I think I figured out Fiora

Valkreon·8/9/2015, 4:05:02 AM·23 votes·5,031 views
League of Legends Match History

Ok so I have been spamming Fiora since the rework and I think I figured out a viable playstyle and build. Im not saying this is the all be all best way to play fiora and 4 good games in gold doesnt prove anything, however it is working for me so maybe just maybe someone else will have some success trying this build and playstyle.

So the first thing I tried out was asssassin Fiora, similar to her old playstyle. However, with her new kit she has no way to stick on or lock down a target. WIth her new passive and ult and fact that W roots you in place, she is not the greatest at chasing a target down. Lots of people compare her to irelia who is the god of diving a carry and I think if your going to play fiora like that you should just play irelia cause irelia's gap closer her stun/slow and ult and w allow her to get to and burst a target down infinitely better than the current Fiora. I also realized quickly her old Glass canon full AD build was not an option. Hydra into Black cleaver or variations on that lead to you just getting blown up in a team fight before you even reach your target.

The Next thing I tried was full tank Fiora. However, all of her abilities have horrendous base damages and her CC is extremely unreliable and the percentage health bonus scales off AD so if you dont build AD even the percentage health true damage hits like a noodle. On top of that the heal scales off AD so if you dont build AD the heal isnt even that great if you do manage to get it off by going tanky.

So with Full Damage and Full Tank crossed off the list i started trying to figure out, what items are good on her, and what should her play style be. Her Q applies on hit effects and her W has a 1.0 Ap ratio so I instantly thought of Tri Force. I love Triforce and i feel like if your champ can utilize all the stats its a no brainier. Every stat on triofrce is put to use from the Phage proc is applied when you land a Q and the movement speed allows you to keep up with a target and gives you more room to menevour around them to proc your passive. The Q also Applies Sheen and the W benefits from the Ap, you fit in alot of Auto attacks so the Zeal is put to good use as well as the bonus movement speed. So i started Rushing Triforce, her wave clear is still extremely subpar so Hydra also seems like a no brainer. The large amount of AD helps with her scaling, the Aoe proc you can get off so many times by Auto Q Auot E for extremely good wave clear, the health regen and lifesteal also help with much needed sustain. Following up the Triforce and the Hydra you are still extremely squishy on fiora, i think Randuins is by far the best Defensive item on her, mainly because of the active. The slow is so helpful when it comes to moving around a target, chasing a target down, or running from a target. The stats are nice as well. For boots, CDR seems to be pretty good on her and theoretically the W helps you evade CC so you can get away with CDR boots. However, if i get CDR boots i always follow em up with a Zephr. THe CDR on zepher, the Movementspeed, the AD, and the attack speed are all usefull so why not haha. SO pretty much for Core i always go, Triforce into Hydra into Randuins. Then for other items after that i go something like Maw, Zephr, Blood Thirster, or Yomus. Yomus is really good if you plan to split with her E an yomus she shreds towers the CDR is really nice especially if you dont go CDR boots. Blood Thirster is Raw Ad and sustain which seems good on her. Maw is good against ap and i already expalined Zephr. So a full buidl would like look something like, Tri- Hydra-Randuins-Zephr-yomus-CDR boots or against have ap and cc, Tri-Hydra-Randuins-Maw-yomus-Merctreads. This gives you decent survivability and extremely good damage.

Ok so the last thing i want to touch on is her playstyle. So as i said previously I dont like the Idea of playing her as dive the carry due to Irelia being better at it in just every other way. Also if you dive the carry and proc the heal on your ult. Its most likely wasted due to their carry not standing in the middle of your team. However if you need to blow up a target, the best way to do so that ive found so far is to, Q or somehow get to Target, Proc your passive on them, then Instantly after you proc the passive ult and E the same place so you instatly proc your ult and slow them then follow it up with the Garenteed Crit auto from your E and hydra, and then like q and randuins and use actives and stuff to follow up if they dont die from the initial burst. THis does alot of burst and is like your main damage dealing combo on anyone. However, in my opinion i think the best way to play her is to peel for your carries specifically the ADC. Ok so with her kit the new fiora deals a TON of True Damage Percentage of Health Damage. So you can actually burst a tankyish target failry decently. So when the enemy dives your carry, so like Hecarim ults onto em, or Nocturne ults onto em, or Rengar ults on to em, or Someone flashes onto em or something like that you immidiatly jump on them pulling off the combo of hitting a vital and ulting Eing slowing them and then usually the carry will focus the person diving them so you can quickly kill them and with your slows from randuins and E and W your carry should be able to kite Efficiently. This then Puts the Heal right in the center of your team which usually can instantly sway the team fight. You can then easily with the movement speed and your Q and you now topped up turn back and focus the next target or start the chase onto their carries. This works amazing if you get engaged on and can catch everyone off guard with the potency of the heal.

