Ezreal and his kit

luna is my mommy·5/24/2015, 8:40:46 PM·15 votes·2,363 views

I think Ezreal needs a slight change to his abilities and kit. His Q is fine his e is fine passive maybe a slight change somewhere but its fine then theres his w. It cost a substantial amount of mana in lane as adc and only helps at around level 4 in terms of damage then falls off so i pretty much never use it. The problem i see with it is in oder for you to utilize it yourself u must use your only escape and chase ability (no one really uses ezreal's e to chase anyway) to get the as boost. If u build ez as he falls off late game due to his abilities not scaling with ad except q and ult. No on hit effects (aside from q but that doesnt benefit from attack speed) and if you build him blue then while u do want to remember to auto attack you'l be without crit except a few lucky shots from trinity and you cant utilize that as boost so well if you waste your e to go into your w. Maybe ezreals w can give as per point put into the ability or something so it taes away partly from his 'utility' but it helps him more. This is coming from someone who may be bronze but has played over 300 games as ez. So tbh idk. This was mainly created to bring out the ezreal mains because there hasnt been much talk about him lately and i do understand hes in a better spot than most champions who need help. I did appreciate that q buff later last season but thats all that i see for him.

29 Comments

Sythriel Draken5/24/2015, 9:58:13 PM6 votes

I agree his W does need some work. The utility it provides is hardly noticeable, as well as it's damage output. It's range also does not match the Q so you're firing your skillshots at two different lengths.

What I would like to see on his W is either the damage output increased, turned into a wave, or have the attack speed steroid added to himself whether or not he hits himself or not.

qetzel5/24/2015, 9:58:30 PM4 votes

The trouble with that is that Ez is balanced at the moment. Any changes would have to be carefully considered such that they do not increase his overall power.

Sir Fuzzi5/25/2015, 1:31:14 AM3 votes

W has 80%(?) AP scaling, it's meant for his mage builds to have something in lieu of losing out on most of the benefit his passive adds without building for it. It's terrifying on its own late-game for his AP builds, and I think that's its role.

His AD builds benefit from his passive and the W buff, while the AP builds benefit from the W's damage. It's a fair trade, IMHO.

Ezreal's identity is being able to keep distance from his opponent and having very little to protect himself when he fails to do that. Being counterable is probably a good thing for a champ to be.

If his W became more damage than utility for his AD builds, the pendulum nerfs would axe his entire identity. Keep him the way he is so he doesn't end up... Ryzing to the occasion.

Will see myself out...

ShaftyMegee5/24/2015, 9:18:04 PM3 votes

I don't even level his w. As in I don't put a single point into it until late game. The ONLY reason I level w is so I can help other Champs increase their attack speed. I don't even AIM it at enemies, only my allies

Shield Villain5/25/2015, 12:11:25 AM2 votes

Well, you have to remember that he's a secondary mage, and oddly enough his abilities scale in a far more balanced way with Magic Damage. If you build him as a Mage Caster he can easily become the enemies worst nightmare.

While his W only scales with AP, once you build far enough it can devastate multiple champions at once. It's a skill shot, sure, but it can pass through multiple enemies without having its damage reduced, unlike many other skills. This single ability does chunk your mana pretty high, but it can also crush an enemy fairly quickly. It has an 80% scaling with AP and at 700 it will deal 250 + 560. So it becomes and invaluable move in Ezreal's kit.

Additionally his ult scales 90% off it, as opposed to 100% bonus ad. And since you can build more AP than AD, you'll have your ult dealing about 650 + 630 total AP damage. With a min of 195 + 189 damage after passing multiple targets.

Ezreal could use a little love as an ADC. But as I've pretty solidly demonstrated, his true potential lies in being a powerful AP Caster. I'd rather he stay the same, simply so I can continue playing him as AP. Otherwise they're likely to nerf his scalings or flat damage.

Butthurt5/24/2015, 10:28:48 PM1 votes

Maybe just give his W a bonus AD scaling? I mean he's definitely not in a bad place, it's just hard to balanced AP and AD Ez without breaking one of them.

Would be hilarious if his Q could crit, but I don't think that would ever happen.

flibitydoo5/25/2015, 12:58:13 AM1 votes

I think his damage output is fine. Early game you burst moderately, but that's not important. Early game damage as an ADC is low because you are an ADC. you give up early game for late game, that's how the ADC role works. His early game is very hard to shut down since Mystic shot is one of the best laning phase tools for any ADC. It lets you last hit from really far away (at very little mana cost). There's no way you can get zoned off the minions by a blitz, you are getting farm regardless of what happens.

Once you get manamune+trinity force, you start pumping out tons of damage. Like your burst is insanely good, you can kite (trinity force gives movement speed, I have literally kited a chasing Kassadin with blink+Q phage-procs as Ez) and you can easily duel the enemy ADC with your long range and non-conditional mobility (he doesn't get to crit their adc for 500, but he does get to mystic shot them for 500). The only bad thing I've found with Ez ADC is his waveclear is a bit slower than most since he has no aoe minion damager outside of trueshot barrage.

WeiseAzir5/25/2015, 6:49:33 AM1 votes

i think ezreal needs a buff. i don't feel his is quite strong enough in the botlane. not in early game or late game.

I also believe that zed needs his attack raised by an additional 50%, Zed suffers in almost any 1v1 situation especially after he has 10 or more kills.

Troll for Trump5/25/2015, 7:05:51 AM1 votes

No. Play AP Ez MID. His W becomes pretty OP

The Bearded Bard5/25/2015, 3:03:26 PM1 votes

Made nearly this exact thread, got downvoted. I suggested bringing back either the attack speed slow or the heal that he once had.

Kãtãrinã5/24/2015, 8:42:44 PM1 votes

His Q is all on hit effects, hence why blue build works...

FalconPawwwwnch5/25/2015, 11:09:03 PM1 votes

Ezreal is fine lol

Riot knows this too, that's why they aren't buffing him

khorney5/24/2015, 9:16:55 PM1 votes

i mean he is meant to kite, but you could try and get runaans on him that is always soemhting funny that i do on him lol. but he is op late game on ap casue you letrally kill anyone if you can get your combo off ewq and there dead

jDVL20eCYs5/24/2015, 9:17:46 PM1 votes

make w do damage to minions and he is fine

insaiyanbacca5/24/2015, 10:01:03 PM1 votes

ap ez would love some sort of w buff :P

MidnightRogue5/24/2015, 10:08:21 PM1 votes

I think that ezreal is a very strong but versatile and one of the harder adc's. He has many builds you can use and many things that make him unique, as for say hes the only adc besides maybe Tristana that can take that mid lane role as an APC. It all depends on what you're personally seeking him to do, which would be an adc spot. If you make his adc potential stronger, then his mid lane presence will take a hit for it. Many people think this would suit him well considering you mainly see him as an adc.

If you were going to rework his w I would try doing something like maybe a rework to slow the first few enemies hit, or make the passive attack speed buff for allies gone, and do something like Kassadins pulse wave concept, to where if you hit a certain amount of abilities (Q, E, ULTI) it builds up and you can release it for maybe a target-able ability instead. Just a personal preference of what i would like to see for Ezreal.