How are Most of your Games Won?

Ryumanyamana·10/18/2019, 7:12:17 PM·1 votes·1,411 views

I'm curious to the community's experience with League in general when it comes to the reasons for the outcomes of games.

I can't tell if winning a game is a result of my own skill or the result of waiting for one person on the enemy team to make a stupid blunder.

Has most of the meta throughout League's history been about waiting for that one person to give one kill which ends up determining the rest of the game until somebody on the opposing team messes up just as much, if not worse?

7 Comments

Zed genius10/18/2019, 7:15:59 PM1 votes

90% of the games I win is because someone from the enemy team is soft inting. Sometimes even hard inting. In some cases you can hardly tell the difference. Same goes for losses.

Emperor Talquin10/18/2019, 7:26:07 PM1 votes

Most of my games either reach lategame or don't reach 20 minutes.

Violet Fields10/18/2019, 7:30:10 PM1 votes

My games are usually won by not caring about what my team is doing. I have so many people on my friends list who are silver, not even gold, and all they do is complain about their teammates which make them do stupid plays, and type instead of play.

I Like Teemo10/18/2019, 7:31:38 PM1 votes

ide bet 90% of my wins are games where someone on my team goes 10/0 in lane, and then the enemy team surrenders... i rarely ever win games by my team autoing the nexus to death

Sky Cardis10/18/2019, 8:58:27 PM1 votes
  1. We get the snowball rolling first
  2. They have an afker/leaver
  3. Heavy Meta Pick.

Sadly none of them will equate to skill. Just luck on who's stays, who gets first few kills, or has a late game destroyer (or get the 2 items they need).

preternatural10/18/2019, 9:01:31 PM1 votes

most games are seemingly won after 8 minutes of lane where one jungler is ganking lanes and the other isn't. for the others they would involve something happening at baron pit. so that's a what, 60/30 split? other 10% are afk's.

Illabethe10/18/2019, 9:14:01 PM1 votes

Games are generally won when the most competent player is allowed to secure more kills versus valuable targets, while less competent players clear lanes and keep pressure away from objectives and their side of the map.

If less competent players take 80% of the best carry's kills, they average out the competent player's contribution, which makes the game more of a coinflip.

IE..... if you give my Jungle Zyra 10 kills, early, I will 1v5 carry you to the end of the game. If you feel the need to leave me 2 kills and 8 assists, we may still win, but my impact has been diminished by about half, and you may very well be a no contribution farming bot, or no objective player, which MAY mean I can't carry you.

If you leave me 0/0/18 Morgana, I may very well still be in the game, but since I fall off and you took my primary income source since Morgana struggles at last hitting, if you're playing a fall off champion as well, we very likely will lose, because I'll be behind a full item or two.


Unreactive teams. Ever have those games where you end the game with 20k damage but 4 people on your team were 4-6k damage, and farm was 2 cs/minute? Yeah. They basically stood back, let the other team take all objectives, whether they died or not, and didn't farm. It's happening a lot right now.