What if we just... removed runes entirely?
So the general consensus seems to be that Runes Reforged has completely buggered the balance of the game. As I understand it, the purpose of Runes Reforged was three-fold:
- Remove the gate to lower level players by removing the level restrictions on runes
- Allow for more diversity in playstyles
- Allow for balancing of champions to not be based on their stats with optimal runes
Of these, only the first point has been achieved with a high degree of success. Sadly, points 2 and 3 still stand, because just like the old runes, the new runes have been 'solved'. Sure, things get shaken up a bit when runes get added/changed, but it doesn't take long to figure this stuff out. Furthermore, because the new rune system is driven based on powerful effects rather than basic stat boosts, the effects are far more likely to have overpowered synergies with particular champions' kits, aka abuse cases.
Abuse cases, such as Kleptomancy Ezreal or Hail of Blades Jhin, kill diversity even more. Either the rune gets nerfed so that it's useless for almost all champions to balance it (bad), or the champion itself gets balanced around the rune (even worse). When items get thrown into the mix, this increases
While there are a few times when unconventional rune choices are relevant (Sencux' Grasp of the Undying TF being a good recent example in pro play), more often than not it's going to be the same choice each time, thanks to natural synergies between certain rune/champ combinations. We've actually regressed in terms of balance as a result of runes reforged too, with damage outputs being increased significantly.
But what if we removed runes entirely? Would this really be so bad?
If we had no runes, champions could be balanced more effectively. Champions would not be able to artificially shore up their weaknesses before the game starts, nor would they be able to push their strengths to absurd degrees or abuse synergies in unhealthy ways. It would also just get rid of the whole 'check online for the best build' ritual that people do.
Diversity should be promoted in-game via greater item choices.