Thoughts on nerfing Kalista
As an ADC main, I know that most people say "fuck this dumb champ Kalista," I love Kalista, great concept of a champion and really fun to play... If you haven't played her, play her before you call out changes. Her jump with high attack speed is REALLY hard to control. Now, for two of her main problems:
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Built in smite : Lets be real, this allows for massive objective control. It is nearly impossible to outsmite a Kalista due to being able to do around 2,000 damage to baron, or around 1,000 to dragon. Personally I think that this isn't that bad of a problem, But to monsters Kalista's E needs to either have a cap or reduced damage on monsters. A built in super-smite is just a tad insane.
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Her jumps : Let's get this part done quick, Kalista is a high mobility ADC. She is squishy as hell, and needs this mobility to survive. If you want a jump nerf, she's gonna need some base stat buffs in health, armor and magic resist. That, and her jumps with 1.7 attack speed is insanely difficult to control
I think most of Kalista problems will be fixed by 1 thing, removing the extra 2 spears firing with Hurricane. Take Vayne: Imagine if Vayne's W stacked with Hurricane. Riot doesn't need to do some elaborate rework like they did with Lucian (for Lucian, Riot should have simply reduced the second auto-attacks ability to crit, or reduce damage into scaling, rather than re-working the guy), they need to simply stop the effectiveness of the Hurricane rush by making only the selected target receive a stack of Kalista's E. the reduced effectiveness of the Hurricane rush does this:
- Annoying jumps early in the game: Attack speed is brought down, so Kalista will jump less.
- Reduce the early game dragon control: Without that early attack speed, dragon at early levels will be more difficult.
- Can't keep a sustained war as well: With less jumps, and less attack speed, Kalista can't dance around another ADC or tank early in the game.
Stop hating on the champion, and think logically. This is an easy balance change. It makes Kalista still playable, but doesn't remove her potential completely. It will also make MUCH less irritating to play against. If you have any other suggestions or points to make, leave a comment. I'd love to hear some feedback :D 
-Sarko 5