Please read if you think Tristana and Miss Fortune need a small buff.

tpnm·5/16/2015, 10:19:48 PM·46 votes·3,291 views

Well.. I wouldn't use "small" because I think it improves them a lot. . . For Miss Fortune, reduce the Q delay according to MF's attack speed. (just like you have just applied on Trist' E in the last patch. (I hope she gains 5 additional movement speed as well as little slow effect on her R. For ex, 4% slow per bullets, lasts for 1sec.)

This wouldn't increase her power level rapidly but I believe it would definitely improve her kiting ability and power level properly. . . For Tristana, increase the cooldown of Q to 22/21.5/21/20.5/20; then, you double the CDR effect of Q on itself. You probably need to rollback the recent buff on E. (scaling 30% by hit to 25%)

According to LOLwikia, tooltip of the Q is currently, "PASSIVE: Each basic attack against a target marked with Explosive Charge.png Explosive Charge reduces the cooldown of Rapid Fire by 1 second. ACTIVE: Increases Tristana's attack speed for 5 seconds. Basic attacks while Rapid Fire is active reduce the cooldown of Explosive Charge.png Explosive Charge by 0.5 seconds (doubled against champions)."

Applying my suggestion, the passive effect would reduce the cooldown of Q by 2 sec and the cooldown of E by 0.5 sec (1 sec against champs).

It would not significantly change her power level in early lane phase, but it would boost her power level in mid-late phase and make her hyper carry again with constant DMG dealing. You may reduce DMG of E or AS of Q appropriately. (I hope her passive increases her range by 8, currently 7.) . . Sorry for my interference in your consideration. Excuse me,a MF Trist lover. Thank you!!

33 Comments

djjomon5/16/2015, 10:43:33 PM10 votes

I like the MF change. It's different than most people want, the passive not being broken by minions. (Which I like too). But her Q has a lot of power to it. The bread-and-butter of her burst, so to say. Buffing it would definitely be a great way to strengthen her kit.

Though, I'm hesitant on further Trist buffs. She seems to need them, agreed. She very well may. But she's seen some competitive play. I can't help but wonder if she'll prove to be stronger than people think in the next few weeks. Not sure if I like the idea of increasing her E CD, as it would make her laning/early trading even weaker. But, in return for mid-late and hyper carry power, I'd be okay with it.

atomicwit5/17/2015, 6:12:57 AM5 votes

Tristana needs her old-range back. In most games she'll never even get to level 18 but she needs an identity.

She doesn't have the best burst (Graves). She's not the best duelist/single-target damage (Vayne). She's not the best tank-shredder (Kog'Maw/Vayne). She's not the highest range (Cait, Kog with W). She isn't the most mobile (Ezreal). She doesn't have the best poke (Kog'Maw, Ashe, Corki). She doesn't have the strongest mid-game (Corki). She doesn't have the best teamfighting (Twitch/Jinx). And so on...

The only thing she does possibly better is take turrets but Jinx is almost equally fast while getting a speed-boost after and just a far stronger kit overall. TF ADCs like Ezreal are also very good at it. You also don't normally want the ADC solo-pushing that much. Usually, turrets are taken as a team once a fight is won or the opponents are out-rotated.

NorthernDruid5/16/2015, 11:07:01 PM4 votes

Tristana would be really fine if they gave her back her range.

Sorion5/16/2015, 10:29:37 PM4 votes

I disagree on Tristana, in fact she even received a small buff this patch on the projectile speed of her E which lets her output high DPS faster and quicker without wasted AA's waiting for the E to land. Personally, I think Tristana is in a good spot and one of the stronger ADCs this season. Kalista is just at the top right now due to her excessive kiting ability of melee champions. Having Tristana's Q be down any lower than it is now would be a little too big since she already does massive damage at a massive range, on top of her great kit with the possibility of multiple engages and escapes. If I anything, I'd like to see a small AD scaling on her ultimate.

Miss Fortune sure. She does need help. Let's start with her passive being broken by minions, hilarious. On top of this, your change can also be added and nobody would have a problem. She's just that behind other ADCs at the moment. The lack of an escape outside of her passive's movement speed and maybe getting away with slowing someone with Bullet Rain puts her in a bad spot, and at least Ashe has much more CC than Miss Fortune to bring to the team.

I'm pretty sure Miss Fortune is already on the chopping block for a small kit rework in the future though.

Durzaka5/17/2015, 12:27:17 AM3 votes

Tristana needs her fucking Attack Speed reverted to before she was reworked.

