Ideas on making Nasus better in higher elo?
Hello, I have been playing League off and on since Season 5 and 1 champ that I fell in love with is Nasus. For 20 minutes you get ur shit kicked in BUT if you happen to farm up decently you can feel like a monster. Forcing your enemy to finally, after 20 mins, deem you as a threat. Do really well? Youre a raid boss at 25. IMO, you dont get that feeling with many champions. His kit is simple but requires lots of game knowledge to execute correctly (in mid elo atleast). Sadly, getting strong as Nasus requires last hitting minions with the FIRST basic ability you max. Which in turn means you have zero early pressure. Thats fine in lower elo where players cannot punish Nasus for last hitting. In higher elo (plat and up xd) Nasus has a winrate of 26% at the 0-25 min mark and a 36% at 25-30. Gets slightly better with a 45% 30-35 mins. Thats still pretty bad. Even at 40+ mins its a 50% win rate. That is a horrible pre 40 mins performance. Just want some kind folk to brain storm some ideas on a potential tweak that would make him a little better in higher elo. If thats even possible with the whole theme of Nasus.
Thank you for reading :D
(added a link to champion.gg which is where I got my stats) EDIT: Reports in the comments of this post claim that champion.gg is bugged. Disregard early/mid game win rates I noted earlier :]
and
can do right now, and only Darius is good
is too good anyway. Well sure it was sort of unhealthy but eh it balanced him out tbh.