Rito enough with these miniscule changes/nerfs
Why are you so scared to balance your game ? It's just infuriating.
Many in the community are up in arms about several balance issues (damage being insane, towers being super weak, adcs being far too powerful) pre season is almost over and the best Rito's balance team can do is nerfs/changes like "tower buff by 300 hp" what sort of buff is this ? 300 hp is one or two extra autos, how does this really help? it's almost meaningless. Especially when you compensate it with a nerf..
Coup de grace damage lowered from 10% to 9%...
At this rate, it's going to take forever for these issues to be dealt with.
Please, make some REAL changes. Damage needs to be lowered substantially across the board. Coup de grace (the main damage creep culprit in my opinion) should probably be 5% or 3%. 10% bonus damage is insane, especially if you're being damaged by multiple champs who have this rune. An adc with coup de grace + press the attack is going to blow anyone up once they're below half hp. 22% extra damage ontop of 80% crit, nearly 400 ad, and probably penetration damage from a last whisper item is just insane.
This rune is bonkers on mages and assassins as well.
It NEEDS significant nerfs.
Crit items need their cost increased again. Adcs shouldn't be reaching late game status by 15-25 mins.
Towers need a real buff. They're probably fine in 1v1 situations and should remain the same when only one enemy is around, as to not make splitpushing impossible, but they should tank more, or deal more damage if more people are around.
Idk, if my ideas for balancing the game are right or not, but i am certain that some major changes need to be made. The game has become unfun. Games feel over within the first few minutes. Riot please, stop being afraid to balance your game.