So like this wont work in EVERY team fight every team fight is different and i think one of the biggest difference between a bad fiora and a good one is knowing who to ult in the fight, you have to not only think about can we kill this person, but where will the ult land. When to go for the enemy carries and when to peel for your carries. When you can circle around a target proking the Ult or when just proking one side and spamming q and e and putting your self inbetween the enemies and your carries to try and deflect some of the CC with your W and land the stun.

In conclusion im not sure if any of that made any since, so like the TLDR is - Triforce-Hydra-Randuins-Zephr-Maw/Yomus/Cdr boots/Mertreads and instead of diving the carries you peel for yourse using your ULT to tear through a tanky target landing the heal part of your ult lands in spot that turns the team fight by healing up multiple of your team mates. I feel like the New fiora definilty needs alot of practice and team coordination with your team so they can line up the CC and so you can get your ult to land in the right place, but if you do pull it off it can easily change the teamfight and win you the game. My Success is only in gold, but if i can make it work in gold then you can make it work in silver or bronze or normals. Once you get the hang of it its incredibly fun and with the buffs they mentioned i think she will be quit strong. Let me know if this worked for you or if you guys still think fiora rework is the worst thing in the game right now :D

34 Comments

Intocabille8/9/2015, 11:05:12 AM5 votes

FInally a FIora post that is not "trollolo L2P" but gives some insight on how she could be played

The Blue Rajah8/9/2015, 6:06:41 AM2 votes

Ok, so you talked a lot about her team fighting, which is great and useful information, so thank you, but how is her dueling? Can she split push well? 1v1? 1v2 when ahead? Would you say she still snowballs?

Jetalen8/9/2015, 5:19:35 AM2 votes

I completely agree with your favouring of her ult, however I've noticed there are actually a few other ways to do very well with her. One, being that BRUTAL early cheese you can play against melee top lanes with just fucking running armor pen marks and striking their vitals consecutively level 1. It always works, save a few champs like Rumble that wreck her in lane. Aside from that, I have a slightly different build I've been playing with lots lately. I start with trying to get my Ravenous as fast as possible, usually because it ultimately provides great trading potential and with having a pretty large radius, can just manage to spike that last hit on the enemy champion with it's active. Second, I usually finish my Merc Treads because when she does get cc'd, it's scary, and she has rather low base MR. Third/Fourth I grab myself a Black Cleaver and Bork. I usually interchange the two depending on the situation, but those are always core for me. My last two items vary. Fifth I tend to find myself either building a last whisperer, or a blood thirster depending on their amour and chunkiness/squishiness. Last, It'll either be whatever I didn't pick in the fifth, or I'll grab myself a Randuins/Banshee's depending on where their burst is coming from.

I find this build allows me to get myself in, without really suffering too much burst, and manage to throw my ult down on someone. Speaking of the ult, I found something that helps with her whole 'difficult to strike all four' problem: You tell your fucking team to kill whoever you ult. So long as they die, that AOE heal will keep your team topped up and rearing to go for the rest of the fight. No one dies in that thing. Truly. I love this rework, and I think Riot did a great job. She takes skill now, which a lot of people fail to recognize, and whine and complain merely because they want their 'Old' Fiora back. 'Old' meaning, took very little skill to pull things off.

New Fiora has so much potential, skill, and ability to outplay and to GET outplayed. It's all skill dependent. I'm happy with it.

Cowgirl Ed8/9/2015, 9:39:03 AM2 votes

thematically fiora should be great at dueling and diving carries, but with this rework she's somewhat able to duel and must stay away from a teamfight or she instadies

Verxint8/9/2015, 7:17:37 PM2 votes

Vitals. That's all it really is.

