What are the best late game items for tanks?
So I main Sion, Malphite, and Moaokai. Any tank is game for me really. But at my elo, I find games drag into the late game very often, when tanks do less damage and take more, and if I've been carrying my team so far by surviving, peeling, and cc, it becomes more difficult to do.
So what are some of the best last items to buy, 5th or 6th items, for the end when the adc has his armor pen but you still need to peel and live? I'm asking for items you wouldn't have built already, like sunfire, spirit visage, and Popsicle punch.
it help you to get in position to peal, or to engage on the ADC and have it focussed down.
This can extend your health pool and give more damage to your popsicle punch.
So in a typical game where they have both a strong APC and an ADC and you build sunfire, spirit and iceborn you need about 4200 health. So you can stop buying resists and build health items with other stats.
is generally a good item for crippling adc's who have reached their power spikes
and
since they add damage reduction, and randuins additionally attack speed slow. which is the only defensive stat not affected by % health damage or % armor penetration and % armor shred.
or
. No joke.
with full tank build, 1 more tank item is unlikely to make a huge difference in your late game survivability against ADCs. Instead you mitigate the damage you take by increasing your already significant magic damage burst even higher. Death is the best cc.
is great for general durability against magic damage and is exceptionally powerful on champions with signficiant in-combat sustain (i.e. Hecarim, Maokai, Mundo).
. Warding, 15% bonus health and sunfires passive so you can buy another tank item