All the Issues with ARAM and some tips to help improve it.

King Sheeptar·1/25/2018, 6:12:28 AM·2 votes·812 views

No bans creates a stale repetition of the same 15-20 champs every single game. Aram account players who just buy all the brain dead face roll champs like brand, sona, lux. Which i may add also have 65-70% win rate is just bad for the game mode.

  • I suggest giving each team 3-5 bans then your champs are randomly generated from the remaining pool. Also the same way you can draw from the random 10 champs on rotation, take say 10 champs from the top 50% win rate out of the pool. Rotating just like the free champ rotation.

Way to much access to cheap mana and Ap for mage champs. There is no " should I use this spell now " Just roll face on cool down at no actual cost. There is 0 thought process just spam w/e your poke spell is on cd. Even if you think you may get low you can just go clarity. I've walked around during swain ult for days like its nothing.

AOE bounce champs are just flat stupid because you HAVE to be grouped up. Theres not much you can do vs fiddlesticks brand.

Why for any reason is it blind? I should be able to make meaningful SS choices/rune pages during lobby. Change it to the normal style where we can see what were facing.

Some form of a "ward" is needed for champs like jax/lee sin. No snowball isnt a substitute. Just anything that they can jump to. Give it a 5 second duration just something champs can use that it applies to.

  • Junglers have specific item sets on the rift, give specific champs access to a unique item to utilize unique abilities.

Also vision in general. It's so tilting when you lose a fight or cant engage because they just walk in to a bush. If you dont have a champ with a vision ability its impossible to fight back.

  • even if again its a matter of seconds give us some kind of vision ward capability.

All heals are nerfed by 50%, so why is shielding not nerfed as well? Nerf all shielding by 50% or change healing to 100%. It cant be both ways a shield is the same as a heal basically ( Im leaving soraka out here and since the rune changes shes abs trash in aram more so than ever.

Something to fight for.

  • even TT has....um w/e that spider dragon thing is. Something that maybe opens up at 10-20 thats an optional objective.

Ornn fix. If the aram makes it to 30......its a shit show change it for aram. No access to his upgrades basically ever.

Let us buy Ga after 30 minutes. If I'm on an adc after 20-30 I should be able to go Ga. Im well aware this is the final fight I deserve access to the item. If you say go zhounyas...leave please. Theyre not anywhere near the same.

Zero back capability is just stupid.

  • Tie in something conditional. One back per 10 minutes. If no deaths after XX:XX amount of time you can back. Two backs per game. Something because the flat you must die is stupid. You're punishing a player for performing well because he has to give his bounty to someone. ( You're not going to always be able to execute )

4 Comments

HereComeSexyTime1/25/2018, 10:51:06 AM2 votes

[{quoted}](name=King Sheeptar,realm=NA,application-id=3ErqAdtq,discussion-id=RrdReNIo,comment-id=,timestamp=2018-01-25T06:12:28.963+0000)

No bans creates a stale repetition of the same 15-20 champs every single game. Aram account players who just buy all the brain dead face roll champs like brand, sona, lux. Which i may add also have 65-70% win rate is just bad for the game mode.

  • I suggest giving each team 3-5 bans then your champs are randomly generated from the remaining pool. Also the same way you can draw from the random 10 champs on rotation, take say 10 champs from the top 50% win rate out of the pool. Rotating just like the free champ rotation.

I understand and agree with the irritation that the S tier champs of aram bring, but honestly having bans would take away the core of what aram is.

Way to much access to cheap mana and Ap for mage champs. There is no " should I use this spell now " Just roll face on cool down at no actual cost. There is 0 thought process just spam w/e your poke spell is on cd. Even if you think you may get low you can just go clarity. I've walked around during swain ult for days like its nothing.

True, I would say that is an advantage Mark balances out though. A bruiser/tank/assassin can endure 30 sec of poke for a chance to instantly be on your face from across the screen

AOE bounce champs are just flat stupid because you HAVE to be grouped up. Theres not much you can do vs fiddlesticks brand.

ALL AOE champs are broken in aram.

Why for any reason is it blind? I should be able to make meaningful SS choices/rune pages during lobby. Change it to the normal style where we can see what were facing.

Once again, that would be changing the core concept of aram. It's supposed to be blind.

Some form of a "ward" is needed for champs like jax/lee sin. No snowball isnt a substitute. Just anything that they can jump to. Give it a 5 second duration just something champs can use that it applies to.

Jax is fine, as long as he builds slightly tanky and lands his stun. Lee sin can't be helped, his kit is trash on aram.

