A change to Galio's Ult that would make him instantly badass

Castman·3/24/2015, 7:04:47 PM·77 votes·14,470 views

Picture Aatrox's Q. Good. Now transfer that over to Galio's R. As in he ascends in the air (followed by a quick delay) and dives into his ult. That's the tweak I'm proposing.

Now I know people would say it would be too OP so I figure we can reduce the gap-closing range or add a 0.2-0.3 sec delay as he's in the air. Flies up -> 0.2-0.3 sec delay -> dives into ult. If you sum it up the total time you have before he Idol of Durand your (and your team's) ass it would be roughly 0.4-0.5 seconds. Which should give people enough time to react/counter? The intention is a compensating penalty for the added gap-closer. Of course I am no game designer so the numbers presented are merely for conveying the idea.

I just think it's unfair how heavily reliant on summoner 4 Galio needs to be in order to land an effective ult. Not sure if that is consistent (or intended) with Riot's champion design philosophy where Galio's optimal potency can only be achieved paired with a summoner's spell. Other comparable champs such as Amumu Fiddlesticks Malphite and Zac (to name a few) have built-in gap closers leading to their ults or better yet, *within *their ults. Not to mention some are uninterruptible. Since they don't need summoner 4 to ensure effectiveness, in case they need to gtho they still have it as back-up. However for Galio it's much less forgiving when you decide to ALL IN. If you screw up your ult and waste your summoner you are pretty much dooomed.

This should fit Riot's design philosophy where the champion is thematically reserved and correct while still maintains healthy room for evasion/counterplay. What do you guys think?

Edit: Also, for kit synergy, add to his ult that when buffed by the movespeed from his E (Righteous Gust), Idol of Durand's gap-closing distance is increased by [insert number]. Just an idea - TOO OP. THIS WILL NOT WORK LOL

Edit 2: Or we can just have him propel/take flight into his R ONLY if he's buffed by E? Again, this opens up decision making and kit-synergy. Not to mention it serves as an indicator for people to telegraph his ult. You know? Retaining the whole healthy counterplaying thing and stuff

Edit 3: Thanks for the discussion guys. I see really solid points on the pro and con side. So thanks for that.

In addendum to Edit 2, two other suggestions in the discussions to tone it down a bit:

  1. His gap closer has a min-max range. Min being where he stands and max being [insert short distance] units away. The farther his landing spot the longer the delay he has in the air ranging from 0.2 sec - 1 sec delay. For example if ult is casted where he stands, it will take 0.2 sec for ascend->quick pause->land into ult. Now if the ult is casted at a location of maximum range it will take the a total of 1 sec before he lands into his ult. There's your room to maneuver and re-position. Fair?

  2. Similar to Pantheon's ult where the nearer you are to the center the more dmg to take. Carry that over to Galio's ult where the taunt duration is longer as you are caught towards the center and less as you are near the outer perimeter of the AOE taunt. This is to keep his gap-closing ult at bay. Just because he catches you doesn't mean he will benefit the full CC duration

We're just throwing out ideas to make this possible where it isn't punishingly OP while at the same time still give players time to react and counter.

101 Comments

Gare Jordans3/24/2015, 8:12:05 PM28 votes

I don't support this idea because I'd rather not see one of my main champions become popular and get nerfed into oblivion.

Durzaka3/24/2015, 9:40:19 PM11 votes

Do you realize how broken his ult would be at that point?

It would be a monstrous combination of Malphite's and Amumu's ult, and there is NOTHING you can do to stop it because he can gap close into it.

At least right now he needs either amazing positioning, or flash in order to destroy a team with just his ult.

JumbaJoopleakley3/24/2015, 9:35:49 PM6 votes

This, or give him 100% tenacity when his ult is on so it can't be interrupted instantly.

BeatzBoyFTW3/24/2015, 10:12:54 PM5 votes

Annie is also a kind of summoner 4 ult type of champion too. Should she also receive the Aatrox Q treatment too? O.o

SunGold3/24/2015, 7:47:04 PM5 votes

yes i thought about that too < 3 i would love this idea, galios ulti is really powerfull and this way he could be more a support tank than a counter mage with full magic resist item

Duke Anax3/24/2015, 8:24:12 PM4 votes

His main issue is certainly the lack of a gap closer. But putting it on his ult seems weird.

I'd rather have it on his E, rush forward and leave the Gust of Wind behind, maybe even backwards as an escape for allies.

