New Eve is pretty bad

ADepressedLeona·10/12/2017, 6:27:55 PM·9 votes·1,657 views

She's fun, don't get me wrong. From a design stand point she certainly feels better than old Eve, but from a balance stand point she's worse in every way

Her Charm: I love this ability, but it forces Eve to lock herself out of her kit in order to proc it for 2.5 seconds, that's pretty nuts. Also, if you don't charm the target, the ability just feels really lack luster. It feels great in the jungle because you let it proc and you get big damage from it, it feels nice. I like the design of the ability, but it needs work using it on champions (Also you can forget about ever letting it proc late game)

Her E: WHY DOES THIS THING HAVE MELEE RANGE?? the fact that Eve pulls herself to her target is completely moot because she has to be standing in her opponents face to use it in the first place. PLEASE give this ability more range, other than that, it feels okay.

Her ult is honestly her best ability, I wouldn't change anything about it

Hate Spike: I feel like it needs a lower CD and probably a damage buff, but mostly a lower CD

Final thoughts: New Eve is a step in the right direction for sure, she feels like the sneaky assassin she was meant to be. The only issue is that she's melee with 0 mobility now. They want her to rely on her stealth to do things, but they nerfed her stealth pretty hard and didn't give her any compensation for it. She can't sit in fights anymore because her CD's aren't low enough to allow it (Once you blow your damage, that's it, you're just sitting there as a melee AP champion autoing slowly) And she's forced to build way more AP now so she's not allowed to get tanky like old Eve (And she's missing the engage ult she use to possess) Both her early AND late game are way worse than previous Eve.

10 Comments

CalmN10/15/2017, 11:34:55 AM2 votes

The thing is - she is actually far worse in her "stealthy assassin" role than she was before, i mean they took away her bread and butter W speed, and gave this crap, which is completely pointless vs not brain dead people.

She had engage and disengage with W, you use W go in burst, get reset go away, now even if she charms anyone and he simply walks not stays in 1 place you CANT proc it, since her movement speed is pathetic.

Her Ult is far worse than her old one, imho it fits her "design point" better but there is no way that crappy finisher, can compensate for 1.5k HP shield and slow.

She cant engage properly now, also cant disengage and re-engage easily like old eve did, now u use your ult which is on big cooldown and simply do nothing useful, or you can go in and simply auto attack.

Her E is worse, it puts her way too far into enemy faces, pointless, her jump should land at melee range, not inside enemy where most of the time you get yourself handled and it shorts the crucial distance which is needed for safe escape using ult or flash. Also as many complained shes not hybryd anymore, thus lost another strength while gaining nothing for compensation.

I know that she was never meant to be DPS champ like old eve kind-ish was, but she is lacking and her kit is really ODD now.

W is million times worse, than old W was, although her jungle clears became extremely easy and healthy (you dont drop below 50% hp at all, while old eve at lvl 3 was extremely vulnerable. She still cant duel anyone, even ammumu early game, still no damage and far more complex and less rewarding burst mechanics.

P.s this comes from long time eve main with all my accounts i probably played about 3k+ games with her in plat-dia leagues, so i did know her old kit and mechanics really well, now shes like a dog with 5 legs. AT least old eve had 6 and wasnt as odd.

Old eve was weak early game, but had a kit which did help her to set herself up for mid game then she fell off late game.

Now new eve have delayed mid game power spike, since you cant set stealthy ganks pre-6. So she has less room to set herself up, but now the thing is - her late game is useless, i mean old eve was bad at late game 5x5 teamfights, but she had some things going on for her to help (HP shield, speed steroid).

Now this eve just gets blown away, shes so slow you cant even get near enemies, her W becomes useless once everyone is grouped, expecting bad players to stray away is a really bad design mindset. Only thing she can do late game is peel for carries which is stupid. Running in and tryng to q-e-use actives and ult away most of the time gets you killed or you just blow everything for little to no gain.

Its even harder to find a place for her in 5x5 teamfights late game. Especially if they are clustered fights.

TL-DR - New eve is even less rewarding and more odd than old eve ever was. W and R will never compensate for her old ability to engage, disengage and not get blown away.

P.s her new "style" is boring as well, i mean her character is Ahri v2? WHY? Plus i miss her phrase "i maybe be bad but i feel good.." In my eyes Eve was deleted as a champion and riot released ne champion with the same name, thats that.

