Imagine Fiddle rework was next up. Here's the "What If"...
The Pitch: Dark WInd is now the game's first wall-bouncing skillshot!
Terror in the jungle!
** Bouncy-crows! **Fiddlesticks orders a crow to travel in target direction for X seconds. It bounces off of walls it encounters. Each time it hits a wall or unit it deals AoE damage and has it's missile speed increased! No one is safe entering Fiddle's jungle!
Alternatively, here's some variant mechanics:
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** Multi-crows!** If accurate bounce-angles are hard to program, it could just send crows everywhere! Instead of faster crows, each crow hitting a wall makes three new crows! Tight corridors will fill up entirely with Crows!
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Sticky-crows! Instead of bouncing off a wall, the crow follows the wall until it's aimed directly at an enemy champion or monster, at which point it detaches and continues in a straight line!
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Orbital-crows! Instead of a skillshot, a couple of crows orbit around Fiddle for a few seconds, at different distances. If a crow hits a wall or unit it reverses direction, allowing it to hit a target many times under squeezed-in circumstances!
Those are some ideas I think would spice up lil' Fiddle just the right amount! Tell me what you think! Which one's your favorite idea?