Your ranked matchmaking system is absolute MESS.

Mcemc·8/18/2017, 10:15:26 AM·69 votes·6,158 views

I'm completely devastated. Have no will to play that bs anymore. Is it considered normal, that after your placement games, you are matched with such an awful players that you immediately get losing streak and instantly get demoted? I literally didn't even have a single game where teams were even, basically every game was a complete stomp, so I can get demoted without having a chance. And after demotion, it even continued so I am already at 0 LP without a single chance already. What even is this bs? I'm 100% sure this is not how it supposed to be. I never had such bs after placement games that I instantly got demoted and get unending losing streak. This is absolutely unfair. Placement games were OK, they really felt even, but what happened after them is a complete mess. I got placed in S2 then got instantly demoted to S3 and already sit at 0 LP. And I am not the one who throws the games.

Furthermore ranked absolutely destroyed my MMR. I'm literally am playing WITH and against bronze/silver players who literally can't play the game. I just can't carry them all the time, like literally what i have to do, take away their mouse and keyboard and play 5 roles simultaneously? I tell them what to do, and what to build when they are struggling, try to help them, but they simply ignore me and say ''stfu''. It's ok to get such teammates occasionally, but not all the time.

But that's not the case. I'm not crying about my feeding teammates, I'm just absolutely frustrated with matchmaking and my MMR. I feel like I am on some kind of prisoner island for absolutely no reason, because game just matches me with the worst of the worst teammates without having a single chance to win the game. I'm 100% sure that this matchmaking system is broken, because it is not normal to still have losing streak when you already are at 29% (!!!!!!!!!) winrate after 24 games, and about to get demoted 2 divisions down right after placement games.

Games should be even, not one sided stomps. What's the point of sitting in queue and waiting, if game quality is so bad? It really feels that queue just finds first 10 random players who queue up and mixes them, without even looking at division nor MMR. How can you wait 3 minutes in queue to get absolutely unevenly matched, that game ends up under 20 minutes with scores like 4v27.

TLDR fk your matchmaking system, it's garbage. 29% winrate still sitting on losing streak right after placement games. Why winning and losing streaks are even a thing??!!

120 Comments

UncaringNonchala8/18/2017, 10:45:54 AM28 votes

Really wish MMR was based on your skill rather than the collective skill of the 4 random people you're forced to play with.

EPIKON8/18/2017, 10:38:31 AM12 votes

The same.

Started with 10 wins and 20 losses that's 33% winrate in ranked.

I have 4.92 KDA in the last 20 ranked games and hold only 50% winrate from single Jungle role (8.8 / 3.6 / 8.7 with 59% kill participation).

With that said, I was able to raise my winrate to 40% with 50 ranked games played.

That's still not good enough.

I don't know about you guys but if you are averaging 4.92 KDA in the last 20 ranked matches, especially when you are in silver tier, one should have better than 50% winrate period.

My MMR currently sits 63 points below average MMR of my tier, what a joke.

Something is very much wrong when I have better winrate playing with and against Diamond and Master tiers in Normal Draft than Ranked Silver.

Funkin Dunkin8/18/2017, 1:30:27 PM7 votes

Amazes me how the same topic shows up all year long; some up voted, some down voted. Guess it just depends what trolls are online at the time.

Sorin Alucard8/18/2017, 11:57:38 AM6 votes

I have a list of things that are hurting this game's matchmaking right now.

  1. Autofill in rank: absolutely a bad idea in practice over theory. The matches you're put in are based on group MMR, but that doesn't mean that your opponents are matched with you highest to lowest in roles (IE, Both top laners have highest mmr and play top, they are placed against each other in game). This isn't too much of a problem by itself (we'd never get matches if it was this way i think) but coupled with an autofill that doesn't evenly autofill both teams (IE two autofill supports for both teams) this FUCKS GAMES UP. If one team gets the autofill and the other doesn't that's literally a handicap in rank. This skill gap can increase exponentially in flex rank where the possible match ups are worse.

  2. Autofill in lobby: causes more fights/dodges than the time saving it was meant for. When fill happens most people either want to dodge, hold queue hostage, or cause pre-game tilt. We never needed more reasons for people to be pissed and negative about the win before game start.

