@Meddler Garen Q nerf ? Why do we keep the villian mechanic ?

Gewaltherrscher·8/24/2018, 4:55:36 PM·11 votes·7,167 views

@Meddler I would like to know why the random villian mechanic does not get removed from the game. Iam a Garen main and i cant imagine how toxic it is to play against it the damage is just too high i see people constantly complain about it in my games /all chat. The Q nerf effects every elo (especially higher elo) a removal of the villian mechanic would nerf low elo more i imagine R-> point and click execute. The problem with Garens winrate is in low elo not in higher elos.

https://lolalytics.com/ranked/worldwide/current/bronze/champion/Garen/ https://lolalytics.com/ranked/worldwide/current/silver/champion/Garen/ https://lolalytics.com/ranked/worldwide/current/gold/champion/Garen/ https://lolalytics.com/ranked/worldwide/current/platinum/plus/champion/Garen/ https://lolalytics.com/ranked/worldwide/current/diamond/plus/champion/Garen/

Patch 8.16 only activated on lolalytics.com 52.84% in bronze 54.57% in silver 53.48% in gold 54.35% in plat + 46.28% in diamond +

Once the meta shifts to tanks again Garens winrate will drop sub 50% in all elos its already at 46.33% in diamond + ( dropped from 54%). Additional to the meta shift that is already in play the Q nerf will effect Diamond once again.

The problem with Garens winrate is in low elo not in higher elos. diamond + winrate is underwhelming 46.28%.

Meddler stated that he wants to target low elo with the nerfs but that is not the case with the Q nerf.

> {quoted} > > Yorick we'll be nerfing Ghoul damage, primarily between levels 2 and 7. That was chosen as a target given AI controlled minions tend to perform noticeably stronger at low/average MMR than high, given their effectiveness doesn't scale as much as other parts of a champion's kit, while counterplay against them does. Damage is then the same by 18. > > Garen I believe we're cutting Q rank up damage (30-150 instead of 30-170). I'll double check, but I don't think there's a low MMR target in there, instead just a slight power reduction via less upfront damage.

Information Why is the villian mechanic random? The villian mechanic is random and very powerfull it also punishes players that do well:

The villian mechanic takes a large budget of power from Garens kit and is random for instance if we have a teamfight where the enemy team kills 4 members of your team but their support gets 2 kills first and their adc 2 kills afther the support now the randomness is the teamfight because it depends on which enemy gets the most kills first which is a random event.

PASSIVE: The enemy with the most kills in the last 5 minutes is marked as the Villain. The mark cannot be assigned to another champion while Garen is in combat with the Villain. If more than one enemy has the same bounty, the enemy who received it first is marked the Villain.

Garen's basic attacks and each spin of Judgment Judgment against the Villain deal 1% of their maximum health as Hybrid penetration bonus true damage on-hit.

ACTIVE: Garen calls upon the might of Demacia to attempt to execute the target enemy champion, dealing them Ability power magic damage, converted to Hybrid penetration true damage when targeting the Villain.

25 Comments

Critmaster Garen8/24/2018, 4:59:47 PM7 votes

his winrate already dropped close to 50%.

https://www.leagueofgraphs.com/champions/stats/garen/platinum

leagueofgraphs shows slightly above 51% winrate at plat for garen currently. and other sites that record stats per day also show a clear decline over the past two weeks, since 8.16 was released.

most of the sites that show 54% winrate for plat just havent updated yet, and still include games from 8.15 and the first few days of 8.16 before people switched over to champions like sion, whos performing pretty strong after his buffs.

this is the reason i wanted meddler to wait with garen or yorick nerfs, because it was obvious this was going to happen with assassin nerfs and tank buffs.

After3perma8/24/2018, 5:10:15 PM4 votes

Rito should let us pick the villain.

Ulquiorra01238/24/2018, 6:04:03 PM2 votes

Garen is winning lanes in Low ELO because people are not intelligent enough to understand you can bully him. They just look at his passive and think they can't do anything, so he becomes unkillable late game. When I faced him I just bullied him out with nasus after I got sheen. His Low elo win rate is not due to champion balance, its just because the champion works in teamfights because people are not exactly smart. A jugger who's only closing is to walk at you, and somehow he always gets to the ADC unless I'm on a tank?

I would much rather have this Q nerf go through so low elo people don't have so much trouble with him in lane than change the mechanic that allows him to do more damage to someone who is hardcarrying. If we are being realistic here, the villain mechanic is highly interactive. He knows who his target is, the whole enemy team does too.

hhaavviikk8/24/2018, 7:34:04 PM2 votes

does feel bad to have a full tank garen with black cleaver go Q > E > R for the kill on you because you happen to be the villain

Critmaster Garen8/24/2018, 5:04:10 PM2 votes

by the way, the villain mechanic isnt random. its just shitty implemented because the targeting algorithm isnt very good.

ive tried to get them to at least improve on it for years now, by including more stats like total gold, dps potential, burst spikes, total damage to champions etc. they have so much shit that theyre tracking during a game, that they could work into the thing, but so far they havent even looked into it.

"the enemy with most kills, except against garen, within the last 5 minutes" is a shitty metric to filter out the largest carry threat on the enemy team.

the best example why it doesnt work like this is Pyke

hes constantly going to be marked as the villain, even when his carry is dealing 90% of the damage in a fight and is fed out of his mind.

Sire Hippington8/25/2018, 2:34:35 AM2 votes

I never understood why they kept the villain mechanic, it's pretty toxic to play against as melee and i'm pretty sure only few garen players really like it(other than occasionally haveing a huge truedamage nuke) It hardly creats any meaningfull gameplay and just doesn't fit a juggernaut. It might work on a champion with better target selection, and if the bonus gained wasn't that biased against tanky targets that have the least tools to play around it...

Shablagoo8/25/2018, 6:10:19 AM2 votes

The villan mechanic is cancer, people marked literally cant even get close to him. They have to stay far till or they unfortunately die

Gewaltherrscher8/24/2018, 11:58:38 PM2 votes

WOW looking at the votes people really want to remove the villian mechanic. I talked to a few Garen mains even they want the mechanic removed.

jocomotion8/24/2018, 6:17:33 PM1 votes

How does one vote for both. Because I’d think both would be fine.

Fury Reaver8/25/2018, 2:39:12 PM1 votes

Nerf Garen Q, W, E and R imo.