So I was thinking about a Tryndamere rework in where he wasn't RNG reliant
But instead like Renekton, he builds Fury and gets stronger with more fury.
His passive would be the same but instead of crit% with higher fury, he would gain bonus AD and once he reaches 50 fury or more, his auto attack animations turn into his current crit animation but they aren't counted as crits. He would need a new crit animation for this.
His Q would be the same but a little different, his damage increases by a % the lower health he has. His heal is changed to have a much worse base but a strong %missing health heal. It would be if he has full fury he would heal for 20+15% missing health with rank 1 of his Q. With rank 5 of his Q he would heal for 100+30% missing health with full fury.
His W loses the whole -80 debuff to enemies but instead is a taunt now in where they do reduced damage to him while taunted(think Shen). If they are facing away from him when he uses W they are taunted they get taunted for 25-50% longer. The thought process is if somebody talks smack about you behind your back you will try to prove otherwise longer.
E would be the exact same as now except it reduces the cooldown just by auto attacking and when he has 50 or more fury he gains double distance but it costs 50 fury unless he hits an enemy champion.
His ultimate would be the same as that is what people know Tryndamere for, taking it away would remove too many memes.