Ranked system, Dragons, Dragon Souls, Junglers, an the toxic state of the game
Riot... what have you done... The new rank system has upset so many people. look at the forums an you can clearly see you have failed more than ever. you can go 10/10 in placements and you are guaranteed to start 1.5 tiers below what you ended. Your balancing system is a joke too... vision score is all you need for proof of that. When one team has a combined average of 74 to the other having less than 30, that shows a huge skill gap alone. Anyone who understand the basics will tell you vision is Key. Yeah I am not the most skilled. I haven't played in 5 years. I usued to be high gold/low plat, now I am maybe at best high silver. I ended last season S2, an after season got to gold 4. I was happy with that after 5 years away. Now with your system of 1.5 to 2 tiers placement below, I know i wont climb out of bronze. even going 34/2/14 on Garen I couldn't solo carry a 34 min game. literally had 1 kill a min, couldnt win. I had vision score of 64 that game to our supps vision score of 17, an everyone else had less, an I was facing 3 people who placed higher than myself last season, when i was the highest on my team for that game. enoguh about that though...
Dragons... They need to be Nerfed an Dragon soul needs to be removed.... it is by far the worst thing to be added to the game. With jungle EXP being nerfed so hard, even after the slight boost to EXP, an dragons being more valuable now than baron which isnt a worry until 20 minutes, to much focus is drawn to one area of the map. Tank junglers an tanks in general just don't work this meta. With everyone requiring dmg for the dragon soul buff being such a huge part, the meta an game play has become to toxic.
With so much focus on bot lane, if you try to snowball a top you usually surrender dragons. If bot lane falls behind, it's pretty much game over from there, because Drags will go uncontested. When dragon soul becomes available, you pretty much have to suicide run to it to prevent the ahead team from getting it to end the game right there. usually leading to 2 or 3 deaths, if not an ACE. which usually ends up as match set anyhow. I used to love jungling, but now with you being behind your team by 4 levels at 20 mins, or having to tax to get EXP an people getting mad no matter what you do. It's my least favorite position.
Seriously, Help top, lose Drag control. Ignore top when they need help, you're 4 vs 5. Focus on objectives over lane, everyone usually falls behind for late game objectives that are game defining. Try to keep up, an cost your team or get them mad. it's lose lose. even if your team is winning from what ive seen. you are basically forced into a one man must carry or lose all mind set as a jungler. An to many games end up with "I need help" "we need help" an you have to make a choice that will make someone unhappy an toxicity start. you can mute all but it wont stop them from arguing with one another.
I left for 5 years due to the toxicity of the game in general. I come back an the game is far worse than it has ever been and it's not simply just the players. It's the FORCED META Riot is now putting the players into. They dont want constant farming, so they put the value of gold into kills bounties an one type of minion, an force junglers to pick heavy gankers. They dont want prolonged fights, so they over buff damage items an nerf tank items, forcing tanks to sit on the sidelines. Riot you are forcing your game into the most toxic state it's ever been. An I have been playing since before Wu Kong an Leona were released. yes I am not the most skilled, but I have a better understanding on the evolution of your game than most people who have been here can say.
my point is... you put to much into one thing here. Dragon soul is to important for players to ignore that it punishes specific roles. Roles you have nerfed into the ground, an roles you forced into the meta. The old dragon from way back in Season 4 was fine... idk why you ever changed it to the way it is now. the game was at a less stressful pace and you had actual counter play against things and comps or champs based on a players knowledge. you used to be able to change up itemization completely out of the norm an make things work. Now you can barely change up from a specific build without falling behind. this game isn't about skill an adaptability anymore... It's about who can get what the fastest or safest. The narrow amount of champs picked or banned an the number one items used for each type of champion should be plenty proof of that.
Anyhow this has gone on far longer than I have intended. I simply miss the game I used to love...
TL;DR- I quit LoL for 5 years due to the ever growing toxicity with the players. Now I returned to find that Riot is causing the toxicity by forcing meta's an negative attention on HOW the game MUST be played, instead of on the skills of the players.