Riot should be embarrassed by how shallow and stupid their understanding of counterplay is

chumbler·2/27/2015, 2:44:24 AM·6 votes·484 views

"Dodge the skillshot." That's as far as it goes. No nuance, no greater strategic thinking, no actual tactics, just dodge the skillshot. What a joke.

2 Comments

Zmuecat2/27/2015, 2:49:31 AM2 votes

Hey, there's tactics.

Like... Ummm... Hold on...

Split pushing! Yeah.

... I got nothing.

I do think that some of the more long time players overestimate how much we do on a second by second basis, but they are indeedly slowly phasing out a lot of the tinier things that we used to have to do.

LoLKiru2/27/2015, 3:01:08 AM2 votes

I would argue that in alot of cases, thats really all it CAN come down to; at least on a matchup to matchup basis (as long as this game is balanced the way it is, and not in any other fashion), where if there's no way to actually stop your opponent from killing you, by either being mechanically better than them or baiting them into blowing skills pointlessly, then there's "no counterplay" as riot puts it.

(I would agree that counterbuilding is fine by the way, but when a champions viability in matchups hinges upon the enemy either having a specific item, or not having it; thats coming dangerously close to DotA territory, which brings us back to the whole thing about league being balanced the way it is, thing; Malzahar being a great example of this issue* )

Edit: being "mechanically better" would also include predictions for dodging skillshots and the like.

Edit 2: Upvoted by the way, its not that I disagree with your post. Its just that I don't think there CAN be more counterplay (again, at least not on a matchup to matchup basis) with the way league is currently balanced, outside of dodge the skillshot.