  3. The placement system: Yes we need to start somewhere but for the first few months of the season almost all of my games felt lop-sided because I had someone doing placements in almost every game. I'm not exaggerating. 2 unranked people on your team while you've already finished placements vs a team of people all in their proper elo is like a freebie for the enemy. This is also compounded by autofill.

I know why its done, but if anything could be change about it I suggest that people in placements DO NOT get matched with people in promos. These were the ones that were truly frustrating. Seriously promos are the worst time to get someone doing placements. It doesn't make sense for them to be there in the first place. If we're going to use random people already ranked to test new accounts it should be a test during a game that isn't promotional for anyone on the team.

  1. The ban system. This doesn't have much to do with who you get ranked with, but everyone knows now the popular way to troll is to screw a game over and never say a word. Even infamous trolls with 100+ games thrown don't get perma-banned. Since the auto-ban chat system came online the game has become hell for people just trying to enjoy the game or play by the rules. IT MAKES NO SENSE that a troll can wander smiting camps and fucking up lanes for other people but the players responding to it verbally are the ones prioritized for punishment. I haven't seen a hint of news on the company's end that suggests they've acknowledged the problem or even care. Bottomline is the average player is faced with overwhelming frustration of dealing with the people who ruin the game but they also have the burden of being the bigger person 100% of the time. Eventually average players may start trolling instead of flaming in response because reporting and muting isn't working anymore
Theorchero8/19/2017, 7:50:13 AM5 votes

Oh yeah dude, it's Clearly that you are placed on incompetent teams, not that you got placed way the fuck higher than you should have been and that you're getting stomped as a consequence.

https://i.gyazo.com/477c5e54848f0a13e92855cb79d9be55.png

This is, as far as I can tell, your first season of playing Ranked in league. See, this is how Ranked works.

Placement games have a massive effect on your MMR than other games, and subsequent matches (up to about 20-50, no numbers are precise) have an additional effect on your mmr losses/gains, but not to the extent that provisionals do. Provisions easily win/lose you 100 "effective" LP per game, and subsequent wins or losses will cause this number to increase, so 3 wins in a row you could "win" 150 "effective" LP per game, more or less. Again, no precise numbers.

The bottom line is that since you are on a completely fresh account that has never played ranked, you are automatically played at the 50% mark. This is around silver III, 50% of the players in all of league of legends are at or below this line, at least theoretically. The real number is that about 61% players are at or below silver III. We'll get to the significance of that in a moment.

Riot uses an altered form of ELO system, which basically gives and takes hidden MMR value to determine your matchmaking, and as I explained how provisionals work above, those games are extremely weighted in their overall value. If you win several of those in a row, even if you got completely shit on and your team carried your ass like a creepy old ginger carrying a young blonde woman, it doesn't matter, the wins and losses are all that directly affect your elo or MMR.

So what likely happened is that you are, really, somewhere in bronze. Maybe mid-high bronze, but still bronze. Now, believe it or not, even at the lowest levels, there is a significant different between 4-5 divisions. Very significant. The players above you may still be completely dog shit at the game, but they aren't as bad as you, theoretically. MMR is designed to try and get you to an even 50% winrate. If your winrate is extremely low (as yours are, let's be frank) your MMR will tank so you play easier players - players near your skill level. The average player who plays where they belong fluctuates an average of 1 division, 2 at MOST. This is while maintaining a near-average winrate of around 50% (maybe 49%, maybe 51%.)

Players who are playing where they belong simply do not lose 60-70% of their games under any circumstances. You have played more than just a couple games, so this percentage result is not indicative of sample bias due to poor sample size - variance has a much greater impact in lower amounts of games from a statistical standpoint.

Thankfully, we are not robots. We are humans, and we can reason the possible causes for your statistical irregularity.

Now to preface my following statements, I'm not rank shaming you. I'm just saying that you are bad at the game. This doesn't make you a bad person, you just need to get over it.

In your primary role, you have an average winrate of 32%. This is extremely low, and near the bottom-limit for winrate. Statistically, you should NEVER have lower than a 25% winrate, because statistically even the WORST players who are trying to win the game will not be able to feed enough to prevent their team from winning the game in 25% of their games.


(explaining above statement)

Using statistics, we can state that:

You have a 25% chance of having 2 winning lanes, 50% chance of having 1 winning and 1 losing lane, and 25% chance of having 2 losing lanes.

