Mark in Aram. Do you want it?

Koraji yo·11/7/2015, 7:08:38 PM·8 votes·2,151 views

I see a lot of mixed feelings about this summoner and its role in Aram, and was wondering what the majority actually felt about this summoner. And whether or not people really want it in Aram.

47 Comments

lightdragoon8811/7/2015, 8:04:39 PM6 votes

Personally I would like it removed, but I am also in favor of another summoner spell to fight against it.

Before poke comps were good because they would poke the tanks and fighters down before they could engage. This was effective at the start to mid game but if they were able to hold out and get tanky, then poke comps usually lose because they couldn't kill the tanks.

With mark, this late game now starts near the beginning of the game. Were as before poke comps could get the enemy health low, with mark, the tanks and fighters can appear right on top of them and kill them while they are still at full health. As as the game goes on, that get bigger and bigger.

If mark is to stay, then poke/ADC champs need a spell of their own to fight back. I requested this before and will say it again, but a spell where you can push enemies away from you (aka janna ult) would be fantastic because as it stands right now, if a mage/adc get marked they would usually have to flash and that is on a 5 minute cooldown compare to the 20 seconds of mark.

Puynsi11/7/2015, 7:15:07 PM5 votes

Mark is the so needed gapcloser for mele, it was a good addition when dealing with comps with no gapclosers vs all ranged champs.

Mandaari11/7/2015, 10:48:27 PM4 votes

Mark missed the point entirely for melee champions and there have been plenty of threads about it. People just care more about flying around the map and feeling useful than about actual balance. If you want that go play a one for all with lee sin. No, pre-mark was not balanced. Post mark is not balanced either. Looking at win rates, virtually none of the melee (or ranged) champions that were having a hard time were substantially helped by mark. It just made it so that when they get ahead they snowball (pun not intended).

Mark should 100% be removed and swapped for other, totally separate mechanics to address real problems.

GawnMower11/7/2015, 7:41:37 PM4 votes

Best thing to ever happen to aram

Minarde11/7/2015, 7:56:01 PM3 votes

At this point, Mark is pretty neutral. It's not ridiculously overpowered like it was on release, but it also hasn't solved any actual problems. On one hand, the spell's made some people feel better about playing melee champs, despite not actually helping out many of those champs' winrates. On the other hand, the spell's pushed some strong champs (e.g. AoE CC) to be even stronger. Essentially, Mark is good for perception, yet bad for balance. Whether that's a worthwhile trade depends on individual preference.

Archon X11/7/2015, 7:11:56 PM2 votes

I like it, I think champs without natural gapclosers were at a significant disadvantage pre-mark versus someone with ridiculous linear poke, like Varus and Caitlyn. Sona is also even more broken without mark.

But I haven't played aram lately, I get reported on average maybe 1 in 20 rift games (less in ranked) and 1 in 4 aram games, and don't want a restriction f'ing up my end of season rewards XD

Koraji yo11/7/2015, 10:11:54 PM2 votes

One of the biggest complaints against Mark is the lack of counter-play for squishier players. ex, an Ashe gets hit by mark, her options are to depend on an ally to peel, or flash\ult(much longer cd). Other than that, there's not much she can do, leaving little to no counter-play, and what little counterplay there is, is dependent on the situation or other players.

What if the Dash portion of Mark didn't dash you directly ontop of that champion, but rather where they were standing when Dash was cast? This gives low mobility squishies the ability to get a little more distance, but without removing the gapclosing many people feel many melee champions need in the game mode. It gives squishies a chance, but champions like Darius, Galio, Amumu, etc, can still throw themselves into the middle of the enemy team.

Thoughts?

Sneakyy XD11/7/2015, 7:57:08 PM2 votes

Mark's design is perfect. A lowish-cooldown, conditional dash is exactly what melees needed. The problem with it is the absurd range (and the fact that it can so easily blend in with the environment). The range should be more like 1200.

Boulderox11/8/2015, 5:56:59 AM1 votes

The only trouble I have is stealth champs like akali and eve that rely on the stealth are completly fucked over by it. It's bad enough there isthe elixer, but that costs money, anyone can have snowball for free and fuck up your day with just one snowball.

Bârd11/8/2015, 11:35:28 AM1 votes

On rift, that would be toxic as fuck.

On ARAM, you need it. Have you ever ended up with Singed Garen Shyvana RekSai in ARAM? Without Mark, they would be worthless.

magic pole11/8/2015, 6:41:06 PM1 votes

I was at first strongly opposed to it. Then I tried it and i would say keep it.

adds counter play to the ARAM cancer NidaleeSona Varus Xerath Soraka Sona Sona Sona

did i mention Sona

Anomander11/7/2015, 7:10:34 PM1 votes

Heck they could add it to normal and I wouldn't care.

Sasogwa11/9/2015, 12:18:38 AM1 votes

I would like it to stay, but remove the reveal stealth component of it (you can still dash on the stealth units but don't reveal them)

LegendaryLemur11/7/2015, 7:10:57 PM1 votes

I was really resistant to this change at first (this was when it had a ton of poke damage on it), but at this point i do think it makes some champs like udyr a lot more fun to play without skewing the balance too far in favor of all-in champions.

I wish it had a bit more visibility, though. I have a hard time seeing the snowballs sometimes (not to mention the janna tornadoes).

Starkiller X5111/7/2015, 7:54:03 PM1 votes

i dont think ive ever gone into an aram without it since it came out, too much versatility to pass up when the only other spell that can REALLY compete with it is clarity imo, and even then only on some champs

Dominick Destine11/7/2015, 7:58:27 PM1 votes

I dislike it... but the alternative is that melee champions are even more underpowered so it is a necessary evil that I am forced to accept for balance purposes.

Count Zubat11/7/2015, 10:01:59 PM1 votes

I love mark on aram. It does good job at balancing aram games imo. Before Mark, playing with only melee team against team with 5 ranged champs was nightmare, especially if they had good CC. Right now, it is actually possible. It also solves problems of a lot of champions that were hardly useful on arams before. Great Summoner spell and I'm so glad it was added.

Unpaladin11/7/2015, 11:33:21 PM1 votes

Mark/Dash is amazing. I wish they didn't lower the range on it, because it's the best thing about ARAM.

A Zubat11/8/2015, 12:18:54 AM1 votes

All I play is ARAM and I love mark/dash. It's not only made previously nonviable champions useful, but its given a large amount of versatility to pretty much any champion that has it. At the same time I've noticed that if you don't have a front line, that it is highly likely you will lose if the other team does. Even the best poke comps I've seen lose more often than win because of a lack of front line champs. So yeah it makes ARAM overall better, but it didn't fix the issue of a specific class of champs being crucial to getting a win in my experience.

Glîtter11/8/2015, 1:00:41 AM1 votes

I play a fair amount of aram and mark doesn't really bother me but I think the dash should proc only if you hit a champion. It can be pretty annoying when you dodge it but it hits a minion and you get jumped on anyway.