  • Junglers have specific item sets on the rift, give specific champs access to a unique item to utilize unique abilities.

Why? There are no aram specific champs or roles, the idea of items ONLY for specific champs makes no sense.

Also vision in general. It's so tilting when you lose a fight or cant engage because they just walk in to a bush. If you dont have a champ with a vision ability its impossible to fight back.

  • even if again its a matter of seconds give us some kind of vision ward capability.

Buy oracles, it is cheap and OP. Aside from oracles many champs have skills that flat out give vision or will give limited vision when landed. Bushes shouldn't be rendered useless.

All heals are nerfed by 50%, so why is shielding not nerfed as well? Nerf all shielding by 50% or change healing to 100%. It cant be both ways a shield is the same as a heal basically ( Im leaving soraka out here and since the rune changes shes abs trash in aram more so than ever.

Agree with shielding, but with your Soraka statement I question your build or playstyle of raka. She is INCREDIBLY strong in aram and can have mogs+2750 hp by about 14 mins in. Add in a large aoe SILENCE+STUN and she is quite good.

Something to fight for.

  • even TT has....um w/e that spider dragon thing is. Something that maybe opens up at 10-20 thats an optional objective.

I do like this idea, though no idea how to implement it seeing as aram is a constant teamfight an optional objective of that nature would be difficult.

Let us buy Ga after 30 minutes. If I'm on an adc after 20-30 I should be able to go Ga. Im well aware this is the final fight I deserve access to the item. If you say go zhounyas...leave please. Theyre not anywhere near the same.

Nah, don't need GA in aram. Go hard and eventually die, that is the aram way.

Zero back capability is just stupid.

Zero back capability is aram. It isn't supposed to be neat and orderly and leave lane whenever you want to like rift. It is meant to be a bloody 5v5 teamfight from which your only respite is death.

  • Tie in something conditional. One back per 10 minutes. If no deaths after XX:XX amount of time you can back. Two backs per game. Something because the flat you must die is stupid. You're punishing a player for performing well because he has to give his bounty to someone. ( You're not going to always be able to execute )

hmmm...one back per 10 wouldn't be game breaking, but it's unneeded. If you haven't died in a 10 minute span you aren't playing correctly. Also, the aram regulars know to try and get the execute when they need to buy. It requires more skill than pressing B.

While I agree with some of your points(some champs OP as hell in aram) I think many of the changes you want are contrary to the spirit of aram. It's supposedly to be a chaotic bloody brawl beyond your control, free backs, objectives and GA etc don't fit that mold.

ZephyrDrake1/25/2018, 10:52:32 AM2 votes

Riot is not going to balance ARAM, they might do something for it at random but they do not care if ARAM is unbalanced

Minarde1/25/2018, 8:25:55 AM1 votes
  • Bans: Problem is that ARAM's singular queue has to appeal to everyone simultaneously. More competitive players might enjoy having bans, but it'd just annoy casual players who just want to get into game.
  • Mana: Being useless because you have no mana to cast spells is a terribly unfun feeling though. It'd also potentially indirectly buff Ranged AD if they become the only ones with reliable waveclear.
  • Bouncing: Yeah.
  • Blind: Presumably it's intended to avoid possible "oh, enemy comp looks better than ours. Time to dodge!" issues. Being able to prepare for the enemy comp would be nice, but I can understand why it's not there.
  • Wards: Doesn't seem like a big deal. Those champs have worked fine without having a jumping stick in most game modes for years.
  • Unique item sets: Such as?
  • Vision: Brush jukes have always been a thing.
  • Healing: Shields can be wasted by using them at the wrong time. That's not the case for healing. I do agree that shields can be overbearing, yet disagree that Soraka's anywhere close to even "below-average."
  • Neutral objective: Where would it be, and how would it improve ARAM's gameplay?
  • Ornn: No particular feelings here.
  • GA: No particular feelings here either, aside from asking how GA's time-based availability could be displayed in-game.
  • Backing: No. Knowing when to die is also a skill.
Nea1041/25/2018, 11:39:25 PM1 votes

Sadly Aram is the most evident evidence they don't care about fixing anything in their own game.

Velkoz, Xerath, Zoe and of course Lux-Brand-and so on, make that mode a disgusting 15 minute spamfest, aka a complete waste of time, when you are gonna face them with a almost-mono-melee team or so (same if your team is the permaspam one: pointless waste of time). Lots of games when one team can't even take the first tower. Not even a word from Riot.

In URF at least they changed something about marksmen and so.