Is the new Sona better than the older one?

DarkIce·6/23/2016, 7:19:24 PM·6 votes·1,160 views
Sona Update

I know that the Sona game play update was back in Season 4, but I never understood if the Sona update was better or worse compared to the old Sona. From play experience, I believed that the new Sona has a stronger laning phase due to increased variety in her power chords and her ultimate Crescendo (R) has a longer reach, but reduced in width. But I feel her auras' passive range is too short, unless Riot Games intended to focus Sona's aura passive mainly for her laning phase than I guess I understand. Sona has declined in competitive play until recently in the finals of MSI. That was just once Sona was picked in almost 2 years. I feel if maybe Sona's auras range were big enough to help most of the team than she would be more viable again. All three of her aura passive range especially her Song of Celerity (E) needs to be changed. It feels too short to be any use for the team except for her own use of the short movement speed buff. All three aura ranges feel too short in general to help the entire team compared to old Sona's long range auras. I personally miss the old visuals of her Crescendo because I feel the old visuals of her Crescendo matched up perfectly to her champion design compared to the new visuals. The new visuals of her Crescendo feels out of place compared to the rest of her abilities' visuals. Sona is already a squishy champion as she has one of the lowest base health of a champion in the game and her long ranged auras made up for her vulnerability in a teamfight. Now combined with her vulnerability and short ranged auras, many people do not pick her in competitive play anymore. In the future, I hope her aura ranges will be changed or I hope to fully understand why these changes were made and go more in depth. I personally think the old Sona was better. Thank you. Sona

38 Comments

chipndip16/23/2016, 10:21:07 PM9 votes

Yea, no, the rework was just one big "We gotta change this" cluster fuck. They didn't really think on how to make a GOOD change more than they wanted A change. So they made one, but balancing risk and reward here was too difficult and we're stuck with this: A low elo stomper that doesn't reward her dedicated player base as you climb. Nami is literally "Sona 2.0". Check the stats. She has similar win rates as Sona on up to 4-5 times the play rate as Sona in Plat/Diamond elos. Riot doesn't want to commit to really fixing her for a good long while, if ever, so we're stuck with this.

Now they want to "fix" her by making her early game damage, her only claim to the laning phase, even weaker. Good show, boys. Good show...

Yuzuki Yukarin6/23/2016, 9:13:16 PM6 votes

{quoted}

I believed that the new Sona has a stronger laning phase due to increased variety in her power chords and her ultimate Crescendo (R) has a longer reach, but reduced in width.

Did you even read the changes made in 4.13? They increased the cooldowns on all three spells, reduced their base numbers, nerfed Staccato, didn't touch Tempo or Diminuendo and Crenscendo's width and length BOTH got reduced.

Matter-of-factly, patch 4.13 REDUCED Power Chord variety, NERFED Crescendo completely and made her laning WEAKER OVERALL. Players haven't been exaggerating when they've said thousands of times that patch 4.13 was just a collection of 25+ nerfs, it's actually a numerical fact. Patch 4.13 single-handedly killed Sona's pickrate and winrate, especially in high-elo and particularly in professional play where her pickrate was 0% for over 18 months until Aphro recently troll-picked her over Annie.

lightdragoon886/28/2016, 5:45:15 PM5 votes

Old Sona was my go to support. Played her all the time.

After her rework, I only use her in ARAM when I roll her.

Hoping this mini-rework on the PBE will be better.

Çhåryzård6/28/2016, 5:40:36 PM5 votes

After these upcoming updates Sona is going to be so worthless as a support...

SaltyKracka6/23/2016, 9:44:20 PM3 votes

Better? I don't know about that one way or the other.

She's certainly more interesting.

Navarune6/23/2016, 8:16:23 PM2 votes

I'm in favor of new Sona, mostly because auras have too much concealed power, and her old kit lacked anything really satisfying other than Flash+R. I agree she is a good bit squishier than before, but her ability to impact a fight is so much more visible now and makes playing her, at least for me, so much more fun.

Azure Hamster6/27/2016, 8:51:51 PM2 votes

I feel more active playing new Sona. Same way I feel more active playing new Soraka. They doin good.

Caitlyn

Athenes Lulu6/27/2016, 9:59:23 PM1 votes

Time to play devil's advocate. At least in a midst of all those pre-rework Sona supporters.

Old Sona was basically one of those things that has to go, as she was pretty much the definition of "pick to win", and that fights are won/lost through stat-checking because of how her "permanent auras" worked. Matchups are pretty binary, and if you are prone to poke you might as well just afk. Talk about literally mashing QWE whenever they are up, too. In a PvE environment permanent bard-like auras are fine since we don't really care about the enemy side, but in a PvP environment any form of stat checking IMO shouldn't exist.

New Sona, however, got rid of the "stat checking" mechanic by making her "auras" more temporary and actually has a defined boundary, which is much more friendly in a PvP environment. No more blind "drop your fucking head on the keyboard", and less of the stat checking to win/lose kind of mechanic. Was the rework alone a success? If you're talking about getting rid of the "stat checking to win/lose" kind of stale gameplay, yes. However, at the very same time, the botlane meta was also changing, which made tanks and even just full mages more favorable. So even with old Sona, she would've been just as, if not more, binary; people just blamed her rework for the weakening of her power where in reality the meta (talk about outside botlane too) is just changing against Sona.

The kit alone post-rework, yes, was better. But if you're going to talk numbers, nope, since her identity as the "bard support" isn't necessarily highlighted enough. However, most of such complaints exist because people overlooked her power chords and buff usage and blamed the rework (and the soon-to-be-released tweaks on PBE) for the power reduction, using the meta supports as a standard comparison, failure of needing to use spells reactively and instead orderly (which is also a common problem among things like Lulu and Nami), and only saw her as a heal/poke/crescendo bot.

DeathBurst7/8/2016, 8:52:20 AM1 votes

Never played with the Old Sona, so I can't say which one is best. But New Sona is pretty good as it is.