his life he begin to change his ways instead of having the thrill of battle he would travel runeterra and offer assistance when needed to helpless citizens. While helping a young child from suffering the same faith he had suffered himself. Witnessing the murder of his family Dante was captured. Only to learn it was the same thugs that killed his father years before. Before the killing blow was dealt to Dante the young child he was attempting to help moved into the way of the sword and once again Dante had to witness someone he cared for killed in front of him. After that day he vowed to fight for those who needed it when ever he could holding no allegiance to Noxus or Demacia. However would fight in the league in hopes of preventing others from doing the same.
AA - Dante's AA when at range he will use his rifle having the ability to only hit one single target, Due to the size of his sword when at close range he will cleave up to 3 targets per strike always selecting targets closest to his original 54-94 for Melee 0.678 base attack speed --- 56-120 for Range 0.584 Base attack speed.
Q - Line it up/Impale ( cooldown 13/11/9/8/7 Line it up - Dante being less training with a rifle then others drops to one knee after a short time (1.3/1.2/1.1/1/0.9) fires a single shot into the enemy dealing scaling damage 20/35/55/60/70 + 75% of AD. Impale - When in close range Dante thrust his sword forward if it touches a enemy it will cause a bleed effect for a scaling time as well as scaling damage bleed - 5/15/20/25/30+ 10% of AD Damage 15/30/40/45/55 + 100% of AD W - Take the head Take the head - In a horizontal slash Dante attempts to remove the enemy champions head in one swing. scaling damage 25/35/55/65/70 + 100% of AD E - Protect the weak/Kill the strong Protect the weak - Dante can target one of his allies and share the damage inflicted apon them (3%/5%/8%/10%/12%) If dante is only accompanied by 1 ally or alone this ability becomes Kill the Strong - Dashing to a target Dante Impales them and uses his sword to throw his target above his head. During this time his target is untargetable. Scaling damage (10/20/25/35/45) + 0.4% of AD R - Death comes quickly Dante throws his Zweihander forward dealing damage to the first target hit by his sword and impaling them, At this point He can only use his rifle to continue attacking. After a short duration Dante's weapon will return to him or if he touches the enemy champion he impaled. During this time anyone that comes within a short radius of the enemy champion impaled will suffer a bleed effect. Initial damage 60/90/130 + 85%/100%/110% of AD. Bleed effect would be 20/50/70 + 20% of AD Bleed would last for 4 seconds. dealing damage a maximum of 4 times depending on attack speed. however initially with no attack speed buff it would do damage 3 times. If he touches the enemy champion impaled he will rip the sword from them dealing an additional 100/150/200 + 50% of AD
Voice lines Never again I will protect you all Harm them and you die I can still see his face, His horrible face