With the game being faster...
So simple question; with the game heading down a path of being faster, through damage output and mobility early in game, will we see champions that have traditionally take longer to "turn on" get buffs to compensate?
There is nothing "wrong" with the game becoming faster, i think a lot of people would love it if games ended around the 20-25 min mark instead of the 35-40 min mark (so many more games being able to be played). Now that said there are issues if some champions are left in a state where they don't hit their "power spike" / "usefulness" / etc... until the 20+ min mark. I know i play Sona and it almost feels like i'm trolling my team 90% of the time, simply because she needs a bunch of items to compensate for the way her kit is designed, i think this is a simpler issue for ADC's as well (if you need to drop 6K+ before your champion can function, you are going to cost your team the early game and likely the entire match).