Enomot10/21/2017, 3:11:48 AM2 votes

they honestly need to revert the kit back to the way it was shit got fucked

Pika31010/13/2017, 12:14:04 AM1 votes

Considering she was already trash-tier before the rework & 99% of the community didn't understand how to play her regardless, I'm 100% fine with new Evelynn if it means Meddler will get over his anti-Eve hatred and let her have the much-needed attention she needs.

Did you know Meddler public stated that he PERSONALLY nerfed Evelynn once, because Eve mains had >50% winrate on her? Cause he did do just that and he did publicly admit to it.

B45590M10/12/2017, 8:43:01 PM1 votes

That and yah know, She has like No damage. In order for her to actually be able to kill someone you NEED FULL ap/lethality runes and masteries to compliment them, then you are forced to Build straight ap, If you build any utility item on her, She wont get kills, EVER, unless you ks your laners. The only game I have played where she shined Super well, Was in mid lane, and even then the player had basically straight ap and full lethality, (not to mention that the person she was laning against just stood in minion waves and let her get kills.) Playing her in jungle just isn't viable because she has 0 wave clear for camps if you farm, you will fall severely behind which forces her in this awkward "I need to Gank" situation. Her ganking pre 6 is just, Not reliable at all. In the off chance you catch out an enemy and Your laner is there to help, eve SHOULDNT be getting the kills because a junglers Job is to feed their lanes which really defeats the purpose of her even having a sub par execution ultimate which in english actually means a high ap scaling escape tool that does rediculous damage.

I agree that her more Modern kit was needed, but with the scaling and builds needed to really balance her is still just so much, No assassin should be This heavily reliant on runes/masteries/building. All you should need to do is build sustain then compliment it with damage items for survivability in 1v1's and she NEEDS those sustain items because she is an Ap assassin. Yet if you build anything other than damage, You will be useless for the majority of the game. Her early game is so weak that any enemy jungler can catch her out, and just dive her in jungle 2-3 times then sit back and watch the victory logo come across the screen because you will be utterly useless.

These are all compounded with the problems people are posting about her kit, An exceedingly high range on her w which i fail to understand why, If i had to choose between a high range on hit charm, Or a medium range engage tool, I'll take the medium range engage tool on her e, But the range on it is so small that its not even worth using in most fights. You are better off proccing a charm, Qing it, Then just let your team kill the target, because if you engage you will die.

Of the times ive played her shes Legit just cannon fodder, cant build anything for mana or health, low range engage, and a kit that basically fully tells the enemy where you are before you can even engage. I get that she needs counterplay but She has WAY too much counter play. To make matters worse, You better hope and pray no one has grievous wounds or any form of burn damage from things like llandries torment, because if they do, You may as well afk in fountain the whole game because you will have 0 escapability late game due to not being able to reinitiate your passive until the burn subsides.

Enomot10/21/2017, 3:08:57 AM1 votes

her empowered e needs more range and w needs shorter proc or longer duration or both, i think u r right. rework really fucked her up shes definitely in a worse spot.

PopcornBunni10/21/2017, 3:29:09 AM1 votes

Her W takes up far too much of her power budget for being an auxiliary addition to her kit. Her other abilities are analogous enough to the old ones, but that W means power needs to be diverted from her other skills.

She's a balance nightmare right now, and it really feels like she's either going to be hot garbage or broken as hell with either the most minute number changes or from the rest of the game changing around her.

The problem comes from her W charm arrow showing up only once the charm is already primed, meaning she needs to have a large stealth reveal radius and slow movement speed to give the opponent time to react to where she's coming from. That also takes power away from her other abilities, as the massively long charm in conjunction with her team makes it all the more powerful.

Her W needs drastic changes before she can even start to be in a position where raw number tweaks can balance her as the meta shifts. First thing would be to make the charm arrow appear after 1 second, instead of 2.5. This would give the 1.5 second reaction to assassin combos which has stated to be the sweetspot, and give that reaction time consistently. As-is, with just a few movement speed items or, say, NEW RUNES that give huge movement speed bursts, the reaction to the arrow can't be consistent.

With the charm allowing more reliable reactions, it frees up areas all over her kit to balance her. She can have a smaller stealth radius, she could have better movement speed, her other abilities could hit harder individually. Hell, she could gain movement speed toward her charm target to make W akin to the old version.

Whatever happens with her, she can't be balanced properly with that long of a cc with that unreliable of reaction and counterplay. She's either going to be too weak to combo properly, or too strong, especially with a team following up.

O Fallen Scholar10/12/2017, 8:58:21 PM1 votes

Y. Can u stop banning her now?