Placements so Worrisome
I hate placements in every game but I really hate them in this game. It just sucks knowing each game has such weight especially the first few games.
Why does it suck? Well every lose could be another 1-2 divisions a player needs to climb. Is this bad? Maybe not necessarily if you plan to play many games in a season. But if you are a player who wants to only play games in and around your elo and don't want to spam 100 + ranked games in a season well then you could be in for some trouble.
Now the fortunate thing for me is unlike a lot of players I have a general idea of where my actual skill/rank lies. From season 7 & 6 I know I am at least a gold 5 player and most likely truly fall into the gold 3-5 range. Games in this range start to feel competitive for me and I really enjoy them. Problem is... this placement system plus just the grind that generally goes with rank can ensure I don't play in my actual elo for a long time.
Now I will admit this is not my main account. You may ask "well then why do you care?". Here is why. I am at the point where I am pretty sick of League I just want to play maybe a couple games a week. So when I play those games I want them to be in and around my actual skill level as much as possible so they feel as competitive as possible. This account last season had my highest win rate and although it finished gold 4 at like 80 lp it had high gold 3 mmr. This account I played on when I felt like playing a competitive game and wanted to play hard without the anxiety of losing. And it really paid off for me last season. Now my main is only gold 5 0 lp and I just... don't feel like playing on it. I just hate knowing if I lose a few games I could lower my mmr and although It shouldn't happen I could potentially get demoted back to silver one day. Plus... I have been pretty salty lately and really don't want to miss out on rewards for being toxic. I just... care a little too much when playing on my main these days I guess.
So it's nice to have a backup. And since I had a fairly high starting mmr last season my games have started off pretty competitive. Granted, I am 3-3 in placements now after starting 3-1. I know I could easily end up losing the rest or most of my placement games and dropping back to mid/low silver. Which... I have climbed many times but I don't want to do it anymore as I find that climb boring. I could also get lucky and get some good games and maybe place in gold. I just hate how random it can feel.
Why I say it's random? Well I know its not completely random but I have witnessed this with my own two eyes. I have seen a friend who couldn't climb out of mid silver rank an account to 30 and go 8-2 in placements (get hard carried and lucky) and getting placed gold 4. A rank he would never achieved for a long time. On the other hand... I personally ranked 3 accounts to gold 3-4 last season. I know I can do it... I know I can compete at that elo... but I have very little faith of actually being placed in gold... much less at my actual mmr level. Just seems silly someone can get extremely lucky and be carried to a level of play they cannot perform at... while someone who consistently plays at X level can rank lower especially late into the season.
Just wish either all players had to climb or the game would actually place you around your actual elo. I already had to climb out of bronze this season on an account that was ranked gold 3 last season...... I am not doing it again. And since I don't feel like playing on my main... if this account drops from gold 3 mmr to silver 3 or lower mmr just off 10 stupid games then I am probably done playing.
Just seems silly the game cannot measure any metrics besides wins and losses. Like I get you don't want to have the system exploitable but someone getting wins when they consistently go 1-10-2 or something verse players who lose but always perform well at a certain level just seems silly the system cannot tell those 2 players apart. My first example is a player I got when I was like silver 1... and they were in their 4th placement game.. They never got more than 2 kills in a game and always had at least 10 deaths but because their high starting new account mmr and the fact they were carried in 1 game meant they will still playing in high silver mmr even though they probably couldn't compete until they were mid to low bronze.
My last placement game I know I didn't do well... but it's really damn hard to win when your bot lane goes 7-25 (half that in first 10 mins) and your
jungle. Granted... it's low elo and enemy team did still have a chance of losing. But fuck.... I could get lucky and not got those teammates and instead get carried and it's a large swing in your starting rank/mmr. Hell the game before that we lost was one of the closest games I have played all season. I could have easily started off 4-1 just as easy as it was to start 3-2.
So what I am saying is... wins vs loses really don't tell the entire story. And as we all know 10 games isn't shit when it comes to League of Legends.