Fiora: Ult Change Too Extreme of a Change?

raynmeister·8/8/2015, 6:44:00 PM·5 votes·2,165 views

I've played the new Fiora a handful of times already, and I get the potential effect she can have on a game. I welcome the changes to her passive, Q, W, and E, But this new ultimate is not at all what I signed up for when I unlocked Fiora. Riot made the original ultimate for a reason. I wish they would have modified her ult modestly, removing the "press R to nuke" aspect and kept its flashiness. Fiora just doesn't feel like Fiora anymore.

16 Comments

OverpoweredSoap8/8/2015, 6:45:44 PM5 votes

It needed to be changed, imo.

But honestly, her new ult doesn't reward her for hitting all 4 vitals. She pretty much uses it for killing really really low health enemies.

But riot always stated that once they were working on Fiora, her old ult would be the first thing to go.

Dracid8/8/2015, 6:55:47 PM4 votes

it needed to be changed but the new one really hurts her laning. she's not that great a duelest. It doesn't really add a whole lot of damage. Its pretty much just a heal now which in a 1v1 situation, isnt going to help that often

Get Nerfed8/8/2015, 7:22:18 PM2 votes

I love the new fiora :D she is not a point and clicker anymore it feels so much more rewarding to play her

ArchDarkAngel10/25/2015, 10:52:14 AM2 votes

To be completely honest with you I agree I didn't mind changes but that was a mistake to do that to her Ult, some other changes could have been done to it as it felt like she was indeed a speed champ with a lightweight rapier, the ult is weird running around your enemies like a fool to stab weak point for your ult and be rewarded with healing? Forgive me but I don't believe stabbing someone four times gives you health unless you're Aatrox. It would be good if her R did what it does now but changes like I seen other champions so when it appears you are allowed to dash through them or something four times and on the last it applies a slow, stun or bleedout effect. but her original ULT is why i got her because it was amazing now it just seems like you'll have the Zac issue but instead of running around collecting yourself you'll be running around trying to poke the special spots of enemies haha.

67chrome8/8/2015, 7:52:22 PM2 votes

Fiora: Ult Change Too Extreme of a Change?

I'm going with yes and no.


On one side, it does make her feel more like a fencer, a fighter, and a duelist. And it has counter-play and a clear route for skill growth.


On the other side - She's a totally different champion. Tryndamere Riven Yasuo are already on the long-end for applying their whole combo as melee glass, and with getting anything out of Fiora's kit: I don't see how she can work without building like Aatrox Irelia and going in the tanky DPS direction. You don't get to be a glass-cannon by sort of pulling it off. You need a ridiculous kit like Riven Yasuo Zed that addresses every issue with that play style to pull it off.

Which changes her itemization, changes her archetype, changes her play-pattern, changes her aesthetics. She's no longer a lean and agile oppertunistic assassin, she's a bulky tanky DPS. The skill difference also changes her gameplay a substantial amount, and I feel this is much more a flavor issue than right or wrong.

Not everyone is going to resonate with champions that require LeeSin mechanics. Some people want to play champions like Garen Sona . And playing someone like Garen where you can adequately perform their combo by slamming your face into the keyboard doesn't exactly make them an easy champion to play - Packman and Donkey Kong are both very simple games mechanically, but beating the 40 odd levels of Packman was such a feat you'd wind up in the newspaper from doing so. It just means you aren't fighting with the controls and when you want to do a thing, you get to do a thing. Sometimes it results in eating an explosive barrel. The Orianna LeeSin direction is more fighting with the controls themselves, but once you get them down - it's more like pokemon where you always have a move or creature to take advantage of your opponent's weaknesses. It's a different type of difficulty, and with the potential power of Riposte and a fairly potent AoE heal, less difficult to use reliably and well at higher levels.


Anyways - Fiora is essentially a completely different champion now.

More likely than not one that's going to be competitively viable, but she's pretty much on the opposite end of the fighter spectrum from where she was before, her itemization is rapidly shifted, her play-pattern, her signiture flashy omi-slash has been removed.

I really wish Riot could have kept more of her there in the rework. And I'm having a little trouble understanding why they thought such a radical change was necissary: especially with Fizz being allowed to be a tournament pick for 2 years in a row with his kit.

Azteryz8/8/2015, 7:53:44 PM2 votes

riot made the original ult because back then they wernt as good as they are now in terms of balance and making a champ feel thematic

winning a duel and being rewarded with a heal=thematic

a duelist doing an omnislash= not thematic

i too agree that it looked cool but that isnt a valid reason to keep something that was cancerous and unhealthy

in my opinion im glad they changed the ult into something with more skill and counterplay

maybe a champion down the line can have an omnislash ult like fioras old one thats more thematic to their kit perhaps a teleporter but you can be targetable for healthy gameplays sake

Leo4ever8/8/2015, 7:55:49 PM1 votes

Fiora is useless now...

NinjaToad998/8/2015, 8:13:42 PM1 votes

Honestly, I hated her old ult simply because it just felt like (and really was) a glorified Yi Q. It looked flashy and I felt that worked thematically, but I never liked it as an ability.

Neon Nightsky4/22/2017, 6:08:18 PM1 votes

I think there were various ways Fiora's old ult could have been tweaked to be more on the skillful side, just look at the new Warwick, it's relatively the same as before, just a skill shot, has a limited range depending on your walk speed and isn't as click to win as before. Fiora's ult could have had the same treatment, with some kind of new mechanic to go along with it. For instance: maybe a successful parry could allow her to activate he ult on that specific champion. There are so many ways Fiora's Blade Waltz could have been tweaked around to be "skillful", rather than outright changing it.