Sion is very balanced, except for his passive

TeamSpiritAnivia·2/20/2016, 2:08:52 AM·3 votes·2,502 views

First time on the boards, so sorry if this comes off as though I don't know what I'm doing. [slayer-jinx-catface]

I'm a Sion main, just got him to rank 5, and was playing him since season 2, and let me tell you, he is the most balanced champ in the current patches. Everything feels great about him. Landing a fully charged Q, slowing hard with the E, killing people who are low with the shield, even charging in or out of combat feels great. It just takes a bit of timing and a little skill to charge and land the shield.

The only shitty thing about Sion is his passive, it is the most god awful thing ever. sure you get to come back, and it does net a kill once in a while, but that one or two kills every few games doesn't help the feeling of getting stunned or snared as soon as you respawn, then not being able to do anything while the enemy team just walks away from you. I'm not entirely sure how riot could change the passive, because giving him things like cc immunity or tons of tenacity during it would kill all counterplay for the champ, but something needs to change about it. Hell, I'd take his passive making his death timer shorter, like chopping time off them based on his level in a percentage so that it can be balanced when they decide to change death times like making them longer. Such as " Upon taking fatal damage, Sion reduces his death timer by X seconds, where X would scale based on his level, and would actually be a percentage of the current death timer, i.e.- if Sion's timer would be 60 seconds at 40 mins and he was lvl 18 by then, then this would reduce his timer by like, idk 40%? so it would actually end up as 36 seconds. and yeah it would massively increase the time that he would be alive per game, but his damage and kit make it so that he needs a team alive with him to be valuable.

/rant on sion passive over Let me know if you guys think this would be cool or not below or feel free to come up with better solutions to his passive

36 Comments

BastionKross2/21/2016, 4:03:33 PM2 votes

Sion is a balanced, fair champion with more counterplay than five Lee Sins put together.

That means he's also a weaker champion than a large section of the roster, since a lot of champions are stronger than balanced or are less than fair. There's not a single ability in his kit that's not counterplayable, and he's melee so that adds counterplay even to his auto attacks. A lot of the time, you'll land your abilities not because you're skilled with Sion, but because your opponent just screwed up and made a mistake. At lower elos that's fine, mistakes are common. I've seen people in those elos flash into a Sion Q.

But in higher elos, and professional play especially, you can't count on your opponents to make mistakes. Which is why Sion is just as rare there now as before his rework, because he's too fair and balanced.

God of Bagels2/20/2016, 2:13:34 AM1 votes

Maybe make a small implosion happen when he dies, similar to kogmaw, but like 1/3rd as strong.

MisterHealYoGirl2/20/2016, 2:15:56 AM1 votes

I like the idea of the passive, but I think buffs to Death Surge would be nice. If it was also a cleanse (or even a slow removal), or if the delay time was lowered, that could be enough. Maybe you can activate it at any time during the respawn delay to spawn instantly but with a reduced amount of starting health?

I play almost entirely ARAM, but SIon is one of my favorite champions; nevertheless, he is different on ARAM, which is probably tinting my perspective. There's usually a teammate there to lock them down while you mutliate them, and Frozen Mallet is a viable option because you can reliably get the passive off in the middle of a teamfight. Take my ideas with a grain of salt.

Dominick Destine2/20/2016, 2:19:47 AM1 votes

Sion sucks. He needs buffs or another rework.

Paladin 0f Life2/20/2016, 3:01:43 AM1 votes

Ever heard of a Truncle Pillar?

Stephenizgod2/20/2016, 3:25:18 AM1 votes

What if when he revived he exploded or yelled or whatever, and anyone hit by the AoE is Slowed or Sion will have bonus MS when moving towards them? That way he is more likely to get a kill with his Passive as well as have good Teamfight capabilities even after death, without removing or reducing its weakness to CC.

Thoughts?

Paroe2/20/2016, 5:13:40 AM1 votes

Can we give sion a version of his old passive back? "If incoming damage is greater than 10% of sions health, it is reduced by 20-200 based on level"

Apocyliptic2/20/2016, 5:18:04 AM1 votes

The problem with passives like Sions is it, in its own way, rewards bad play. Death passives are terrible ideas in their own sake, and should never even be thought of. That's why you can't really give him a STRONG meaningful death passive, because it rewards bad play and punishes you for killing Sion, which is ridiculous.

Rain NT2/20/2016, 5:40:10 AM1 votes

Sion should have an aoe slow when he respawn and should get MS (but not as much as when he use an ability now) when moving towards enemy champs the entire time unlike his useless passive now and remove the fact he can use spells (which are all the same) when hes "dead" , if you get snared or stun or slowed, goodluck chasing anyone lmao

TheDevice2/20/2016, 5:57:51 AM1 votes

Its really tough to say but in the end, yes.

The question, however, should be if his passive should be change to a more useful/consistent type of passive. Otherwise, people who look at the question will answer "yeah" because we've undoubtedly have gotten kills from his passive.

I recently responded to an in-game random survey that asked if Sion's passive was useful and I answered "yes".

I have 118k mastery on Sion. I do know that the passive CAN be helpful. I can't count the number of times I've gotten double kills just with his passive alone.

However, its one of those things that has the counter-play entirely in favor of your enemies; Its their mistakes that get you kills.

This is not exactly a good thing. Im sure even the high elo players who play Sion would agree that they don't view it as one of the reasons they play him. His kit is solid, the passive is.... meh.

If he had a passive that actually worked off his kit instead of being a completely separate thing that only matters when you've died, Sion might actually have that extra nudge he needs to be a more solid pick and a more solid champion overall.

Faustavian2/21/2016, 3:40:04 PM1 votes

I usually just get a item 3022 ; But yeah, getting kited to death before that feels terrible, quite like a 'I am now an unstoppable god machine of death, you cannot escape me' but it actually turns out to be 'please just walk away from me'

Olath Quortek2/24/2016, 4:54:39 PM1 votes

His passive is certainly useful and is honestly just fine the way it is. The purpose of the passive is to create a zone of control and threat after death and it effectively does that. Damage and kills are a bonus but not the purpose. If Sion's corpse gets re-focused down and/or CCed then great it is effectively acting as a tank should. Yes his passive is "weak" on it's own but it can be very effective with some teamwork and this is intended, as is every other strength and weakness in his kit.

Nanuk Pihoqahiak2/20/2016, 2:11:39 AM1 votes

Maybe they should buff the movement speed increase by making it scale with how many enemies are around. This fulfills a few functions:

  1. It keeps it from allowing him to go even in lane with his opponent everytime he dies, since he'd be the same relative speed as before this buff.
  2. It means that during a teamfight, he might get the burst of speed necessary to barrel past enemies that may CC him. This is also nice because if he's first to die during a fight due to soaking up damage, he'll have the most enemies possible around when he respawns.
  3. It means he gets to his target with more effective health, allowing him to stick a bit longer.
SpecterVonBaren2/24/2016, 4:59:09 PM1 votes

Look at Zyra's passive, then look at Sion's passive. Never speak about Sion having a bad passive again. I can never say any on death passive is bad so long as Zyra has her godawful one, every other on death passive at least accomplishes something most of the time.