Why do summoner spells have level restriction?

Llanite·7/1/2015, 7:35:50 AM·43 votes·2,328 views

And leveling people get mixed up so you have someone with heal + ghost against someone with ignite + flash.

Not to mention smite can only be used after lvl 10 ._.

Can we please remove this ridiculous thing.

37 Comments

TurquoiseYoshi7/1/2015, 9:23:56 PM11 votes

As somebody who actually remembers when he was at that level, I didn't give two craps. Because I had no idea what anything did.

Migrañaboy7/1/2015, 8:29:36 PM4 votes

It's all about incentives OP.

New players feel more attached to their accounts when they have milestones, even if it something little as that. Also it's a way to incentivize new players to test summoner skills.

Of course this doesn't matter to smurfs, kek.

bearded squid7/1/2015, 7:38:07 AM3 votes

smite is there at level 10 because since they reworked it to have charges its more complex because it can do different things so no they should leave it alone

Blastires7/1/2015, 9:56:02 PM3 votes

I shall explain the reasoning behind the level restriction:

Smite: Have you ever tried to jungle with 10 masteries and tier 1 runes? I never did on my main account because I never understood the jungle concept. But once I understood the game, I made a second account to play with a friend. Short story. Once I got the level for smite, I tried to jungle. You just can't/it's really hard and annoying. The level restriction is to avoid people trying to jungle at super low level and get executed without any chance to survive.

It's to force you to concentrate on certain aspect before doing the other one.

But even if I understand the reasoning behind every level restriction like

TP: Gank/Map pressure tool. Even people in silver sometimes don't use tp correctly. The number of minion TP near their turret I saw is insane xD. (cooldown is lower if TP on tower)

Flash: Super versatile. Can juke/Avoid skillshot/Save distance/Create distance and so many more. Someone still trying to understand the concept of CS, poking, trade, itemisation and jungling (which is harder than it used to be because of the smite buff) will just lose himself. So they keep simple spell at low level.

Clarity: Speaking of simple spell. That's the official new player friendly spell. If you remember your noob time like me. You probably remember your horrible mana management/spamming spell on minions.

But I agree on one thing. Since Flash. TP. And jungling are mechanics you will ALWAYS use. To make new player use them later is counter productive. And duo lane are something discouraged because you win less XP/split CS and new player will probably don't have knowledge of these thing.

TL:DR There's a reasoning behind the spell level. But Riot might want to re think them/fix the god damn tutorial, since this reasoning is counter productive. Honestly, if you don't have any friend playing this game. You'll never understand correctly how to play because smurf rather be like: "noob omg you are bad why can't you do the lcs big plays even if you play only since yesterday omfg thrash team" than actually helping them to understand.

ZenBudS7/1/2015, 7:45:23 AM2 votes

i agree, i have been dieing to jungle but smite is lvl 12 or something stupid like that. having duo tops until people are 12 does not teach new people how to play the game. Not to mention your matchmaking system sucks and you very often pair up new people against seasoned veterans... fair is not life or riot but you guys have the power to change one of those things. work on it

Hi Ima DONGER7/1/2015, 7:49:47 AM2 votes

I have always wonder the same thing. I understand why it was implemented on runes, so people who are buying runes early on would not have a greater advantage over new players, however I think summoners and masteries should not be restricted. Only reason that comes to mind, is so new players can get use to each summoner's spells before trying another.

TheI3igDaddy7/2/2015, 7:05:59 AM1 votes

Only thing I hated about this was the fact that once you got near level 12, you starting playing with people who had access to Flash facing those who didn't have it. At that point, I had questioned what made Flash so much more popular, and once I understood it, it really sucked to have that disadvantage before level 12.

The Bearded Bard7/1/2015, 10:25:04 PM1 votes

Made a near identical thread, got downvoted into oblivion. Yay for boards.

Jungle Lux God7/1/2015, 10:35:49 PM1 votes

The new player experience is a heck of a lot better with the level restrictions.

Mobas like League of Legends are really difficult to get into because of how many different parts of the game there are to understand. Reducing some of these parts for newer players is a fantastic way to get them into the game. Streamlining the game so they only have to choose between a handful of summoner spells is part of a multi-facetted solution for helping newer players enjoy the game more early on without being burdened by having too many choices to make.

And the summoner spells are restricted based on the levels they are based on how easy they are for a newer player to use. Like Heal and Ghost are easy to use, while others like Flash or Smite are not easy to use, and requires more than beginner's logic of the game to use right.

killd0zer7/2/2015, 12:00:02 AM1 votes

Because the game is not designed, so that you can play competetively under level 30

Sub 30 and level 30 are 2 completely different environments. Notice how they really don't care how balanced a champ is to anyone sub 30, unless it's so pubstomp it makes the game enjoyable (Stealth stun eve)

Dragmosh7/2/2015, 2:50:58 AM1 votes

I always thought the smite restriction was because of how difficult it is to jungle without runes and masteries. The jungle creeps hit WAY harder when you have no armor to tank or damage to clear. Also, it's rare to get a leash as a newbie.

FuzziestPickle7/2/2015, 4:33:48 AM1 votes

Levels 10-20 are the most annoying. Some games have duo top, other games have a jungle. Then the jungler gets screamed at because the enemy duo top is wrecking the solo laner.

Midder Scray7/1/2015, 7:38:35 PM1 votes

I agree, I think it's dumb. Not to mention how frustrating it must be for people who need to make new accounts and not be able to use TP or smite, and also going duo top

originary917/1/2015, 6:57:09 PM1 votes

Muh burden of knowledge.

Galewings7/1/2015, 7:41:48 PM1 votes

It's so that this game can have some sort of "level progression" system. just like the rune unlocking thing. It's pretty lazy and half assed if you ask me, but it's there at least.