I haven't seen anyone but myself actually position to hit vitals and use lunge to proc them quickly with the ult.

The vitals are ridiculous and she has the tools to hit them. People just don't adapt.

Smelp8/9/2015, 8:34:49 PM1 votes

[deleted]

MalzaharAnyLane8/9/2015, 5:49:04 AM1 votes

In other words they gave her a role nobody wanted or needed.

/facepalm

Kingsgrave8/9/2015, 12:52:25 PM1 votes

Well yeah, they turned her into a more damage focused Irelia. It makes sense her new build would be similar.

I feel like you want to get to 40% CDR ASAP tho. Your QWER all get down to incredibly short CDs with 40%, making you incredibly hard to deal with.

YasuoJungleorAFK8/9/2015, 5:40:03 PM1 votes

I honestly think TF is a trap on her, every time i rushed it i had no dmg pretty fast and couldn't finish my target, but when i rushed pure AD ppl started dying left and right when they where caught out in lane, she has amazing stickiness and with raw AD her combo like you said with AA reset does retarded amounts of dmg and has CC attached to it, another thing i tested was rushing IE on a custom game with E at lvl 1 and when i bought IE the E gained a decent boost with the passive alone, i already had B.F and pickaxe and it was doing around 220 crit i finished IE and it did almost 400 and with the E only lvl 1 after i lvl it up a bit with IE alone it was doing almost 500 dmg with a single AA at lvl 9 or something. Her Q can crit also, 20% is enough to crit very often has some ADC mains that rush IE know, i have been trying to rush this early: item 1001 >item 3044 >item 1038 >item 3077 pure rush of AD with clear to farm for the big guns and the rage passive since it's a must, then i build item 3031 >item 3071 >item 3143 /item 3065 >item 3074 >item 3143 /item 3065 . Randuin and spirit are dependent on the game on who goes first, boots usually go after IE and are also dependent on the game, runes i have 5 CD glyphs to cap 40% lategame and have 30% midgame with BC alone, like i do with riven another spammer AD. The only problem with this build is mana, jesus she eats mana fast.

Trebbi8/9/2015, 5:44:09 PM1 votes

Have you considered Phantom dancer at certain point? Provides attack speed, movement speed crit and a passive that may help fiora proc more passives, by walking trough enemies.

CasterGilgamesh8/9/2015, 9:19:06 PM1 votes

im not an expert on top or really fiora but maybe just try to build item 3022 item 3071 item 1305 item 3139 item 3143 item 3074 this way you have damage health and some resistances plus with these boots you wont have to worry much about movement speed slows and with item 3139 you can remove cc the frozen malt will help you keep someone from escaping and the enchantment that you buy for the boots help further your chance to chase them down

IGotScuttleCrabs8/9/2015, 6:15:51 AM1 votes

My build has been going towards: item 3074 item 3111 core item 3156 usually get if I mid item 3142 for split or item 3035 for team item 3071 or item 3078 depending if i want bruiser/cdr or burst fighter item 3065 item 3143

Ive also tried quite a few games mid and go full assassin item 3074 item 3156 item 3111 item 3031 item 3035 item 3087 and had a good streak going (in normals). Won 6 straight and at least won my lane 2 more out of ten games.

As for using ult, I like to Q for a vital then ult as you say you do. And yes, after trying to get to the back line and fail so many times, it seems if you have to team fight than you're best off staying in the team as if you're a carry. Let them engage.

LankPants8/9/2015, 8:56:37 AM1 votes

I kind of don't see the Zephyr working out. Fiora's kit doesn't seem like it greatly benefits from attack speed, none of your abilities are on-hits or true steroids so I'd say Attack Speed and Crit Chance are probably less valuable than CDR, AD and Crit Damage. (only because of E) Pen also doesn't seem that useful because of how much of your damage is true damage, although it may be OK in certain cases.

I've found the best way to build seems to be 2 offensive items>2 defensive items>offensive item ie.

item 3078 > item 3074 > item 3143 / item 3065 > item 3071

For boots I've been favouring defensive boots but I could definitely see CDR working too.