Why the AP ezreal nerf in the rework?

Koechophe·9/27/2018, 9:31:23 PM·15 votes·13,806 views

I'm struggling to wrap my head around it.

The rework already hurts AP ezreal because his W went from an instant aoe to single-target w/ additional spell requirement (ap ezreal never had a problem with the W), and they shaved off 10% of the ap ratio on the skill.

My bigger question, though, is why Mystic shot went from 40% ap to 30% ap. This is a flat buff to AD ezreal (they added a 60% AD ratio to his W), so why is AP ezreal getting ninja-nerfed? Riot promised to preserve the playstyle in the rework, it looks like they're killing something that's already dying.

25 Comments

LeftyRaydy9/27/2018, 9:58:37 PM5 votes

Ugh, I did some math and brought some different Ideas for many posts regarding the new Ezreal. I am acutally really excited to see him on the rift with his new W. He may be a healthier AP EZ then ever before. I will share this post below. Also I do not understand 1 thing, why does he have to be AP mid, I mean he could be hybrid or AD mid with this new ability. you will see what I mean below.

Dude you are too focused on the "AP" part of Ezreal. AP Ezreal will still be viable, but what you are not looking at is hybrid or Double tear Ezreal will be absolutely disgusting. I am even thinking it would be broken strong and will have to be tuned down. with his New W he gets mana sustain, and high single target damage just thinking putting the numbers alone here lets look.

Old EZ Lvl 18 with just Lich Bane ATTACK DAMAGE 102.5 Lich Bane - 80 AP - 75% base AD + 50% AP (76.875 + 40) 116.875 damage OLD W rank 5 - (250 + 80% AP) (250 + 64) 314 damage Q Rank 5 - 115 + 110% total AD + 40% AP (115 + 112.75 + 32) 259.75

Total combo - 116.875 + 314 +259.75 = 690.625

New EZ Lvl 18 with just Lich Bane ATTACK DAMAGE 102.5 Lich Bane - 80 AP - 75% base AD + 50% AP (76.875 + 40) 116.875 damage New W rank 5 - (255 + 60% bonus AD + 40% AP) (255 + 32) 287 damage Q Rank 5 - 115 + 110% total AD + 40% AP (115 + 112.75 + 32) 259.75

Total combo (Q damage + Lich bane and W proc) - 116.875 + 287 +259.75 = 658.625 damage

Now looking at this with 80 AP with the Lich bane you only lose 32 Damage. What you haven't though about was how much better his lane will be. He gets a refund on mana, and now AP Ezreal scales really well with Gun blade I want you to look at this. This would Make AP ezreal able to sustain in lane no problems.

Old EZ Lvl 18 with just Gun blade Base ATTACK DAMAGE 102.5 Gun blade + 40 AD and 80 AP Total AD 142.5 Total AP: 80 OLD W rank 5 - (250 + 80% AP) (250 + 64) 314 damage Q Rank 5 - 115 + 110% total AD + 40% AP (115 + 156.75 + 32) 303.75

Total combo - 314 +303.75 = 617.75

New EZ Lvl 18 with just Gun blade Base ATTACK DAMAGE 102.5 Gun blade + 40 AD and 80 AP Total AD 142.5 Total AP: 80 New W rank 5 - (255 + 60% bonus AD + 40% AP) (255 + 24 + 32) 311 damage Q Rank 5 - 115 + 110% total AD + 40% AP (115 + 156.75 + 32) 303.75

Total combo - 311 + 303.75 = 614.75

That is a total loss of 3 Damage from 1 combo, and you now have passive sustain from W for mana and heal for all damage dealt.

For AP ez I would recommend Starting either + or or or With mana not being as much of a concern as there was no mana refunds on EZ's you can build much differently I would go with either or (I wonder if Luden's Echo Passive procs new Ezreal W) Full build I would think

Although This Build would probably be disgusting for AP ezreal for straight damage with the AD and AP scalings.

Saezio9/27/2018, 9:45:23 PM5 votes

Because somehow they can't just make 1 tear item purchaseable and they scared people will go double tear again is my best guess. Wish they reworked him into an ap mage instead of gutting it and making him viable only as AD once again

Bârd9/28/2018, 7:12:39 PM4 votes

Because the new W makes AP Ezreal a lot better at pushing, the new W is faster and has longer range than the current one, he now has some mana sustain, and E prioritizing the W target makes it a much more reliable damage soruce.

He's trading raw damage output for utility.

Sukishoo9/28/2018, 12:07:21 AM1 votes

Cause they are obviously trying to push him towards the area he's played in more, which is an AD Champion.

Sire Hippington9/28/2018, 1:59:58 AM1 votes

doesn't matter how the ratios are, without the old (aoe)W, what's the point of ap-ez? A big reason for going ap instead of ad was the aoe in teamfights, without it there is little reason to go that path, unless the ap numbers are straight busted and allow easy bursts.

Terozu9/28/2018, 4:02:16 AM1 votes

To be fair, AP Ezreal's best damage combo is W then E, and with it now your E will do bonus damage and prioritize your W mark, while also refunding the mana costs which is another problem with AP Ezreal early.

hhaavviikk9/28/2018, 10:34:14 AM1 votes

because riot hates build diversity, they do this whenever they rework a champion, nerf their off meta/non standard build

THIS GUY XD9/30/2018, 9:56:17 PM1 votes

If you Kill AP Ezreal You Kill The Game Please agree with me if you are older than season 3 or 4 AP Ezreal Is OG are you an OG ?Ezreal

Paroe10/1/2018, 3:36:39 PM1 votes

Okay so math. Keep in mind ezreals Q is still broken, as it applies on hit effects.

Q: 115+1.1AD+0.4AP W: 250+0.8AP

Q: 115+1.1AD+0.3AP W: 255+0.6bAD+0.7AP+60mana when detonated

Why makes you think this is a nerf in any capacity?! Its a MASSIVE buff. It might lower the AP scaling on his Q a smidge, but seriously his new W is VERY strong and reaffirms ezreal as a caster. Hell, the fact his W works on towers makes him ridiculous by default. Ezreal is going to be a very effective champion once this goes live.

Beatrice falls9/27/2018, 9:50:32 PM1 votes

Same as said above, wish he was an AP marksman rather than a clunky guy relying on item 3057 item 3070 at all cost

GodlyBane9/27/2018, 10:27:50 PM1 votes

Good thing he can one shot turrets if he plays AP :D