Castman3/6/2017, 9:10:29 PM3 votes

2 years later! WOOOT. Not only ult changes but the entire champ got an update. At least from what I can see from the teaser the ult's idea is implemented. Cheers!

SleepyLionCub3/24/2015, 8:27:14 PM3 votes

If thats literally ALL they do to him, then he will be placed into mid/top tier. Which is fine, he'd be about as strong a pick as Ahri, Xerath, or Chogath mid.

Kögâ3/24/2015, 9:21:34 PM3 votes

Checkout item 3800 on him.

JevelFaithful3/25/2015, 1:49:32 AM2 votes

On one hand : That's what they did with Fid's ult. And it worked! On the other hand : Fiddle doesn't have an aoe CC attached to it. But I agree some form of dash would be nice. Contrary to amumu, Galio doesn't have any natural way to close the gap. I could see the air-dash being treated like Fidle's channel.

Conturbatio3/25/2015, 3:52:40 AM2 votes

I think the delay should be changed similar to Soraka's Q, if you dash to the nearest location (or at your current position) the delay is short(or instant) and increases if the spell is cast to a further location.

Lugg3/25/2015, 4:31:45 AM2 votes

Galio's ult has the same problem as Nunu's, they are SO easy to interrupt. They both should be un-interruptable since they are so hard to position to get off in the first place.

Jamatrix6663/25/2015, 6:20:43 AM2 votes

{quoted}

  1. His gap closer has a min-max range. Min being where he stands and max being [insert short distance] units away. The farther his landing spot the longer the delay he has in the air ranging from 0.2 sec - 1 sec delay. For example if ult is casted where he stands, it will take 0.2 sec for ascend->quick pause->land into ult. Now if the ult is casted at a location of maximum range it will take the a total of 1 sec before he lands into his ult. There's your room to maneuver and re-position. Fair?

This has to be one of the most interesting, creative and innovative suggestion I've seen in a long while. Not only that, but add the fact that I've never been playing or interested by Galio, this suggestion truly makes me reconsider my opinion about him.

Stonington3/25/2015, 7:38:42 AM2 votes

This would be a pretty hefty nerf actuallyt. If the enemy has more time to react to the Galio ult. Then it would also be easier to knock Galio out of his ult.

Eph2893/25/2015, 3:01:36 PM2 votes

I love Galio; he's my favorite champ in the whole game. I think that putting a gap-closer on R (even something like Aatrox's Dark Flight) would be pretty darn insane, especially if they're buffing E and since Righteous Glory exists.

I'd rather have Galio be immune to on-hit AA CC from anyone he taunts while ulting. Mind you, you can still interrupt his ult, but it's going to take a major cooldown to do so, not just LOL I HAVE BEAR STANCE, 2PRO4U. Galio, more than probably any other champion in the game, can instantly become a liability in the pick/ban phase and has to way outplay his opponents if they counterpick him.

Here's what my change would make him immune to while ulting: Garen's Decisive Strike (Q) Silence Udyr's Bear Stance (E) Stun Leona's Shield of Daybreak (Q) Stun Xin Zhao's Three Talon Strike (Q) Knockup Blitzcrank's Power Fist (W) Knockup Skarner's Crystallizing Sting (Passive) Stun Braum's Concussive Blows (Passive) Stun Twisted Fate's Gold Card (Q) Stun Nautilus' Staggering Blow (Passive) Snare (though I could've sworn this doesn't interrupt. I've tested it before...)

Note that this will leave Galio still vulnerable to Rek'Sai's Unburrow, which isn't ideal at all since it's another automatic interrupt, but I couldn't think of an elegant way to disable the knockup there without making him immune to all knockups in his ult . . . which isn't really the point.

The point is that most of these abilities don't really require a lot of skill to activate, and make it much harder for the Galio player to counteract, ESPECIALLY ones that are persistent (Concussive Blows, Bear Stance, Staggering Blows). There's no skill involved with those at all, and I feel like while having counterplay for Idol of Durand is good given how powerful it is, the counterplay should be on a somewhat similar level to the effort required from the Galio player.

PhDs Nuts3/25/2015, 9:21:52 PM2 votes

Oh, god. Think of the poor ARAM's.

Cool change, though. I really like the scaling-with-distance taunt time change with it. +1

Also glad to see ideas where another champion that can fly can actually do more than hover around lazily at ground level.

Chrige3/25/2015, 12:50:34 AM1 votes

Been playing Galio mid a lot lately and his abilities all seem fine, only buff id like to see is to his mana. He just runs out to quick even with a chalice while the more common mid champs have near infinite mana in comparison.