Can we please tone Brand down a bit?
His passive is way too strong and is in need of mending. Here's what the numbers are currently on the live servers:
Brand's spells light his targets ablaze, dealing 4% of their maximum Health in magic damage over 4 seconds, stacking up to 3 times. When Blaze reaches max stacks on a Champion or monster, it becomes unstable. After 2 seconds it detonates, dealing magic damage equal to 12% - 16%(based on level) (+1% per 60 ability power) of their maximum Health to all targets in an area.
This doesn't account for the
combo, which gives him another 2% max health damage per tick, and gives him another 10% extra damage for like 15 seconds because of how his passive works with Liandry's.
That 12%-16% is only base damage as well, if you get 60 AP, you get another 1%. With Liandry's and Rylai's alone, he's getting another 3.2% bonus max health damage. This doesn't even account for other items he'll pick up in the future items he'll pick up on the road like Void staff, which completely negates any MR I try to build against him, which also give him more % HP damage with his passive.
Like, I understand that he's a combo champion and all, but a champion shouldn't be doing like 12% of my max life because he pressed the E button on me when he has 2 specific items. That's not really fun to play against imo.
's passive is broken and needs a nerf. 4% of maximum health is too much.
fucks him up beyond beliefs
, she's the prime example of a burst mage having his damage nerfed without any form of compensation, now she's just useless.
who's a melee champ and can get 60% of someone hp by level 3 with a full ranged combo