Can We Stop Rewarding People for Picking Easy Champions?

touchmyraf·8/23/2018, 6:38:40 PM·3 votes·2,073 views
League of Legends Champions * Patch 8.16

If I spend 50 games learning Riven my winrate will still be lower than a first time Garen... My map awareness may be superior, my mechanics may be polished, and my matchup knowledge may be complete, but I'll still likely lose.

Should simple champions have high win rates? I think Riot should adopt a new philosophy...

We should be rewarding people for learning difficult champions instead of the other way around. Consider the winrates for various champions in Plat+. It is safe to assume that players in Plat+ know how to play their respective champions mechanically...

Why is it, then, that Garen has a ~54% win rate and champions like Riven, Akali, and Gangplank have < 50% win rates?

This is backwards logic. Users who take the time to play more challenging champions should be rewarded with results. A 50+ game Riven should absolutely slap a first time Volibear/Garen/etc (obviously I'm not considering matchup delta, I know that Garen is a Riven counter...)

NERF GAREN, LUX, MISS FORTUNE, ETC BUFF DRAVEN, RIVEN, AKALI, AZIR, ETC

26 Comments

Critmaster Garen8/23/2018, 6:59:51 PM8 votes

people just dont seem to understand that mechanical simple champions and mechanical complex champions have different forms of mastery.

for mechanical complex champions it is usually reaction, muscle memory and practise in micromanagement.

for mechanical simple champions, they are as easy to counter and straight forward to outplay, as they are to play themselves. we have to compensate with huge piles of game knowledge to be able to keep up with those champions that are built to have answers to every situation, who can change the direction of their plays mid fight and engage and disengage almost at will.

while people who are playing mechanical complex champions train to make quick in the moment decisions, people who play mechanical simple chamions strategize and plan out fights in advance.

of course, planning out item builds, strategizing and theocrafting arent as flashy and obvious as someone making a bigplay by hopping around the map a couple of times. so people mistake strategic champions for "braindead" because they dont realize how much game knowledge is involved in playing them without constantly be made a fool of by champions how have a 100 different ways to approach a situation, when you only have a hand full of ways.

someone who plays Akali or Irelia can play her the same way every game, because she has enough tools to fit into most teamcomps and to outplay most other champions.

someone who plays Garen has to change his item build and build pathes and entire playstile pretty much every game depending on his own team and the enemy team.

if you dont believe me, check out riste who is a master tier garen 1 trick, and check out how many times he runs different runes and items from game to game, to create entirely different playstiles. just how much time he spends trying to come up with different builds and strategies against different matchups.

heck, watch how many times fucking trick2g changes his entire items builds and playstiles from game to game on udyr.

HéntaiSénpai8/23/2018, 7:38:50 PM2 votes

While in some rights you may be right where, a first time X shouldn't beat my X whom I've put tons of time and hours into. Some Champs are way too easy. However I'm the same sentence if you have 50 games Riven and are against a 1st game Garen, even though it's a counter match up, you should still be able to win if you know the match up. Champions who are hard to master should have more damage/utility. Easy Champs should deal consistent dps not burst. And those in the middle, well should be a medium between the 2.

AR URF8/24/2018, 11:03:35 AM2 votes

The boards are the epitome of bad players. You won't get any luck here. Try reddit maybe.

warpenguin5558/24/2018, 3:53:44 AM2 votes

If you still lose to first time Garens after 50+ games on Riven that's on you bro

AnAggravatedPimp8/23/2018, 6:47:57 PM2 votes

Okay, lemme start this with, I'm bad at the game. Look me up if you want, I don't personally mind but hear this, if you're actually decent at Riven, like you're telling us you are, you'll stomp 90% of your lane opponents if they're of equal rank.

I've played Riven for years, watched thousands of hours of gameplay, watched boxbox cosplay Riven for science, etc. When I'm at my mechanical peak, i.e. haven't slacked off for 2 months to a year, beyond Renekton, Singed, Quinn, and Darius, there's no laner who could realistically go toe to toe with me because I knew the champ well enough for my level to beat anyone at or slightly above my skill range.

Basically if you're a good Riven then you should chew most lane opponents then transition well into mid to late game. If youre average at Riven you can still do fairly decently but may lack in other areas like roaming or split pushing.

Gewaltherrscher8/24/2018, 10:59:20 AM1 votes

Riven outscales Garen/Riven has a gapcloser /can stun/can engage/reengage/has more mobility/has a shield. Riven can vary combos which Garen cannot his Kit is binary if he charges with his q its up to you to do whatever you want. Once you get a hexdrinker and some lifesteal to fight you can 1v1 Garen at any time if you are not a monkey he has no sustain in a fight and can be outplayed because of his predictible/binary kit.

-> You probably dont understand Riven's complex trading patterns and garens limitations very well.

Khristophoros8/23/2018, 8:14:37 PM1 votes

I think if a champion takes 50 games to get to a decent baseline it's a problem with THAT champion, not simpler champions. 50 games is a lot. You should be able to get to a decent point within like 10-20 imo.

I don't think champions should require some micro intensive animation canceling shit (which isn't interactive with your opponent anyways) just to perform at their balanced baseline.

TKM Axe8/24/2018, 11:03:03 AM1 votes

then we going to have debates all over the board that discuss if (insert champion here) is difficult or not...