So 25% of the time, even if you're losing hard, your team should always be able to carry you if you're trying to win the game. This also means that unless someone is smurfing or getting boosted, you should never have a higher than 75% winrate at the game.

You are rapidly approaching that 25% winrate threshold.

If your claim of "bad teams" was accurate, then your stats wouldn't be as bad as they are. In most games on a non-braindead farm champ (Sivir) you average 3-5 cs per minute. This is Atrocious. Again, you're not a horrible person, you're just bad at farming. Farming for an adc is a huge indicator of skill. Players in silver usually average about 5 cs, though this varies more by champion choice than other ranks do. When you're doing poorly, you often gain about 3 cs per minute, which means that you miss almost 70% of your farm. That's an insane amount, and even more indicative of your skill because your games are short.

You also have a ton of deaths which also indicate that you are incapable of playing safely and aren't sure of why you're dying or understanding the significance of your death - all these things tell me that you're extremely tilted, even more so because you post here claiming that your teams are holding you back.

Elo hell doesn't exist, because statistics when properly curated, don't lie, period.

Now it's not entirely your fault as to why you got placed as high as you did. As I mentioned earlier, a little over 60% of the players in the game are at or below Silver III, which means that it really shouldn't base your MMR at Silver III, more like Silver IV, or in my opinion, Silver V. As a new player in ranked you got thrown above your head playing against people who are significantly better than you, and the statistical basepoint used by league's provisional system for new accounts is inaccurately calculated, at least for modern seasons. It's extremely possible that the worst players got worse and the better players got better as the game goes on because extremely bad players aren't usually serious about improving, and the competitive nature causes them to quit, this means that lower ranks are much more likely to contain extremely new and under educated (game knowledge wise) players.

You're lucky though! Once you play a bunch more you'll demote and land where you need to to be able to play against players that are just as good (or bad) as you are! And next season during provisionals, it will use YOUR OWN MMR to base your provisional placement instead of a generalized curve! This means that you'll have much more fair games in provisions next season, especially if you hop back on the horse and play some more!

If you're worried that you don't 'belong' where you are - then change it. Play more, perform better. Don't worry if you don't though. Everyone is bad to some extent, some more than others. That's okay though, being bad and acknowledging our faults makes us better at the game. There are plenty of resources available to help you, sites to help you get your runes and masteries straightened out, to answer questions, and to build fundamentals to the game. Places like Lol-coaching.gg, Op.gg, Youtube, /r/SummonerSchool, and tons of other places.

I encourage you to look to improve instead of scapegoating your team. I know it's hard when you're frustrated about your current performance and progress, I've been there. I'm currently Platinum 3, and I was in my Platinum 1 promotions last season. Want to know a secret, though? In season 2, I was in Bronze V. Bronze was way worse then, too. I had something like a 37% winrate, I mained Ezreal ADC, and I was bad. Really, really, really, really bad.

There's plenty of videos showing how awful I was at the time, like this one where I thought Jax's third auto attack was actually crit RNG. I didn't kite, I didn't use all of my spells, I just facetanked all of his damage. And that's just a small sample! Remember, no matter how good you are, there's always someone better than you. And no matter how bad you may be, there are always several people worse than you.

Play to improve, and you will climb.


TLDR;

Basically, you got carried in your provisionals and got placed way higher. This was exacerbated by Riot's provisional systems. You should NOT have been played in mid or high silver, but probably mid or high bronze, perhaps lower. This is indicated by your winrate over ~30 games and performance in those games. Your MMR slingshots back and forth during your first 50 games or so after your provisionals and that's why you see such a large variance in the skill of the players you play against.

Starcraft243ver8/18/2017, 1:36:51 PM5 votes

Start building and playing decently, then you might be rightfull to complain about your teammates.

league of pidors8/18/2017, 5:50:53 PM4 votes

I HATE THIS SYSTEM SO BAD,its like gambling,isnt fair pvp anymore,like for real,u need to get the luck to get a normal team with a normal brain that doesnt go afk after 2 deaths and flame.

OHminus8/18/2017, 5:18:07 PM3 votes

....I've never really had an issue with matchmaking. Sure, there were plenty of games where I felt that my teammates were god awful but there also plenty of games where I felt I was abusing the other team for their god awful mistakes.