How does RIOT balance the game? How would you do it?
I am genuinely curious, I imagine it must be a difficult thing to do.
Do they take a predominantly micro/macro approach? Do they try to tweak a champion relative to another? or a class? or lane?
I always see threads about champs being overpowered. Recently it was ADCs; now it seems to be mid lane champions. The top seems more or less quiet. I'm curious as to what philosophy/ technical systems riot employs. Do they use econometric modeling to guide balancing decisions?
Also, I'm sure this community is loaded with experts in fields such as statistics, econometrics, actuarial science, mathematics etc. what do you guys think? Do you think an efficient and consistent model can be developed to guide balancing decisions in this game?
For the non-technical guys, how would you go about balancing the game?
WITH THE EXCEPTION OF MORD BECAUSE I FINALLY WANT ONE OF MY FAVORITE (CONCEPTUALLY) CHAMPS GOOD 