With her absolutely useless "increase range" passive that barely puts her ahead of Caitlyn at level 18 (kogmaw and jinx get there by level 9) there is literally no reason to pick her anymore.

You know something is fucked up when she is picked competitive and the shoutcasters say she isnt known for her late game scaling.

48983507DEL15/17/2015, 3:55:23 AM2 votes

I think Tristana is fine now, she's not as terrible as everyone assumes. Miss Fortune, on the other hand, is just poorly designed; she has an ability that does magic damage but scales with AP and vice versa, most of her abilities having an AP scaling, which means building AD on her is for the most part counter-intuitive, since she is, for the most part, an ability reliant carry. She is barely a lane bully anymore and doesn't compare to Graves or Caitlyn in terms of early game power, her mid game is her only real shining point, which she is garbage in if she isn't snowballing off of winning lane (like most ADCs), and her late game is just garbage due to her ultimate doing no damage, having no decent form of siege or mobility, and having no form of self-peel/crowd control. Literally every other ADC in the game either has reliable crowd control, a repositioning ability, or both, while she gets essentially a worse form of mobility boots that is completely outdated. Miss Fortune needs a complete rework to even be considered viable.

lDontLiftIcarry5/17/2015, 3:49:12 AM2 votes

I think trist is fine Her E is shit now but its good once you hit 13 at demolishing towers.

riot gutted MF back in s2/s3 and have continued gutting her since then.

She should be reverted to release base damage/scaling.

Riot won't do that because riot's never wrong.

Widder885/18/2015, 2:27:16 PM1 votes

Miss Fortune is a hybrid champion. Give her a second passive that she gains 10% of her AP as AD and 20% of her Bonus-AD as AP.

BestTristMyHaus5/17/2015, 12:25:30 AM1 votes

You want to increase Tristana's cooldowns to give her an improvement IF she hits all 4 shots, but WORSE cd if she doesn't hit ANY and throwing in a reversion in the power on that thing? As a Tristana main, I'd say NO THANKS. My PREFERENCE is for her to have her full passive back so she can trade well in the tank meta, but I'd take a simple restoration of her base AS scaling OR a simple boost to her starting AS at this point. That'd at LEAST help her not be at a serious DISadvantage for early cs.

Rootworth5/16/2015, 11:35:43 PM1 votes

Nah.

Flemman5/17/2015, 3:45:32 PM1 votes

I just want mf to be able to walk/rotate slowly during her ult :p

A Miss Fortune5/17/2015, 4:08:14 PM1 votes

As a Miss Fortune main, I agree she needs a small buff.

Don't get me wrong, she IS a top tier ADC. She maintains some of the highest, consistent ADC win rates and some of the highest pentakill rates in the game.

The thing is, that Riot gave her a lot of room to counterplay. This being so she isn't overpowered. Just imagine if Miss Fortune's Q and E didn't have cast times, her ultimate couldn't be interrupted while channeling, her passive couldn't be shutdown. She's a really, really powerful ADC but to limit her on dominating the game and becoming the definition of overpowered and broken, they added counterplay such as cast times to her Q and E, made her Ultiamte very easy to interrupt/imoblize her, and make her passive easy to break.

While adding this counterplay to Miss Fortune definitely prevented her from being Kalista-tier-overpowered (just imagine chasing an MF while her passive was up and her E had no channel time.) I think they should also take away some of it. She might become slightly stronger but I think she also needs to be given some independence as she can be very team reliant, but if your team gives you just an okay engage, you can destroy the entire enemy team pretty fast.

Stonington5/17/2015, 4:50:32 PM1 votes

Tristana yes. She sucks. MF no. She has a niche and she's fine. She has a high win rate in all elos.

FantasySniper5/17/2015, 5:57:42 PM1 votes

Didn't need to read. They need some help and are barely worth picking.

If only people stopped asking for AP buffs instead of serious ones.

Immortal Strife5/17/2015, 6:10:35 PM1 votes

I've never liked the cast time on Miss Fortune's E "make it rain", or her passive "strut" being useless if a minion tags her an AA.

Remlap12235/17/2015, 2:22:58 AM1 votes

For MF, they just need to remove the minion passive knockoff at level 11 and have her E proc impure shots instead of the damage it currently has going for it.

Tristana just needs her attack speed brought back to the level it was before her rework (2.5%). Her Q can be nerfed accordingly if she proves oppressive, but I doubt that will happen. She honestly just needs to not be so reliant on her Q in teamfights, and have her Q just be used as an edge in a duel. Hell, stick a mana cost back onto it and keep the values the same if the 2.5% attack speed per level proves to be too oppressive.