Can we split Duskblade into two items?
Just straight nerfing it is also an option, but I legitimately think giving a brief but heavy slow on assassins is a design choice with potential. That said, Duskblade is overloaded with 2 unique passives, not counting lethality (which is a unique passive and not a stat for some reason).
First passive is extra damage after being out of vision, and applying a slow, and the second one is clearing wards. Both are good utility for assassins instead of just straight up buffing numbers. The numbers might actually be overpowered, but that's not the point of this post so I'll just not talk about it in detail.
Proposal: make one lethality item that slows (and/or ground them?) the first target hit from out of vision (or out of combat, possibly?), and another that helps clear vision. This is basically what happened to Rabadon's Deathcap and Zhonya's Hourglass a long time ago, for anyone who didn't know.