I think I figured out Fiora
Ok so I have been spamming Fiora since the rework and I think I figured out a viable playstyle and build. Im not saying this is the all be all best way to play fiora and 4 good games in gold doesnt prove anything, however it is working for me so maybe just maybe someone else will have some success trying this build and playstyle.
So the first thing I tried out was asssassin Fiora, similar to her old playstyle. However, with her new kit she has no way to stick on or lock down a target. WIth her new passive and ult and fact that W roots you in place, she is not the greatest at chasing a target down. Lots of people compare her to irelia who is the god of diving a carry and I think if your going to play fiora like that you should just play irelia cause irelia's gap closer her stun/slow and ult and w allow her to get to and burst a target down infinitely better than the current Fiora. I also realized quickly her old Glass canon full AD build was not an option. Hydra into Black cleaver or variations on that lead to you just getting blown up in a team fight before you even reach your target.
The Next thing I tried was full tank Fiora. However, all of her abilities have horrendous base damages and her CC is extremely unreliable and the percentage health bonus scales off AD so if you dont build AD even the percentage health true damage hits like a noodle. On top of that the heal scales off AD so if you dont build AD the heal isnt even that great if you do manage to get it off by going tanky.
So with Full Damage and Full Tank crossed off the list i started trying to figure out, what items are good on her, and what should her play style be. Her Q applies on hit effects and her W has a 1.0 Ap ratio so I instantly thought of Tri Force. I love Triforce and i feel like if your champ can utilize all the stats its a no brainier. Every stat on triofrce is put to use from the Phage proc is applied when you land a Q and the movement speed allows you to keep up with a target and gives you more room to menevour around them to proc your passive. The Q also Applies Sheen and the W benefits from the Ap, you fit in alot of Auto attacks so the Zeal is put to good use as well as the bonus movement speed. So i started Rushing Triforce, her wave clear is still extremely subpar so Hydra also seems like a no brainer. The large amount of AD helps with her scaling, the Aoe proc you can get off so many times by Auto Q Auot E for extremely good wave clear, the health regen and lifesteal also help with much needed sustain. Following up the Triforce and the Hydra you are still extremely squishy on fiora, i think Randuins is by far the best Defensive item on her, mainly because of the active. The slow is so helpful when it comes to moving around a target, chasing a target down, or running from a target. The stats are nice as well. For boots, CDR seems to be pretty good on her and theoretically the W helps you evade CC so you can get away with CDR boots. However, if i get CDR boots i always follow em up with a Zephr. THe CDR on zepher, the Movementspeed, the AD, and the attack speed are all usefull so why not haha. SO pretty much for Core i always go, Triforce into Hydra into Randuins. Then for other items after that i go something like Maw, Zephr, Blood Thirster, or Yomus. Yomus is really good if you plan to split with her E an yomus she shreds towers the CDR is really nice especially if you dont go CDR boots. Blood Thirster is Raw Ad and sustain which seems good on her. Maw is good against ap and i already expalined Zephr. So a full buidl would like look something like, Tri- Hydra-Randuins-Zephr-yomus-CDR boots or against have ap and cc, Tri-Hydra-Randuins-Maw-yomus-Merctreads. This gives you decent survivability and extremely good damage.
Ok so the last thing i want to touch on is her playstyle. So as i said previously I dont like the Idea of playing her as dive the carry due to Irelia being better at it in just every other way. Also if you dive the carry and proc the heal on your ult. Its most likely wasted due to their carry not standing in the middle of your team. However if you need to blow up a target, the best way to do so that ive found so far is to, Q or somehow get to Target, Proc your passive on them, then Instantly after you proc the passive ult and E the same place so you instatly proc your ult and slow them then follow it up with the Garenteed Crit auto from your E and hydra, and then like q and randuins and use actives and stuff to follow up if they dont die from the initial burst. THis does alot of burst and is like your main damage dealing combo on anyone. However, in my opinion i think the best way to play her is to peel for your carries specifically the ADC. Ok so with her kit the new fiora deals a TON of True Damage Percentage of Health Damage. So you can actually burst a tankyish target failry decently. So when the enemy dives your carry, so like Hecarim ults onto em, or Nocturne ults onto em, or Rengar ults on to em, or Someone flashes onto em or something like that you immidiatly jump on them pulling off the combo of hitting a vital and ulting Eing slowing them and then usually the carry will focus the person diving them so you can quickly kill them and with your slows from randuins and E and W your carry should be able to kite Efficiently. This then Puts the Heal right in the center of your team which usually can instantly sway the team fight. You can then easily with the movement speed and your Q and you now topped up turn back and focus the next target or start the chase onto their carries. This works amazing if you get engaged on and can catch everyone off guard with the potency of the heal.
So like this wont work in EVERY team fight every team fight is different and i think one of the biggest difference between a bad fiora and a good one is knowing who to ult in the fight, you have to not only think about can we kill this person, but where will the ult land. When to go for the enemy carries and when to peel for your carries. When you can circle around a target proking the Ult or when just proking one side and spamming q and e and putting your self inbetween the enemies and your carries to try and deflect some of the CC with your W and land the stun.
In conclusion im not sure if any of that made any since, so like the TLDR is - Triforce-Hydra-Randuins-Zephr-Maw/Yomus/Cdr boots/Mertreads and instead of diving the carries you peel for yourse using your ULT to tear through a tanky target landing the heal part of your ult lands in spot that turns the team fight by healing up multiple of your team mates. I feel like the New fiora definilty needs alot of practice and team coordination with your team so they can line up the CC and so you can get your ult to land in the right place, but if you do pull it off it can easily change the teamfight and win you the game. My Success is only in gold, but if i can make it work in gold then you can make it work in silver or bronze or normals. Once you get the hang of it its incredibly fun and with the buffs they mentioned i think she will be quit strong. Let me know if this worked for you or if you guys still think fiora rework is the worst thing in the game right now :D
>
>
>
pure rush of AD with clear to farm for the big guns and the rage passive since it's a must, then i build
>
>
/
>
>
core
usually get if I mid
for split or
for team
depending if i want bruiser/cdr or burst fighter
and had a good streak going (in normals). Won 6 straight and at least won my lane 2 more out of ten games.