@Riot Plz Nerf Red Damage

GarthBrooksXD·2/24/2017, 4:12:08 PM·2 votes·395 views

There is too much incentive to start bot side even for junglers that would ideally start their blue buff when they are on blue side of the map since the red buff will kick your ass and junglers are heavily exposed to fuckers like lee sin and khazix coming around to cheese at red when you're already in mortal combat with it.

Because of this I usually just do red-> wraith-> wolf-> gank or scuttle or counter jg -> gromp or blue or blue-> wolf-> wraith ->gank/scuttle/counter jg -> ward red -> krugs.

It's too dangerous to get low in your own jg at valuable buffs because who is the enemy jungler anymore 9/10 games? LeeSin Khazix Rengar Graves Shaco

I've been thinking of just taking 3 pots start instead of the hunters potion because of this actually, so I wouldn't be restricted to a certain predictable jungling path. Cuz should a top laner even be surprised at all anymore that they're being ganked at 3 minutes almost every single game?

I can tell you I am going to be sitting top in the bush at 3 minutes if my laner is pushing, waiting to counter gank, or I'll be the one standing behind the enemy top laner recalling bm as they're about to be first blood.

Almost every game it is the same jungling route story because red hurts so bad and enemy junglers are dangerous, mobile assassins. I would like paths to be more flexible for junglers who don't have great sustain.

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